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In Death Bowl 7 brave men face a relentless horde of stunties ... but who will survive? 4 regular and 4 stunty teams per coach allowed.

<b>Regular Teams Race Restrictions:</b>
Allowed are Elf, Skaven, Undead and Vampire only. Team names must start with "[DeathBowl]".

<b>Starting Regular Teams Lineup Restrictions:</b>
Elf - max. of 7, Lineelves only
Skaven - max. of 7, Linerats only
Undead - max. of 7, Skeletons only (raised players are allowed to be used during the game but have to be retired after match, if number of players exceeds allowed number of players)
Vampire - max. of 7, Thralls only

Round 1: 7 Players allowed (Linemen only)
Round 2: 8 Players allowed (Linemen only)
Round 3: 9 Players allowed (Linemen only)
Round 4: 10 Players allowed (Linemen only)
Round 5: 11 Players allowed (Linemen only)
... 11 is the maximum

It's allowed to have a roster of 11 + n Linemen, if n Linemen are missing the the game due to SIs. Freebooter-Linemen are allowed.

<b>Regular Teams Skill Restrictions:</b>
No restrictions.

<b>Stunty Teams Restrictions:</b>
No restrictions, all races, skills and lineups allowed. Team names must start with "[DeathBowl]".

<b>Star Players Restrictions:</b>
No starplayers allowed until the quater-finals. After that ONLY stunty teams are allowed to hire star players. IT STILL HAS TO BE DECIDED IF REGULAR TEAMS ARE ALLOWED TO FIELD A PLAYER OUT OF ANY POSITION AND IF THE NUMBER OF PLAYERS MAY EXCEED 11 PLAYERS!

<b>Wizard Restrictions:</b>
No wizard restrictions, all teams are allowed to hire wizards any time.

<b>Matchups:</b>
Matchups are drawn randomly from a set of cards each representing one team while both coaches are present. Teams of the same coach can not and will never play against one another.

<b>Tournament Rules:</b>
<i>Points:</i>
Win = 2 Points
Draw = 1 Point
Loss = 0 Points

IT STILL HAS TO BE DECIDED IF POINTS COUNT THROUGH ALL ROUNDS OR ARE RESETED AFTER EACH ROUND!!!


<i>Knockout:</i>
1. Round: Each team of one coach plays against all other teams of all other coaches. Up to this point still 8 teams per coach are participating.

2. Round: Two teams with the least amount of points of each coach leave the tournament. If two or more teams of one coach have the same points, the one with the least amount of CAS FOR leaves the tournament. If two or more teams have the same amount of CAS the one with the least amount of TD FOR leaves the tournament. From this point on 6 teams per coach are participating. Each team of one coach plays against all other teams left of all other coaches left.

3. Round: Two teams with the least amount of points of each coach leave the tournament (see above). From this point on 4 teams per coach are participating. Each team of one coach plays against all other teams left of all other coaches left.

4. Round/Quarter Finals: Another two teams with the least amount of points of each coach leave the tournament (see above). From this point on 2 teams per coach participating. Star player rules engage. If there is now winner until T16, the team with most permanent kills wins, no matter what or who caused the rip. If both teams have no or the same amount of kills, the team with the most permanent SIs wins, no matter what kind of SI it is or what or who caused the SI. If both teams have no or the same amount of SIs, the team with the most BH wins, no matter what or who caused the BH. If there is still no winner ... you should be ashmed or very very proud of you! A rematch has to be carried out.

5. Round/Semi-Final: The one team of each coach with the least points from the semi-finals compete for the finals. Star player rules engage. If there is no winner until T16 ... (see above).

6. Round/Final: The one team of each coach with the most points from the semi-finals compete for the final. Star player rules engage. If there is no winner until T16 ... (see above).


Special knockout rules round 1-2:
- the team with the least amount of points always leaves the tournament
- the two teams with the greatest amout of points always proceed to the next round
- the coach can choose to dump the 3rd team with the least amount of points for the 2nd team with the least amount of points, if the 2nd team inflicted more casualties than the 3rd worst team ...

First Round:
1. best (always proceed)
2. 2nd best (always proceed)
3. (proceed)
4. (proceed)
5. (proceed)
6. may leave if less cas than 7.
7. may proceed if more cas than 6.
8. worst (always leaves)

Secound Round:
1. best (always proceed)
2. 2nd best (always proceed)
3. (proceed)
4. may leave if less cas than 7.
5. may proceed if more cas than 6.
6. worst (always leaves)

Third Round:
1. best (always proceed)
2. 2nd best (has to proceed)
5. 2nd worst (has to leave)
6. worst (always leaves)



<b>WINNINGS</b>:
Since this is a private tournament, no gold, stat or player prices are available. Due to this, the winners of DeathBowl are rewarded with the following:

<i>1st place - a rookie sacrifice</i>
The winning team of DeathBowl is given the Cup of Epic Win which represents their unstoppability, epictory, goodliketude and m-m-m-monsterkillness...nesss.nesssss!!!
The Cup of Epic Win has to be included into the teams bio.
The winning team automatically qualifies for the next season of DeathBowl if there will be one.
Moreover the winning team is invited by the other coach to play a game against a rookie snotling team, fielding exactly 11 snotlings, 4 snotling heroes and one pump wagon. No other restrictions are imposed apart from regarding CONCEDING which IS NOT ALLOWED. BOTH teams are expected to follow the codex of DeathBowl and foul as often as possible!!!

<i>2nd place - </i>
The winner of the 2nd place of Deathbowl is given the Cup of
The Cup of has to be included into the teams bio.

<i>3rd place - Picard does not approve</i>
The winner of the 3rd place of Deathbowl is given the Cup of Baldness that appropriatley represents their mediocrity, dullness and lack of motivation.
The Cup of Baldness has to be included into the teams bio.

<i>4th place - the taste of epic failure</i>
The winner of the 4th place of Deathbowl is given a the Cup of Epic Fail that appropriatley represents their lack of skill and luck, and their stupidity and incompetence to compete in the world of DeathBowl.
The Cup of Epic Fail has to be included into the teams bio.