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Lenny



Joined: Sep 03, 2006

Post   Posted: Nov 25, 2006 - 00:03 Reply with quote Back to top

My team just finished a game and got 2 Linemen their first advances.

One got a Double, the other didn't. What skills are best?
Pirrekurr



Joined: Mar 11, 2004

Post   Posted: Nov 25, 2006 - 00:15 Reply with quote Back to top

I would go for guard on the double. It may be risky, but they really, really need some guard.

For the regular one I would go for block or dodge. Classic, and good.

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Reventlov



Joined: Aug 14, 2003

Post   Posted: Nov 25, 2006 - 00:25 Reply with quote Back to top

Agreed.

Always Guard on first double on Lineelves.

I go with Block first on regular skills. Some go with Dodge. A matter of taste really. You wanna block your opponent or dodge away from them?

Then one Lino should get Kick, and some might say Dirty Player. Depends on your playing style.

I'd go with Guard and Block in your case. But your team REALLY lacks ReRolls. Buy them as soon as possible. At least 3 of them.
Lenny



Joined: Sep 03, 2006

Post   Posted: Nov 25, 2006 - 00:31 Reply with quote Back to top

Guard and Block it is
Laviak



Joined: Jul 19, 2004

Post   Posted: Nov 25, 2006 - 01:41 Reply with quote Back to top

Check out: http://fumbbl.com/skills.php

Despite being a while since it was updated, it is an ecxellent resource if you're not sure what skills to take. In general, the most popular skill choices are fairly good ones.

It's also linked through the help pages:
Help -> Site Information and Reference -> Skill popularity statistics

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nin



Joined: May 27, 2005

Post   Posted: Nov 25, 2006 - 02:22 Reply with quote Back to top

Guard or Dauntless and Kick or Strip Ball. That's the weird alternative, trying to win instead of developing a valanced team
...
and buy RRs
sk8bcn



Joined: Apr 13, 2004

Post   Posted: Nov 27, 2006 - 12:39 Reply with quote Back to top

guard and

kick (if none) then DP (if none) then block

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Ash



Joined: Feb 03, 2004

Post   Posted: Dec 27, 2006 - 00:59 Reply with quote Back to top

Reventlov wrote:
...and some might say Dirty Player. Depends on your playing style.

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Ash
Ash



Joined: Feb 03, 2004

Post   Posted: Dec 27, 2006 - 01:00 Reply with quote Back to top

Reventlov wrote:
...and some might say Dirty Player. Depends on your playing style.

No it doesn t. You should always have one at least to be equal to team with one... the first used of a DP is to avoid being fouled yourself.

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Ash
vanGorn



Joined: Feb 24, 2004

Post   Posted: Dec 27, 2006 - 20:26 Reply with quote Back to top

Ash wrote:
Reventlov wrote:
...and some might say Dirty Player. Depends on your playing style.

No it doesn t. You should always have one at least to be equal to team with one... the first used of a DP is to avoid being fouled yourself.

It's like the policy of deterrence during the cold war.

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Meech



Joined: Sep 15, 2005

Post   Posted: Dec 27, 2006 - 20:43 Reply with quote Back to top

vanGorn wrote:
Ash wrote:
Reventlov wrote:
...and some might say Dirty Player. Depends on your playing style.

No it doesn t. You should always have one at least to be equal to team with one... the first used of a DP is to avoid being fouled yourself.

It's like the policy of deterrence during the cold war.


/me Nukes Vangorn to prevent Vangorn from nuking him.

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CorporateSlave3



Joined: Feb 07, 2004

Post   Posted: Dec 27, 2006 - 20:51 Reply with quote Back to top

Ash wrote:
the first use of a DP is to avoid being fouled yourself.

Actually, here on Fumbbl the first use of a DP is to avoid being played by 80% of coaches*. Apparently. Rolling Eyes

*Though, technically, since those 80% of coaches won't be fouling you (as they will run sobbing from any proposed match), I guess it does help you to avoid being fouled. By certain people. Sort of. Razz

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Macavity



Joined: Nov 23, 2004

Post   Posted: Dec 27, 2006 - 20:57 Reply with quote Back to top

Meh, DP is useless!

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Fama



Joined: Feb 09, 2005

Post   Posted: Dec 27, 2006 - 20:58 Reply with quote Back to top

nin wrote:
Guard or Dauntless and Kick or Strip Ball. That's the weird alternative, trying to win instead of developing a valanced team
...
and buy RRs


Actually, block does help you win. You get to down people without it and you won't use as much rerolls.

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Macavity



Joined: Nov 23, 2004

Post   Posted: Dec 27, 2006 - 21:00 Reply with quote Back to top

and you keep your guy up!

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