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Men of Genius
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Chester Nimitz
#1
Snow Troll
MA
5
ST
5
AG
1
AV
8
R
0
B
152
P
0
F
0
G
22
Cp
0
In
0
Cs
9
Td
0
Mvp
1
GPP
23
XPP
0
SPP
23
Injuries
 
Skills
Claw
Disturbing Presence
Frenzy
Loner
Wild Animal
Block
Mighty Blow
Game 7: Chester finally decided to stop sitting around roaring and start hitting. He gets his first CAS.

Game 8: Nimitz apparently doesn't care for wights. He KO'ed a ST4 Wight on turn 2 and then BH a MB wight the next turn. His unbridled rage this game forced a turn 3 concession, awarded him the MVP, and he learned the fine art of the Block! A fine way to end the team's first tournament.

Game 9: Tipped the game in the Men's favor by BH a Treeman, earning him the nickname "The Chipper"

Game 10: Completes a four game CAS streak.

Game 16: Hit 100 Blocks, but he's slowed down again, not achieving a CAS for a while.

Game 19: Put his newfound Mighty Blow to work. When the star player Wilhelm Chaney decided to 1-die block him, the push/frenzy turned the 2nd block into a 2-die uphill that skulled out. Chester went all naval on him, clawing off Chaney's head and stunning the Vampires who hired him.
Robert E. Lee
#2
Ulfwerenar
MA
6
ST
4
AG
2
AV
8
R
3
B
127
P
0
F
0
G
21
Cp
0
In
0
Cs
15
Td
1
Mvp
1
GPP
38
XPP
0
SPP
38
Injuries
 
Skills
Frenzy
Block
Guard
Mighty Blow
Game 13: Robert E. Lee had his fourth multiple CAS game, including killing a Skaven Lineman on the first block of the game.

Game 19: In a raging fury, killed a Vampire Thrall who was keeping him from getting into the action! Also reached 100 Blocks thrown.
 
Ulysses S. Grant
#3
Ulfwerenar
MA
6
ST
4
AG
2
AV
8
R
0
B
27
P
0
F
0
G
6
Cp
0
In
0
Cs
3
Td
0
Mvp
0
GPP
6
XPP
0
SPP
6
Injuries
 
Skills
Frenzy
Block
Game 9: On one blitz, BH a halfling ball carrier and picked up the ball. Grant then proceeded to run it in for a score. This shut up his teammates who called him "heavy-handed"!

Game 13: Suffered a Serious Concussion and had to get evac'ed.

Game 16: Suffered a Fractured Skull, forgetting all of his skill once again.
Horatio Nelson
#4
Berserker
MA
6
ST
3
AG
3
AV
7
R
2
B
27
P
1
F
0
G
6
Cp
1
In
0
Cs
0
Td
1
Mvp
0
GPP
4
XPP
0
SPP
4
Injuries
 
Skills
Block
Frenzy
Jump Up
Game 13: Suffered a Broken Neck, but the hospital patched him up and assured everyone that "he's 100% ready to play".

Game 16: Suffered a death, but the hospital patched him up and assured everyone that "he's 90% ready to play".
 
Arthur Wellesley
#5
Berserker
MA
6
ST
3
AG
3
AV
7
R
20
B
117
P
0
F
0
G
22
Cp
0
In
0
Cs
19
Td
3
Mvp
0
GPP
47
XPP
0
SPP
47
Injuries
 
Skills
Block
Frenzy
Jump Up
Dodge
Mighty Blow
Piling On
Game 10: Arthur dominated this game (his first with Piling On). He armor busted a Chaos Dwarf, ko'ed another, BH a hobbo, and ko'ed a hobbo. And THAT was all in limited time when he wasn't on the bench from a nasty bump on the head.

Game 19: Reached 100 Blocks thrown.

Game 20: On a muddy battlefield, Wellesley helped out VillageIdiot's Pro Elves by mercifully drowning a AV-busted Lineman in the muck.
Georgy Zhukov
#7
Catcher
MA
8
ST
3
AG
3
AV
7
R
67
B
30
P
1
F
0
G
14
Cp
0
In
0
Cs
0
Td
5
Mvp
4
GPP
35
XPP
0
SPP
35
Injuries
 
Skills
Block
Dauntless
+MA
Dodge
Side Step
Game 13: Was almost the goat of the game but redeemed himself. On the last drive of the game, he double failed a GFI to score the go-ahead TD. But he redeemed himself by knocking the ball out from the opposing Gutter Runner, on a pretty double-POW dodge-out Blitz on the next and then picking up the ball and scoring on the last turn of the game for the victory. Georgy obviously learned his painful lesson by picking up a MA increase after the game.
 
