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Heaven's Cohort
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Uriel
#1
Minotaur
MA
5
ST
7
AG
2
AV
8
R
0
B
535
P
0
F
1
G
58
Cp
0
In
0
Cs
36
Td
0
Mvp
2
GPP
82
XPP
0
SPP
82
Injuries
 
Skills
Always Hungry
Big Guy
Frenzy
Horns
Mighty Blow
Thick Skull
Throw Team Mate
Wild Animal
+ST
+ST
Block
Guard
Multiple Block
Uriel is Hebrew and means: God is my Light; God is Light; radiation of God; God is the radiating principle of Light; fire of God. When one positions Uriel as guardian of the West (emotions, the heart) one can put in perspective Uriel's unique vibratory pattern and gift to all. Uriel's legendary acts, appellations and symbols become cohesive when viewed from the West.

Legend tells us that Uriel stands at the gate of the Lost Eden with a fiery sword. The Lost Eden is a term describing forgetting to Love God. The fiery sword shows that negative matter (selfish and unpure desires) are destroyed when one truly focuses their love on God. In this legend Uriel reminds humanity to Love God by using the "fire of God" (by using the fiery sword).

Uriel is sometimes described as the Archangel of Salvation. Uriel teaches the path of the heart, the fire of pure Love. Without this pure Love and devotion to Spirit, all spiritual study remains an intellectual pursuit, fairy gold. This understanding of true spiritual study is further supported by the tradition that Uriel brought to Earth: Alchemy, the heavenly arcana and was the giver of the Cabala to man.

It is through Noah's devotion and Love of God that Uriel is able to warn him of the flood. Noah's pure love and devotion was the telephone number of Uriel. If Noah had been unable to express divine love and devotion to God, he would have been unable to hear Uriel's warning via the cosmic phone. This is how another attribute associated with Uriel has arisen, the attribute of Divine Vengeance and Judgement. Only if the heart is ignited in devotion to God can one hear Yahweh's call. If one does not hear Yahweh's call, one will perish (get caught in the flood). Without Yahweh's guides and messages, one cannot find the Eternal Light. Uriel is said to have been the interpreter of Ezra's visions which also explains why Uriel means "God is the radiating principle of Light."

Uriel's symbol of an open hand holding a flame depicts a great gift to humanity. It is the flame of Love to ignite the heart in service to God. Uriel holds out the flame of Love towards all souls. The soul by filling with the flame of Love becomes devoted to serving Yahweh's plan. Uriel's flame of Love, the fire of God, the Light of God, purifies emotional and mental understanding transmuting the lower vibrations into frequencies that can assimilate Spiritual Understanding. The planet that Uriel is associated with is Venus, the planet symbolizing love.


Michael
#2
Chaos Warrior
MA
5
ST
4
AG
3
AV
9
R
11
B
59
P
0
F
0
G
12
Cp
0
In
1
Cs
4
Td
3
Mvp
0
GPP
19
XPP
0
SPP
19
Injuries
 
Skills
Block
Claw
 
Raphael
#3
Chaos Warrior
MA
5
ST
4
AG
3
AV
9
R
14
B
23
P
0
F
1
G
7
Cp
0
In
0
Cs
0
Td
1
Mvp
1
GPP
8
XPP
0
SPP
8
Injuries
 
Skills
Claw
Gabriel
#4
Chaos Warrior
MA
5
ST
4
AG
2
AV
9
R
37
B
454
P
0
F
1
G
59
Cp
0
In
0
Cs
36
Td
3
Mvp
5
GPP
106
XPP
0
SPP
106
Injuries
-ag
Skills
Block
Claw
Guard
Mighty Blow
Piling On
"Fortitudo Dei", one of the three archangels mentioned in the Bible.

Thus he is throughout the angel of the Incarnation and of Consolation, and so in Christian tradition Gabriel is ever the angel of mercy while Michael is rather the angel of judgment.
At the same time, even in the Bible, Gabriel is, in accordance with his name, the angel of the Power of God, and it is worth while noting the frequency with which such words as "great", "might", "power", and "strength" occur in the passages referred to above.
The Jews indeed seem to have dwelt particularly upon this feature in Gabriel's character, and he is regarded by them as the angel of judgment, while Michael is called the angel of mercy.
Thus they attribute to Gabriel the destruction of Sodom and of the host of Sennacherib, though they also regard him as the angel who buried Moses, and as the man deputed to mark the figure Tau on the foreheads of the elect (Ezekiel 4).
 
