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Match Result · League division
Match recorded on 2016-06-30 19:45:41
TV 1370k+50k Underworld Denizens
1
Winnings 10k
11000 Spectators
No change Dedicated Fans
Casualties 3/0/0
Inducements: 1 bloodweiser keg
Chaos Dwarf TV 1450k
2
60k Winnings
Spectators 15000 (1 FAME)
Fanfactor +1
1/3/0 Casualties
Inducements:
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
2
-
-
4
16
-
-
7
-
#2
-
-
-
-
-
-
6
-
-
3
-
#3
-
-
-
-
-
-
10
-
-
4
-
#4
-
-
-
-
-
-
16
-
-
6
-
#5
1
-
-
-
-
3
16
-
20
7
-
#7
-
-
-
-
-
-
16
-
-
8
-
#9
-
-
-
-
-
-
8
-
-
-
-
#10
-
-
-
-
1
5
8
-
-
-
-
#11
-
-
-
-
-
-
3
-
-
-
-
#12
-
-
-
-
-
-
3
-
-
-
-
#14
-
-
-
-
-
-
6
-
-
1
2
#15
-
-
-
-
-
-
-
-
-
-
1
TOTALS
1
-
2
-
1
12
108
-
20
36
3

#9 Butcher – Dead (RIP)
#10 Forked Tongue – Smashed Hip (-MA)
#11 Blade – Groin Strain (MNG)
#12 Croaker – Fractured Skull (-AV)
After 3 seasons fighting against dwarves and chaos, I finally managed to escape that group... ironically I end up in a group with the combined forces of dwarves and chaos... the chaos dwarves. However, having won against the dwarves last season, and beating the last season's runner up in the first game, I joined this game with hope... delicious, juicy hope...

The game started with me throwing away all tactics I considered before the game, and I ran straight into the wall of chaos dwarves. I cleared away some hobgoblin rubble, and did a switcheroo, and outran the stumplegged dwarves by changing sides. The bull centaurs obviously hadn't played against our kind before, and got so distracted they tripped over their own hooves. Before I got too greedy, or tried to stall, I walked in the first TD. I also got a chance to foul the great Thorleif Gunlaug, but the goblin who fouled were just not into it.

Second drive started with a Blitz!, I tried to get through with as many players as I could, but it was not enough. Having committed too many players, I had left a too big opening, which the chaos dwarves took advantage of, and scored before the first half was done.

Second half were full of desperate attempts of stopping the ballcarrier, however none of the 1db worked against the blodging bastard. Several other 1db worked later though, but to no avail. The troll had nothing else to do than eat a goblin.

I've reached 7 perms on my team, I really hope someone can help me out with those.

Next up, first season champions, and allround scary team, the Morkfjord Maniac Mermaids
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
17
-
-
6
-
#2
-
-
3
-
-
6
17
-
-
5
-
#4
-
-
-
-
1
5
17
-
-
4
-
#5
-
-
1
-
-
2
17
-
-
6
-
#6
-
-
-
-
-
-
17
-
-
4
-
#7
-
-
-
-
-
-
2
-
-
-
-
#9
-
-
-
-
-
-
1
-
-
-
-
#10
2
-
-
-
-
6
17
-
35
2
-
#11
-
-
-
-
-
-
1
-
-
-
-
#12
-
-
-
-
-
-
17
-
-
5
-
#13
-
-
-
-
-
-
14
-
-
2
-
TOTALS
2
-
4
-
1
19
137
-
35
34
-
The Order of the Snow King 2-1 Ginnungagap Invaders

Game two of the fourth season for The Order brought another new opponent. For the first time the chaos dwarves faced Jarl Shraaaag, Keeper of NSL stats, Source of the NSL Curse and Mother of Goblins. His Ginnungagap Invaders were fresh off a Brexit-inspired thrashing of some frogs and were expected to bring both the bash and the boot.

The Underworld won the toss and opted to receive. They quickly set to work, with the bash and the boot removing two hobgob nigglers in the first turn. The Order bashed back but after they failed their third GFI in two turns the gobs were home and dry.

Only nine players returned from either side after the score and with a "Blitz" kick-off the short-legged dwarves were under immediate pressure. The Order were fortunate to retrieve the ball and, after a few perms, made it in for the equaliser.

It was 8 v 7 as the dwarves received after half time and a snaked pick up looked to have cost them. However the Underworld responded with a snake of their own and The Order was off and running.

And cas'ing.

During the game the Invaders overtook the The Order for the title of "Most Perms". When the dwarves weren't bashing the gobs the troll was eating them and the bloodshed was so severe that after the go-ahead score the Invaders were unable to field a single gob to even attempt the one-turner, saving The Order from the ignominy of conceding three one turners in three consecutive games!

Two skills, no MNG and The Order marches on.
 
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