MiBasse
Joined: Dec 04, 2004
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  Posted:
Jan 20, 2006 - 15:07 |
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brownrob wrote: | RedFish wrote: | I don't know anything about animating fields but if you can stop it from making my head spin it'd certainly be an awsome improvement. |
what you mean the snow? or the fact the pics arent aligned? |
If you by 'not aligned' mean that the pitch itself is jumping like a Goblin on a Pogo Stick that's it! Probably won't happen in the client I recon as it's static. Keep up the work guys! |
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Gruu
Joined: Jan 14, 2006
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  Posted:
Jan 20, 2006 - 15:20 |
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OK, I put it up on a free hosting site and it looks like it has been accepted into the downloads section.
I'm going to look into this animated pitch idea but I have a feeling the client won't accept animated gif's...
I was also thinking of animated portraits for my players but didn't get round to trying it.
Cheers,
GW |
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Drud
Joined: Jan 27, 2005
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  Posted:
Jan 20, 2006 - 15:28 |
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The fact that the pics aren't aligned is pretty anoying. It makes the screen... shaky. |
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Nighteye
Joined: Apr 19, 2004
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  Posted:
Jan 20, 2006 - 15:29 |
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Ski has said he doesnt like too many icons with animated GIFs becuase if the way the client handles the animations. It seems to use up way more computer ressources than seem necessary. The same thing probably goes for an animated weatherpitch. But since u can animate icons, i see no reason why u cant animate the pitch as well. I recently downloaded some animated weathericons (the little cion iin the right side of the client), so seems most anything can be animated if desired |
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mymLaban
Joined: Apr 20, 2004
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  Posted:
Jan 20, 2006 - 15:30 |
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sunny one is really nice where is the rain one? |
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SnakeSanders
Joined: Aug 02, 2003
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  Posted:
Jan 20, 2006 - 16:10 |
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Drud wrote: | The fact that the pics aren't aligned is pretty anoying. It makes the screen... shaky. |
yeah, thats because its an experiment to see what it would look like there is 5 frames in the amimation, i think the client can only hold two, there is a Java applet that allows you to add weather effects to images... such code would be like (im not sure its Java)
Code: |
<applet archive="weather.jar" code="weather.class" width="902" height="452">
<param name="credits" value="Applet by Anfy Team (www.anfyteam.com)">
<param name="res" value="1">
<param name="bgimage" value="field_rain.jpg">
<param name="bgcolor" value="000000">
<param name="fogon" value="YES">
<param name="fogstrength" value="8">
<param name="fogmin" value="10">
<param name="fogmax" value="255">
<param name="fogmult" value="270">
<param name="foginteraction" value="no">
<param name="fogdirection" value="right">
<param name="fogspeed" value="6">
<param name="rainon" value="YES">
<param name="rainstrength" value="255">
<param name="raindropsnumber" value="1200">
<param name="raincolor1" value="666677">
<param name="raincolor2" value="DDDDDD">
<param name="rainspeed" value="4">
<param name="raindifspeed" value="8">
<param name="raininteraction" value="no">
<param name="lightningon" value="NO">
<param name="lightningsound" value="boom.au">
<param name="lightningstrength" value="8">
<param name="lightningminstrenght" value="1">
<param name="lightningmaxstrenght" value="40">
<param name="lightningymax" value="200">
<param name="lightningbright" value="8">
<param name="lmindirchange" value="10">
<param name="lmaxdirchange" value="9000">
<param name="lbranchvalue" value="2000">
<param name="lgrminnumber" value="1">
<param name="lgrmaxnumber" value="7">
<param name="lgroupsmindelay" value="50">
<param name="lgroupsmaxdelay" value="200">
<param name="overimg" value="NO">
<param name="overimgX" value="">
<param name="overimgY" value="">
<param name="textscroll" value="weatherscr.txt">
<param name="texttype" value="horizontal">
<param name="textvspace" value="0">
<param name="textminfont" value="8">
<param name="textmaxfont" value="172">
<param name="textoffset" value="172">
<param name="textspeed" value="8">
<param name="textfont" value="Helvetica">
<param name="textbold" value="YES">
<param name="textitalic" value="NO">
<param name="textsize" value="24">
<param name="textshadow" value="YES">
<param name="TextSColR" value="255">
<param name="TextSColG" value="255">
<param name="TextSColB" value="255">
<param name="TextColR" value="0">
<param name="TextColG" value="0">
<param name="TextColB" value="0">
<param name="TextJumpAmp" value="0">
<param name="TextJumpSpd" value="0">
<param name="TextSineAmp" value="0">
<param name="TextSineSpd" value="0">
<param name="TextSineAngle" value="0">
<param name="regcode" value="NO">
<param name="reglink" value="NO">
<param name="regnewframe" value="NO">
<param name="regframename" value="_blank">
<param name="statusmsg" value="Weather applet">
<param name="memdelay" value="1000">
<param name="priority" value="3">
<param name="MinSYNC" value="10">
Please <A HREF="http://www.anfyteam.com/java/">download Java(tm)</A>.
</applet>
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but i used anfy to get the weather effects... the rain/fog effects is simply fantastic, you can even add in lightning with thunder lol |
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Macavity
Joined: Nov 23, 2004
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  Posted:
Jan 20, 2006 - 16:14 |
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Ok, screw the Irishman's moving flakes! I want to see Gareth's swirling snow actually swirl (I don't want to play on the pitck, you understand, just see it).