Raziel
#5
Chaos Warrior
MA
5
ST
4
AG
3
AV
9
R
47
B
112
P
2
F
0
G
21
Cp
1
In
0
Cs
4
Td
3
Mvp
1
GPP
23
XPP
0
SPP
23
Injuries
 
Skills
Block
Mighty Blow
Angel of Secrets, Angel of Mysteries, Raziel is the possessor of a staggering amount of information about the arcane and occult. Once said to stand in the curtain between God and the rest of his Creation around the divine throne, Raziel carefully notes down everything said in a large book, the Sefir Raziel Hamalach (the Book of the Angel Raziel).

Raziel, an Ofanim, believes firmly in the right of Man to learn all they can about the cosmos. He's flighty, his concentration straying when he knows there's another human out there to be taught, and so much to learn now a days. He is not so much interested in staying around to teach, as he is to hand the information over and allow humans to learn how to best apply it themselves, with some helpful pointers. He often works with the angels of Yves to know who to best hand the information. He delights in technology, seeing science as a method to explore the mysteries, and a way to allow humans to explore the nature of Creation. He is annoyed by Jean, and the fact that Jean keeps these methods out of the hands of humans until "the time is right", whatever that may mean.
Metatron
#6
Beastman
MA
7
ST
3
AG
3
AV
8
R
95
B
28
P
1
F
4
G
31
Cp
1
In
0
Cs
1
Td
3
Mvp
3
GPP
27
XPP
0
SPP
27
Injuries
 
Skills
Horns
+MA
Sure Hands
 
Sachiel
#7
Beastman
MA
5
ST
4
AG
3
AV
8
R
42
B
164
P
6
F
0
G
30
Cp
3
In
0
Cs
7
Td
4
Mvp
4
GPP
49
XPP
0
SPP
49
Injuries
-ma, m
Skills
Horns
+ST
Block
Guard
Cassiel
#8
Beastman
MA
6
ST
3
AG
3
AV
8
R
8
B
19
P
2
F
4
G
15
Cp
1
In
0
Cs
0
Td
0
Mvp
1
GPP
6
XPP
0
SPP
6
Injuries
 
Skills
Horns
Block
 
Eyael
#9
Beastman
MA
6
ST
3
AG
3
AV
8
R
21
B
82
P
2
F
0
G
39
Cp
1
In
0
Cs
1
Td
1
Mvp
4
GPP
26
XPP
0
SPP
26
Injuries
n
Skills
Horns
Block
Guard
Anael
#10
Beastman
MA
6
ST
3
AG
3
AV
8
R
0
B
2
P
0
F
0
G
3
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Horns
 
Binael
#11
Beastman
MA
6
ST
3
AG
3
AV
8
R
37
B
120
P
0
F
0
G
40
Cp
0
In
0
Cs
3
Td
5
Mvp
5
GPP
46
XPP
0
SPP
46
Injuries
 
Skills
Horns
Block
Guard
Mighty Blow
Lizrael
#12
Beastman
MA
6
ST
3
AG
3
AV
8
R
441
B
118
P
10
F
4
G
58
Cp
6
In
1
Cs
4
Td
10
Mvp
1
GPP
51
XPP
0
SPP
51
Injuries
n
Skills
Horns
Block
Dodge
Kick
Sure Hands
 
Camael
#13
Beastman
MA
6
ST
4
AG
3
AV
8
R
50
B
55
P
15
F
3
G
26
Cp
3
In
0
Cs
1
Td
3
Mvp
1
GPP
19
XPP
0
SPP
19
Injuries
-ma
Skills
Horns
+MA
+ST
Sandalphon
#14
Beastman
MA
6
ST
3
AG
3
AV
8
R
5
B
0
P
1
F
0
G
5
Cp
1
In
0
Cs
0
Td
0
Mvp
0
GPP
1
XPP
0
SPP
1
Injuries
 
Skills
Horns
 
Vereveil
#15
Beastman
MA
6
ST
3
AG
3
AV
8
R
0
B
3
P
0
F
0
G
3
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Horns