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By bidding <i>durchmarsch</i>, the declarer undertakes to win every trick. Durchmarsch can be played with or without trumps. Durchmarsch without trumps can't be combined with any other bid. On the other hand durchmarsch with trumps must be combined with at least one of <a href="http://www.pagat.com/marriage/ulti.html"> ulti</a>, 40-100 and 20-100. Durchmarsch scores 6 game points; it can be played without trumps, or in any trump suit other than hearts if combined with another bid. <i>Heart durchmarsch</i> can be played without trumps, or with hearts as trumps if combined with another bid. It scores 12 points (this already includes the double for hearts being trumps). <i>Open durchmarsch</i> scores 24. It can be played without trumps or, if combined with another bid, can be played with any suit as trumps. If hearts are trumps, the score remains 24, but the scores of the other contract components are doubled. If there are no trumps, there is no difference between durchmarsch and heart durchmarsch except for the score. In any open durchmarsch, all players must expose their cards after the first trick is complete. The declarer's opponents are not allowed to confer. When a side wins all the tricks in a trump contract without having a bid durchmarsch, it scores 3 points. This replaces the score for the simple game, if any. If the simple game was kontra'd, rekontra'd, etc., the doubles are applied to the <i>unbid durchmarsch</i> score. <i>*** NOTICE *** Please feel free to think that you are smart as hell when we roll a 1 rr 1 gfi in your endzone. Thank you. Management</i> |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
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1 |
Beastman
|
6 | 3 | 3 | 8 | Horns |
  | 8 | 0 | 0 | 0 | 0 | 0 | 0/ | 60k
(60)k |
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2 |
Chaos Warrior
|
5 | 4 | 3 | 9 | Frenzy, Block |
  | 8 | 1 | 2 | 0 | 2 | 1 | 16/ | 150k
(133)k |
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3 |
Beastman
|
6 | 3 | 4 | 8 | Horns +AG |
  | 8 | 0 | 2 | 0 | 3 | 0 | 12/ | 100k
(105)k |
|||||||||||||||||||||||||||
4 |
Beastman
|
6 | 3 | 3 | 8 | Horns |
  | 8 | 0 | 0 | 0 | 0 | 0 | 0/ | 60k
(60)k |
|||||||||||||||||||||||||||
5 |
Chaos Warrior
|
5 | 4 | 3 | 9 | Block, Guard |
  | 8 | 0 | 2 | 0 | 1 | 2 | 18/ | 140k
(143)k |
|||||||||||||||||||||||||||
6 |
Beastman
|
6 | 3 | 3 | 8 | Horns |
  | 8 | 0 | 0 | 0 | 1 | 0 | 2/ | 60k
(60)k |
|||||||||||||||||||||||||||
7 |
Beastman
|
6 | 3 | 3 | 8 | Horns Block |
  | 8 | 1 | 0 | 0 | 0 | 1 | 6/ | 80k
(85)k |
|||||||||||||||||||||||||||
8 |
Chaos Warrior
|
5 | 4 | 3 | 9 |   | 8 | 0 | 0 | 0 | 1 | 0 | 2/ | 100k
(110)k |
||||||||||||||||||||||||||||
9 |
Beastman
|
6 | 3 | 3 | 8 | Horns |
  | 7 | 0 | 0 | 0 | 0 | 0 | 0/ | 60k
(60)k |
|||||||||||||||||||||||||||
10 |
Beastman
|
6 | 3 | 3 | 8 | Horns Dirty Player |
  | 8 | 1 | 0 | 0 | 0 | 1 | 6/ | 80k
(115)k |
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11 |
Chaos Warrior
|
5 | 4 | 3 | 9 |   | 6 | 0 | 0 | 0 | 1 | 0 | 2/ | 100k
(110)k |
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12 |
Beastman
|
6 | 3 | 3 | 8 | Horns Big Hand, Block |
  | 8 | 0 | 4 | 0 | 0 | 3 | 27/ | 110k
(115)k |
|||||||||||||||||||||||||||
13 |
Troll
|
4 | 5 | 1 | 9 | Always Hungry, Big Guy, Mighty Blow, Really Stupid, Regenerate, Throw Team Mate |
  | 3 | 0 | 0 | 0 | 1 | 0 | 2/ | 100k
(94)k |
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13 players | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 8 (5/1/2) | | | TD Diff: | 4 (10 - 6) | | | Cas Diff: | 3 (8/5/2 - 5/6/1) |
---|---|---|---|---|---|---|---|
Last Opponent: Sanity |