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Karak Grom Teams | ||||||||||
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Qty | Title | Cost | MA | ST | AG | AV | Skills & Traits | Normal | Doubles | |
0-2 | Blitzer | 80000 | 5 | 3 | 3 | 9 | Block, Thick Skull | G S | A P | |
0-2 | Runner | 80000 | 6 | 3 | 3 | 8 | Sure Hands, Thick Skull | G P | A S | |
0-16 | Longbeard | 70000 | 4 | 3 | 2 | 9 | Block, Tackle, Thick Skull | G S | A P | |
0-2 | Human | 60000 | 6 | 3 | 3 | 9 | G | A S P | ||
Re-roll counter: 50000 gold pieces each | ||||||||||
Karak Grom is a Dwarf hold in south of the Vaults. The Dwarf of Karak Grom have a friendly relationship with Domatburg, the largest human settlement in the Vaults. Many of the humans are treated as Dawongr (Dwarf-friend) already and are eligible to buy dwarf forged armor for themselves, fit to size. |