First Half the DE allowed Halflings to progress and score 1-0. Turn 8 1TTD was off the table due to stand firm and side stepper on LOS.
So all about second half, and more specifically all about turn 16 as the Halflings couldn't get enough short legs close to the ball carrier to prevent the equaliser. So Turn 16, blitz meant DE could add tackle zones to the Trees, making throw hard. This bad luck was offset by the kick going out of bounds, so nicely straight into cheese and pickle's hands. He was launched.... but despite a reroll couldn't land on his pudgy feet. Next time for sure!
Thanks for the game.”
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