Recent Forum Topics Conceding v Goblins/... | War Drums? | Advice tabletop tour... |
0-16 | Night Goblins | 40,000 | 6 | 2 | 3 | 7 | Dodge, Stunty, Right Stuff, Thrall | A | GSP |
0-2 | Netters | 50,000 | 6 | 2 | 3 | 7 | Dodge, Stunty, Right Stuff, Prehensile Tail, Thrall | A | GSP |
0-2 | Madcap Mushroom Addict* | 60,000 | 6 | 2 | 3 | 7 | Dodge, Stunty, Right Stuff, Thrall | AS | GP |
0-2 | Squig Hopper | 100,000 | 6 | 4 | 3 | 8 | Leap, Very Long Legs, Bloodlust, Claw | AS | GP |
0-2 | Fanatic | 70,000 | 3 | 7 | 1 | 7 | Ball and Chain, Secret Weapon (8+), No Hands | S | AGP |
0-1 | Stone Troll | 130,000 | 4 | 5 | 1 | 10 | Always Hungry, Mighty Blow, Really Stupid, Regeneration, Thick Skull, Throw Team-Mate | S | GAP |
Re-roll counter | 70,000 gold pieces each | ||||||||
Apothecary | Yes |
Icons
Night Goblin
Netters
Madcap Mushroom Addict
Squig Hopper
Fanatics
Stone Troll
Changes
Before the pre game phase roll 1 D6 for each Madcap Mushroom Addict. On a 1 the player gains Really Stupid, 2-5 they gain Mighty Blow and Dauntless, 6 they gain Wild Animal, Mighty Blow and St4. Their price is not effected by their changes.
Fanatics: 8+ Secret Weapon rolls
Stone Troll added in place of troll, Loner removed