James Longstreet
#8
Thrower
MA
7
ST
3
AG
5
AV
7
R
338
B
12
P
16
F
0
G
14
Cp
5
In
1
Cs
0
Td
15
Mvp
0
GPP
52
XPP
0
SPP
52
Injuries
 
Skills
Block
Pass
+AG
+AG
+MA
Sure Hands
Game 10: A new addition to the team, he's orchestrated two solid drives where he ran the ball in. With his new AG increase, James keeps talking like he wants to throw a pass someday. His lockermates laugh at this ridiculous notion!

Game 11: Longstreet completes a 1 tile pass, much to the crowd's delight! He's insufferable now...

Game 12: James pulled out a victory in this wild scrum in the snow against a well-coached Wood Elf team. On both scoring drives, pesky War Dancers repeatedly knocked the ball out, but James ended up being the last man with the ball in the end zone. James now has inhuman levels of Agility with ANOTHER +AG earned. He also passed 100 yards rushing this game.

Game 13: From Blizzard last game to Sweltering Heat this game, Longstreet remains steady as always. He scored the first TD of the game, running the whole way in himself. In the 2nd half he showed off his moves by running around the swarming rats and completing a Long Bomb to the team's Runner, who scored the winning TD.

Game 16: Caught a High Kick in his own end zone and proceeded to run the length of the field to score the tournament-clinching TD.

Game 18: Scored the only Genius TD in a tough 1-1 tie against SavageJ's Dwarves. He did skill up though, getting even faster (+MA), making him even more of a stat freak. Also surpassed 200 yards rushing this game.

Game 20: Got the first team interception when a tricksy Pro Elf tried to sneak one over his head. He casually reached up, grabbed it, and trotted across the wet field for the score.

Game 21: Just keeps on truckin'. Passed 300 yards rushing.
Raymond Spruance
#11
Lineman
MA
6
ST
3
AG
3
AV
7
R
0
B
10
P
0
F
0
G
7
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
Block
 
Julius Caesar
#12
Lineman
MA
6
ST
3
AG
3
AV
7
R
9
B
59
P
0
F
16
G
22
Cp
0
In
0
Cs
1
Td
2
Mvp
1
GPP
13
XPP
0
SPP
13
Injuries
 
Skills
Block
Dirty Player
Game 16: Made, hands-down, the play of the game and probably of the tournament for the Men of Genius. Ironic that it came from a no-name who's only real job is to take hits and boot people in the head. Julius blitzed a Blodge Gutter Runner in the first half, getting a POW. He then proceeded to pickup the loose ball and run it in with two GFI's for a turnover TD that cemented the game, and the tournament.
Napoleon Bonaparte
#13
Lineman
MA
6
ST
3
AG
3
AV
7
R
7
B
47
P
0
F
2
G
22
Cp
0
In
0
Cs
2
Td
0
Mvp
2
GPP
14
XPP
0
SPP
14
Injuries
 
Skills
Block
Guard
Game #11 - Bonaparte proved who really is the "Perfected Weapon", killing a Skaven Linerat of that name, snapping its scrawny neck.
 
Hannibal Barca
#14
Lineman
MA
6
ST
3
AG
3
AV
7
R
4
B
58
P
0
F
2
G
21
Cp
0
In
0
Cs
0
Td
1
Mvp
2
GPP
13
XPP
0
SPP
13
Injuries
 
Skills
Block
Tackle
Ghengis Khan
#15
Lineman
MA
6
ST
3
AG
3
AV
7
R
0
B
58
P
0
F
0
G
22
Cp
0
In
0
Cs
2
Td
0
Mvp
2
GPP
14
XPP
0
SPP
14
Injuries
 
Skills
Block
Tackle
Game 17: In a disappointing 3-2 loss to SavageJ's Wood Elves, he took out the team's frustrations on an opposing Lineman, killing him with a headbutt.
 
Attila the Hun
#16
Lineman
MA
6
ST
3
AG
3
AV
7
R
6
B
41
P
2
F
5
G
21
Cp
1
In
0
Cs
0
Td
0
Mvp
4
GPP
21
XPP
0
SPP
21
Injuries
 
Skills
Block
Fend
Tackle
Game 8: In true Hun style, gouged a heel spike into a downed Flesh Golem, BH'ing him.