24 coaches online • Server time: 06:50
* * * Did you know? The best passer is Cherrystone Hotpack with 656 completions.
Log in
Recent Forum Topics goto Post BB2016 Ranked, Leagu...goto Post Borg Invasiongoto Post Elfball... where are...
Match Result · Blackbox division
Match recorded on 2013-07-18 06:51:07
TV 1650k Chaos Chosen
2
Winnings 70k
18000 (1 FAME) Spectators
+1 Dedicated Fans
Casualties 2/2/2
Inducements:
Human TV 1550k+100k
1
60k Winnings
Spectators 14000
Fanfactor -1
0/0/1 Casualties
Inducements: 1 bribe
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
15
-
-
3
-
#2
-
-
2
-
-
4
15
-
-
6
-
#3
-
-
2
-
-
4
15
-
-
6
-
#4
-
-
1
-
-
2
15
-
-
3
-
#5
1
-
1
-
-
5
15
-
8
4
-
#6
-
1
-
-
-
1
15
2
17
-
-
#7
1
-
-
-
-
3
15
1
19
3
-
#8
-
-
-
-
-
-
8
-
-
1
1
#8
-
-
-
-
1
5
15
-
-
-
-
#9
-
-
-
-
-
-
15
-
-1
3
-
#17
-
-
-
-
-
-
15
-
-
1
-
TOTALS
2
1
6
-
1
24
158
3
43
30
1

#8 Phoenix – Dead (RIP)
Gg to the UGK. Just as a note the apologies are not for making it so you have less players on the field and thus making it harder for you to compete. The apologies are for doing damage to a team (aka SIs and RIPs) when all I'm hoping for is a BH. Gg and good coaching too, gl with your team and the #4 spot.
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#2
-
-
-
-
1
5
1
-
-
-
-
#3
-
-
-
-
-
-
15
-
1
8
-
#4
-
-
-
-
-
-
13
-
-
1
-
#5
-
-
-
-
-
-
15
-
-
8
-
#7
-
-
-
-
-
-
15
-
-
1
-
#8
-
-
-
-
-
-
11
-
-
3
1
#9
1
-
-
-
-
3
12
-
24
2
-
#11
-
-
-
-
-
-
7
-
-
2
-
#12
-
-
-
-
-
-
-
-
-
-
-
#13
-
-
-
-
-
-
2
-
-
-
-
#14
-
1
-
-
-
1
8
2
1
-
1
TOTALS
1
1
-
-
1
9
99
2
26
25
2

#4 Donovan – Dead (RIP)
#11 Gonzalez – Damaged Back (NI)
#12 Dillinger – Smashed Hip (-MA)
#13 Hufnagle – Dead (RIP)
The #4 on the team sure is curse. I believe it has seen 5 players wear that number. I should feel good to even have scored in this game, needed a 4th and maybe even 5th RR to have had a shot at the stop at the end. A few more players wouldn't have hurt either, 6 casualties in 30 total blocks.. And how many of those blocks netted an actual takedown? That sure makes it hard to compete.

Not to Pongboy: It's insult to injury when you apologize and sympathize for killing players when that's what your team is built around. And useless Blocks and POs also take away from the sincerity of the statement for future reference.

Loosing players doesn't upset me as much as not being able to compete.
 
Click on the charts to toggle relative statistics.
Stat generation code provided by Candlejack