In the words of a bald white guy whose jumpsuit rides up: MAKE IT SO!! |
_________________ When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up. -C.S. Lewis |
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SnakeSanders
Joined: Aug 02, 2003
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  Posted:
Jan 20, 2006 - 16:14 |
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Nighteye wrote: | Ski has said he doesnt like too many icons with animated GIFs becuase if the way the client handles the animations. It seems to use up way more computer ressources than seem necessary. The same thing probably goes for an animated weatherpitch. But since u can animate icons, i see no reason why u cant animate the pitch as well. I recently downloaded some animated weathericons (the little cion iin the right side of the client), so seems most anything can be animated if desired |
where did you get those? Id love to see them or know what you changed to get them hehe |
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Colin
Joined: Aug 02, 2003
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  Posted:
Jan 20, 2006 - 16:57 |
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The Very Sunny pitch is reminiscent of my own, in my V2 fields pack. It's nice to see another take on the Blizzard pitch, which is always the hardest to do. Animated pitches are the way to go, once Java sorts out that bug:
Sweltering Heat: Heat shimmer off the pitch
Very Sunny: Glinting surfaces
Rain: ...figure it out
Blizzard: Wot brownrob did, but without the jitter
Very Nice: Maybe some corner flags or something, fluttering in the light breeze.
Edit: I've said it before, but if anyone finds an image too bright for comfort on their screen, they need to adjust their screen. The best way to do that is to profile it. This website provides all the info you could need for setting your monitor up accurately:
http://www.normankoren.com/makingfineprints1A.html#Monitorsetup
Alternatively, just fiddle with your gamma settings in Display Properties (Windows) |
_________________ Join The Cult of Tzeentch, mutate randomly! | Hug a newb! Join the Faculty of Academy Instructors! |
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Gruu
Joined: Jan 14, 2006
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  Posted:
Jan 20, 2006 - 17:11 |
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Colin wrote: | The Very Sunny pitch is reminiscent of my own, in my V2 fields pack. |
Yep, I pointed that out in one of my posts and the downloads section. Hope you don't mind me borrowing the idea
Your pitches are great, I just prefer to use dots rather than lines.
Colin wrote: |
It's nice to see another take on the Blizzard pitch, which is always the hardest to do. Animated pitches are the way to go, once Java sorts out that bug:
Sweltering Heat: Heat shimmer off the pitch
Very Sunny: Glinting surfaces
Rain: ...figure it out
Blizzard: Wot brownrob did, but without the jitter
Very Nice: Maybe some corner flags or something, fluttering in the light breeze.
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Those are nice ideas too! I don't have much time to do anything about animations at the moment though
Some day though...
GW |
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SkiJunkie
Joined: Aug 02, 2003
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  Posted:
Jan 20, 2006 - 17:18 |
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Almost everywhere will accept animated GIFs. And they are not limited to 2 frame. It can be any number of frames. EXCEPT the pitch. The pitch is a special case where I load into static memory and paint on top of it. So only the first frame of an animated pitch would get used. And yes, Java has a bug where animated GIF use way more resources than they should. That's why I don't like to include animated gifs in the original download. But if you want to mod your client yourself with animation feel free. You might have a powerful enough computer that it won't make a difference.
I'd like to see the animated weather icons as well.
Also, animated gif player portraits should work fine.
You could probably even put animated gifs on the buttons and the cursor icons. |
_________________ --SkiJunkie
________________________________
Java BBowl - http://www.geocities.com/javabbowl
Mirror - http://javabbowl.no-ip.org
Mirror - http://home.austin.rr.com/javabbowl |
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Gruu
Joined: Jan 14, 2006
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  Posted:
Jan 20, 2006 - 17:59 |
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Thanks SkiJunkie. That's good to know before I waste time on it
I'll maybe add a rainy field later instead.
And thanks for this wonderful application! It takes the hassel out of playing Blood Bowl
Cheers,
GW |
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Nighteye
Joined: Apr 19, 2004
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  Posted:
Jan 20, 2006 - 19:16 |
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brownrob wrote: | where did you get those? Id love to see them or know what you changed to get them hehe |
SkiJunkie wrote: | I'd like to see the animated weather icons as well. |
Well actually they are in the download section of fumbbl.
http://fumbbl.com/modules.php?op=modload&name=Downloads&file=index&req=viewdownload&cid=8
Its another great produc t from Barnlato it seems. Just download the Animated Weather zip. He has also included new pics for the ref, the apo etc. I especially love his new Get The ref pic |
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Colin
Joined: Aug 02, 2003
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  Posted:
Jan 20, 2006 - 20:03 |
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GarethWalker wrote: | Hope you don't mind me borrowing the idea
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No problem, I encourage it. If there is anything I want to retain copyright of, you can be damn sure I'll not put it up on the Internet! The Internet is possibly the most derivitive, and at the same time most creative, venture mankind has embarked on in recent history. The two go together, I think.
Macavity wrote: |
In the words of a bald white guy whose jumpsuit rides up: MAKE IT SO!! |
[trekky pedantry]Get it right! The jumpsuits first came in on DS9, mainly due to P.S.'s complaints over the old spandex two-piece. And a jumpsuit would ride up in a much more uncomfortable place...[/trekky pedantry] |
_________________ Join The Cult of Tzeentch, mutate randomly! | Hug a newb! Join the Faculty of Academy Instructors! |
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Burnalot
Joined: Aug 02, 2003
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  Posted:
Jan 20, 2006 - 20:06 |
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Really good job! Grats! |
_________________ If Jah is by my side, how can I be afraid? |
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