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RagingGoblin



Joined: Jun 08, 2005

Post   Posted: May 25, 2006 - 14:45 Reply with quote Back to top

Were starting up a java mordheim campaign with the vassal client ( see the other thread) if anyone is interested in taking part wether new or experienced mordheimer drop by the irc channel #mordheim and if me or diabl are in there we will be happy to talk you through the game.

Up to about 16 players now
Image The beastmen savage the orcs!


Last edited by RagingGoblin on May 31, 2006 - 17:53; edited 1 time in total
RagingGoblin



Joined: Jun 08, 2005

Post   Posted: May 25, 2006 - 16:21 Reply with quote Back to top

A brief and rough guide to mordheim online- By RagingGoblin.

First you will need to read the mordheim rulebook located here

http://www.specialist-games.com/mordheim/rulebook.asp one you have a decent understanding

of the rules and weapons. You should pick a race of warband. These are located on the

same site as the rulebook. Some in the warbands.pdf and others in the empire in flames pt

2 supplement theres also a couple under articles. Once you have found a warband that

suits you, you then have 500 gc to make your starting warband. It needs atleast 3 models.

You should make your warband in text format so it can be placed on the mordheim website

explained later on.

Now you know how to play you need to set up the client and get familiar with it.

http://www.vassalengine.org/community/index.php?option=com_static&dir=downloads&page=inde

x.html&Itemid=26 first go here and download the web launcher. While this is downloading

you should register on their website you can do so on the bottom left just beneath login

it takes just a few minutes. Once you have downloaded and installed the client you should

have a icon on your desktop for it. Now your ready to download the mordheim module for

vassal. You can find it here

http://www.vassalengine.org/community/index.php?option=com_vassal_modules&task=display&mo

dule_id=34&page=Files place it in the same directory as vassal was installed in. Once

done load up vassal via the icon on your desktop click play module and locate the

mordheim module you have just downloaded. Now your almost ready to play. This is where

all the warbands are stored so your oponent can see yours freely. During the campaign

this will need to be updated after each game.

http://wiki.vassalengine.org/doku.php?id=mordheim_warbands once logged in on the website

click edit and add your warband to the bottom. Be careful not to edit anyone elses

warband in the process.

If in doubt play an experienced player first who has used the client before

Now you need to find an oponent, hang about in the fumbbl irc channe; #mordheim and you

should be able to find one with relative ease. Now go back to your vassal and play the

mordheim module then click the connect arrows in the top left. Then also click the other

connect symbol in the top right which appears.

To host a game simply type a name in the new game box. Then once it loads click file then

new game. Once your oponent joins get him to right mouse button on your name in the chat

window and click syncronize. This will link you two to eachother. Now the person with the

lower warband rating rolls 2d6 and consults the scenario table to see which is being

played. Now you have decided on your scenario click tiles and goto terrain you may need. Don't forget to save frequently. This can be found on the toolbar under "file"

to resize these windows as they seem very tempremental. Take it inturn to place a piece

of terrain on the map until your both happy with it. THen place your warband by going to

tiles then units make sure all tiles placed have the relevant name corresponding to you

warband displayed on the website. Both players then deploy then dice off for first turn

unless the scenario says otherwise and start playing. Walls around building are

considered 4" high, freestanding rules around the city are 1" high. The thick wooden or

stone walls should be placed around the building. These are found in the construction

section. Any section of the building not covered by them is considered and entrance and u

may move/see/charge through. Also buildings are considered to be free of obstacles. Post

game sequence should be done ingame too once on warband is declared the victor that way

all rolls can be witnessed.


Last edited by RagingGoblin on May 25, 2006 - 23:56; edited 1 time in total
Ironik



Joined: Jun 28, 2004

Post   Posted: May 25, 2006 - 16:25 Reply with quote Back to top

Who did all this ???
RagingGoblin



Joined: Jun 08, 2005

Post   Posted: May 25, 2006 - 23:17 Reply with quote Back to top

did all what??


Campaign Rules -

- No letting eachother win.

- Only edit your own warband.

- Spellcasters may pick their first spell.

- If unsure on a rule check the rule book http://www.specialist-games.com/mordheim/rulebook.asp if still unsure ask someone in #mordheim. If still unsure diceoff for it.

