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Match Result · League division
Match recorded on 2014-12-03 00:38:39
TV 1180k Necromantic Horror
1
Winnings 30k
10000 (1 FAME) Spectators
No change Dedicated Fans
Casualties 2/0/0
Inducements:
Simyin TV 1130k+50k
2
70k Winnings
Spectators 9000
Fanfactor +1
0/0/0 Casualties
Inducements: 1 bloodweiser keg
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#2
-
-
1
-
-
2
16
-
-
8
-
#4
-
-
-
-
-
-
16
-
-
2
-
#5
-
-
-
-
-
-
16
-
-
2
-
#6
-
-
-
-
-
-
16
-
-
5
-
#7
-
-
-
-
-
-
12
-
-
2
-
#9
1
-
-
-
-
3
15
-
8
9
-
#10
-
-
-
-
-
-
16
-
-
4
-
#11
-
-
-
-
-
-
16
-
-
-
-
#13
-
-
-
-
-
-
16
-
6
1
-
#14
-
-
-
-
-
-
15
-
-
5
-
#16
-
-
1
-
1
7
16
-
-
11
-
TOTALS
1
-
2
-
1
12
170
-
14
49
-
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#2
-
-
-
-
-
-
18
-
-
9
-
#3
-
-
-
-
-
-
18
-
-
12
-
#4
-
-
-
-
-
-
18
-
-
13
-
#9
1
1
-
-
-
4
18
2
10
5
-
#10
-
-
-
-
-
-
14
-
-
4
-
#11
-
-
-
-
1
5
8
-
4
2
-
#13
1
-
-
-
-
3
18
-
16
4
-
#14
-
1
-
-
-
1
18
3
7
4
-
#16
-
-
-
-
-
-
13
1
-
4
-
#17
-
-
-
-
-
-
4
-
-
-
-
#18
-
-
-
-
-
-
16
-
-
2
-
TOTALS
2
2
-
-
1
13
163
6
37
59
-
    1. A.P.E., Season 1, Game 3

Things started off on the wrong foot for the previously 3-0 Vivisectors, as CHUMP got a Blitz! and, altho' dropping the ball, double-marked it. The marks were cleared, but more bad luck as a 1d Skull had to be RR'd, then the Ag 4 Werewolf rolled a "1" on the 2+ pickup. Apes swarmed the ball but did not recover until after the Necro's Turn 2 opened w/ another 1d Skull RR'd to Skull. Turn 2 the Apes scampered the ball just beyond blitz range, and RR'd the 3+ dodge to score to end Turn 3 1-0.

With no injuries things start still equal Turn 4, but a j-man Ape Lino was immediately BH'd. Turn 5 another early Necro 1d Skull was RR'd, followed by double-skulls, but CHUMP returned the favor on a (premature) 2d on the ballcarrier. Turn 6 the Ag 4 werewolf tried a desperate dodge thru enemy lines, but tripped on a 3+, and only a Turn 8 desperate 1d Frenzy blitz stopped the 2nd defensive score, half ends 1-0.


2nd half CHUMP received, now down 2 as a KO'd line-chimp did not report for the kickoff. A fluff pass for a skill failed, and the Vivisectors pressured, forcing Chump to fall back. Continued pressure was answered with a Turn 3 pass, but continued failed dodges (despite RR) prevented any full screen. However another Necro 1d failed (but not skulled) to end Turn 3, and this time a dodge got the ballcarrier away from 3 markers (who became pinned on the sideline), and again just beyond blitz range to the 3 yard line. 2 (non-injury) surfs and a dodge later the ballcarrier changed sides of the field to again stop beyond blitz range, and walked in Turn 6, 2-0.

But the Vivisectors had been busy, and while their 2 KO's returned, CHUMP had 3 players out after 2 KO's woke up - 8 defending against 11 - made even worse as a freak kickoff went OB and so into the hands of the Werewolf on the LoS who ran unchallenged to the 5. CHUMP had a no-RR double-GFI - which found a Pow on the werewolf! The ball bounced into the crowd and was thrown into the CHUMP endzone. But to end Turn 7 the Vivisectors had some blocking luck of their own, and found a Pow on the first 1d Frenzy, then GFI'd for the 3+ pickup - 2-1.

Turn 8 kickoff was meaningless - game over.


 
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