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Poll
What skill choice ?
+MA
40%
 40%  [ 48 ]
Block
32%
 32%  [ 39 ]
Dodge
6%
 6%  [ 8 ]
Jump Up
9%
 9%  [ 11 ]
Something else (comment in post)
11%
 11%  [ 14 ]
Total Votes : 120


Longshanks



Joined: Feb 02, 2005

Post   Posted: Apr 02, 2006 - 00:23 Reply with quote Back to top

Here's the team http://fumbbl.com/FUMBBL.php?page=team&op=view&team_id=187265. Relyn Lashtraveller (http://fumbbl.com/FUMBBL.php?page=player&player_id=2171372) just rolled 5+5 on his latest skill roll. What do I take?

While I'd normally take the movement or guard he's in crying need of a mundane skill like block if I use him as a hitter or dodge to get in all those really annoying places. At the moment I use him as my ball retriever when there are lots of tackle zones on the ball, as an assist where I need him most, or just as a catcher when I need some reliabilty.

Do I "waste" the movement or the double in favour of block or dodge? I think the only doubles choice worth considering is jump up. I wouldn't give him guard cause he won't stay up without blodge and I don't want him getting hit unnecessarily.

ps. Yes I'm getting rid of the double-niggled lino and buying two linos.
keggiemckill



Joined: Oct 07, 2004

Post   Posted: Apr 02, 2006 - 00:26 Reply with quote Back to top

Give him a niggle! http://fumbbl.com/FUMBBL.php?page=player&player_id=2191218

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Last edited by keggiemckill on %b %02, %2006 - %00:%Apr; edited 1 time in total
Jedi_Knight_Amoeba



Joined: Oct 14, 2004

Post   Posted: Apr 02, 2006 - 00:26 Reply with quote Back to top

Damn...that is one of the toughest decisions ever. I've never been lucky enough to have such a hard decision......

+ma on a beast like that would be great, but the use of doubles for guard might be better and try and get him leap next..... But block will insure longevity hopefully....

Very hard decision indeed
Synn



Joined: Dec 13, 2004

Post   Posted: Apr 02, 2006 - 00:28 Reply with quote Back to top

Does not need leap with AG6........

Take the MA

__Synn
Muttesmutte



Joined: Aug 02, 2003

Post   Posted: Apr 02, 2006 - 00:31 Reply with quote Back to top

MA is great on him...
sure block probably makes him live longer but the extra MA gives him that last edge

and besides....its cool with 4 stat increse Twisted Evil


Last edited by Muttesmutte on %b %02, %2006 - %00:%Apr; edited 1 time in total
Zingr



Joined: Mar 14, 2004

Post   Posted: Apr 02, 2006 - 00:33 Reply with quote Back to top

If that were my choice I would prefer:

1st) Mighty Blow
2nd) Block
3rd) +MV
4th) Side step

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Blackcrag



Joined: Jul 02, 2005

Post   Posted: Apr 02, 2006 - 00:35 Reply with quote Back to top

Take block to keep him alive... or what about dump off for some spectacular plays - with ag 6 he'll make every pass
JanMattys



Joined: Feb 29, 2004

Post   Posted: Apr 02, 2006 - 00:42 Reply with quote Back to top

+MA

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OldBugman



Joined: May 05, 2005

Post   Posted: Apr 02, 2006 - 01:01 Reply with quote Back to top

Dumpoff and ag6 still fumbles on a 1 or 2 or more if their are more tzs
maxlongstreet



Joined: Oct 18, 2005

Post   Posted: Apr 02, 2006 - 01:24 Reply with quote Back to top

Time to forgo the doubles and the 10 and buy block or dodge (I would take block). Get those two skills and you have an extraordinary ballcarrier/blitzer/passer. Buy something like +MA now, and your player will probably niggle before they reach their potential.
keggiemckill



Joined: Oct 07, 2004

Post   Posted: Apr 02, 2006 - 01:29 Reply with quote Back to top

Also dump of is only a quick pass last time I checked. Its better for that player to recieve a dump off rather than make one. Block is a good choice.

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slanter



Joined: Aug 02, 2004

Post   Posted: Apr 02, 2006 - 01:42 Reply with quote Back to top

I've had a couple of situations with players never rolling normal... unless the player is a norse or dwarf I'd limit none-normal skills.
A decent number for elves would be 3 special skills... you really want them to get blodge sidestep (blitzers get tackle)

Your player is wicked sick and will get the +ma!
But in your heart you still know that block is better Neutral
/me owns a CW waiting for block at 76spp

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tza



Joined: Aug 25, 2004

Post   Posted: Apr 02, 2006 - 01:46 Reply with quote Back to top

MB or frenzy imo

Block you can allways get Smile Its a double though so can allways get him +MA on a 6+4 also Smile
spinball



Joined: Jul 01, 2004

Post   Posted: Apr 02, 2006 - 02:01 Reply with quote Back to top

In order

MB, NOS (you can throw it to him anywhere anytime, esp with a thrower with Safe Throw), Block,dodge,
AFK_Eagle



Joined: Mar 12, 2004

Post   Posted: Apr 02, 2006 - 02:13 Reply with quote Back to top

slanter wrote:
I've had a couple of situations with players never rolling normal... unless the player is a norse or dwarf I'd limit none-normal skills.
A decent number for elves would be 3 special skills... you really want them to get blodge sidestep (blitzers get tackle)



Why is that? My most famous player ever, Sai, didn't get block until he hit 76 spp. I'd say he had a pretty good career, if I do say so myself...

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