- You must have someone witness all your dice rolls. Don't cheat it will spoil the campaign for everyone and especially you.

- All the postgame sequences must be finished with your oponent before you both exit vassal. You may not play another game until you have fully completed your postgame.

- Your welcome to play 2 v 2 or 2 v 1 or even 3 v 1 games aslong as all parties are informed before the game starts.

- Only use official equipment or warbands unless you have obtained permission from me or diabl0

Have fun Smile any questions just shout
Diabl0658



Joined: Oct 05, 2004

Post   Posted: May 26, 2006 - 21:11 Reply with quote Back to top

One edit to the rules, only spellcasters from NEW warbands may pick their first spell. When a warband gains a new spellcaster later on, they roll for their spells as normal.

_________________
Killing means never having to say you're sorry.
Furious_George



Joined: Aug 13, 2005

Post   Posted: May 26, 2006 - 21:16 Reply with quote Back to top

ok, Im in, still figuring out what im doing with the client, but ive got a skaven warband thats on the warpath! Ill let you all know when ive determined arse from elbow as far as clientography goes Very Happy

_________________
Dead Men dont tell tales... But they sure play a mean game of Bloodbowl.

"Hugh Mann eh? Now theres a name I can trust!"
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Natakutoo



Joined: Dec 14, 2004

Post   Posted: May 26, 2006 - 21:38 Reply with quote Back to top

Well folk in #mordheim are willing to lend a hand I'll bet.
Furious_George



Joined: Aug 13, 2005

Post   Posted: May 26, 2006 - 23:10 Reply with quote Back to top

Ill go and have a look later tonight when ive got everything together in front of me, my skaven gang is all made up n stuff, so once i get it sorted im good to go, fighting claws n all Very Happy

_________________
Dead Men dont tell tales... But they sure play a mean game of Bloodbowl.

"Hugh Mann eh? Now theres a name I can trust!"
Me Loves Futurama
Natakutoo



Joined: Dec 14, 2004

Post   Posted: May 27, 2006 - 00:27 Reply with quote Back to top

More rats? Aye, there's a lot of filth to purge from this city... Razz
Furious_George



Joined: Aug 13, 2005

Post   Posted: May 27, 2006 - 00:44 Reply with quote Back to top

i didnt realise they were taken, I can reorganise if needs be :p

_________________
Dead Men dont tell tales... But they sure play a mean game of Bloodbowl.

"Hugh Mann eh? Now theres a name I can trust!"
Me Loves Futurama
Natakutoo



Joined: Dec 14, 2004

Post   Posted: May 27, 2006 - 00:53 Reply with quote Back to top

Nah dude, don't let me put you off playing Skaven, nothing is ever 'taken', there can easily be several wrbands of the same race wandering about.

The leader of my warband, Sergei Todjavostov is keeping a journal of the events unfolding.
/me thinks more fluff is better! Wink


Last edited by Natakutoo on May 28, 2006 - 23:34; edited 1 time in total
Stampy



Joined: May 20, 2006

Post   Posted: May 28, 2006 - 21:23 Reply with quote Back to top

This seems like a giggle.

I downloaded Vassel the other day, haven't figured it out just yet but once i've had a look i'll be one more scurvey sword wielding lunatic for you guys to beat on.

Rock on!!
sk8bcn



Joined: Apr 13, 2004

Post   Posted: May 29, 2006 - 11:58 Reply with quote Back to top

I d love to join. However, business will keep me from playing for the next weeks.

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SnakeSanders



Joined: Aug 02, 2003

Post   Posted: May 29, 2006 - 12:06 Reply with quote Back to top

sk8bcn wrote:
I d love to join. However, business will keep me from playing for the next weeks.


i thought you did your pimping at night? or is it in the day too? Laughing No rest for the wicked! Wink

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My painting and general Fantasy Football blog!
sk8bcn



Joined: Apr 13, 2004

Post   Posted: May 29, 2006 - 13:59 Reply with quote Back to top

brownrob wrote:
sk8bcn wrote:
I d love to join. However, business will keep me from playing for the next weeks.


i thought you did your pimping at night? or is it in the day too? Laughing No rest for the wicked! Wink


hey I am the Big International Pimp. Aussies and Canadians (US have enough) needs me too.

**cough cough** me points to my best "customer". little hint: Canada + Fish

Laughing

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