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Poll
Skill choice
+MA
41%
 41%  [ 35 ]
Guard
1%
 1%  [ 1 ]
Mighty blow
55%
 55%  [ 47 ]
Block
2%
 2%  [ 2 ]
Other
0%
 0%  [ 0 ]
Total Votes : 85


Narjhan



Joined: Dec 31, 2003

Post   Posted: Mar 27, 2006 - 21:25 Reply with quote Back to top

This is the player:

http://fumbbl.com/FUMBBL.php?page=player&player_id=2785986


Basically she got +str for her first skill and now rolled double 5 as her second roll. I was sort of hoping for block, since I tend to knock her down fairly often. The lure of the double is sort of hard to resist though. Any opinions would be appreciated.
flash



Joined: Mar 02, 2004

Post   Posted: Mar 27, 2006 - 21:29 Reply with quote Back to top

give her mighty blow, because she will do many many blocks, and will raise more faster to the next skill (hope for block this time Wink )
RandomOracle



Joined: Jan 11, 2004

Post   Posted: Mar 27, 2006 - 21:30 Reply with quote Back to top

I'd take mighty blow and make her your designated hitter. Follow with block and tackle, she should get the next skill soon enough.
DonTomaso



Joined: Feb 20, 2005

Post   Posted: Mar 27, 2006 - 22:00 Reply with quote Back to top

MB!

Or Accurate...

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deckerCKY



Joined: Feb 24, 2005

Post   Posted: Mar 28, 2006 - 02:44 Reply with quote Back to top

break tackle in case her next skill is a strength increase or she ages -AG

but MB is the reasonable choice
ex-convict



Joined: Jun 28, 2005

Post   Posted: Mar 28, 2006 - 02:54 Reply with quote Back to top

MB is a welcome choice for any elf team, and it's pretty funny for a witch elf especialy if you think about it Wink

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Sleep



Joined: Feb 09, 2005

Post   Posted: Mar 28, 2006 - 04:25 Reply with quote Back to top

take the mb and keep her out of other mbs and fouls!

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With skill and luck you get snake eyes!
Sleep



Joined: Feb 09, 2005

Post   Posted: Mar 28, 2006 - 04:53 Reply with quote Back to top

take the mb and keep her out of other mbs and fouls!

_________________
The more skill one has, the less luck one needs.

With skill and luck you get snake eyes!
Curro



Joined: Jun 07, 2005

Post   Posted: Mar 28, 2006 - 09:41 Reply with quote Back to top

Take the Movement!! She doesn´t have side step yet, so she´ll need to flee from wings after blitzes (or be crowdpushed).
Melmoth



Joined: May 05, 2004

Post   Posted: Mar 28, 2006 - 09:49 Reply with quote Back to top

I´d go for MB too
veron



Joined: Aug 02, 2003

Post   Posted: Mar 28, 2006 - 09:54 Reply with quote Back to top

Even though MB is very tempting, I think I would still go for the +MA. Increased movement is badly underrated and an Witch Elf especially will surely find it useful.
angelface



Joined: Mar 23, 2004

Post   Posted: Mar 28, 2006 - 09:59 Reply with quote Back to top

+MA is way better if you play vs all 21 races. MB is for woodie hunting, good luck.
El_Jairo



Joined: Jun 08, 2005

Post   Posted: Mar 28, 2006 - 11:31 Reply with quote Back to top

I voted +MA as you already have one MB witch and a DE team always can use the extra speed (maybe OTT is possible now)

And indeed, as angelface put it: it depends on what races you want to play. So think about what you want to do with the team and choose skills to fit that choice.

Indeed block is the skill she needs the most, but +MA or a double is too good to pass on.

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Narjhan



Joined: Dec 31, 2003

Post   Posted: Mar 29, 2006 - 17:22 Reply with quote Back to top

Leaning towards +ma at the moment. Plan would be to use the other MB witch elf for hitting and utilizing this one to reach into the back field of the enemy a bit better.
Drud



Joined: Jan 27, 2005

Post   Posted: Mar 29, 2006 - 20:21 Reply with quote Back to top

I'd take the +MA, with his/her ST4 frenzy she'll be an even greater threat for your opponents backfield. (just get that block soon, and then tackle), you dont need MB to get knock down their thrower who just picked up the ball.
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