“After an initial strong push by the Chaos team, the Orcs were able to stay true to being the best at fightin and winnin. In no small amount due to dice. What started with some early KO rolls, turned into a Chaos team that was down 5 players on the pitch by the start of Orcs turn 5, including a minotaur who was seriously injured on a two dice against.
At that point, the Chaos coach having used his apothecary, decided it would be a good idea to concede the match and get out of there with the players he had left.”
Click on the charts to toggle relative statistics.
At that point, the Chaos coach having used his apothecary, decided it would be a good idea to concede the match and get out of there with the players he had left.”