|Recent Forum Topics SR||SWL Season LXXV||The Red Trophy - Car...|
|0-2||Sneaky Gits||80,000||6||3||3||7||Dodge, Sneaky Git, Stab||GA||SP|
|0-4||Dirty Gits||50,000||6||3||3||7||Dirty Player||G||ASP|
|Re-roll counter||70,000 gold pieces each.|
|Star Players||Chaos Dwarf|
The Hobgoblin Team - first mentioned in 2nd edition, who later changed their name to The Hobgoblins.
The Hobgoblin Team is really the only Hobgoblin team worthy of note. Not that they ever won anything, or even came close. But if there was one team that was everyone's favourite second team it was The Hobgoblin Team. Not only were they every fans second favourite team, they were also among the favourites of every opposing team; each year teams would be queuing up to play their pre-season friendlies against The Hobgoblin team. They were among the most poorly equipped, moronic creatures found on the Blood Bowl circuit and an easy victory for any opposition. Fans travelled from far and wide to watch the Hobgoblins getting slaughtered week in week out, but the Hobgoblins would put on a show them selves, their players knew every dirty trick in the book, and never wasted an opportunity to kick a player when he was down, unfortunately they rarely checked who they were fouling and more often than not it was a team mate.
To this day The Hobgoblin team still hold the record for the most casualties caused and received in a single came of Blood Bowl. Not only that - they also hold the record for the most fans killed in one game when their stadium collapsed killing 30,000 spectators.
Since the collapse and reformation of the NAF there are many more Hobgoblin teams on the Blood Bowl circuit - all trying to achieve the same level of success as The Hobgoblin team. Their goal is not to win any trophies, all they hope to achieve is breaking The Hobgoblins Team's records of - Most Casualties caused in a match and will try and achieve it by any means necessary.
Originally I only had 1 Hobgoblin team, but this was based more on their WFB background. After I revisited the Blood Bowl background material I realised that the previous roster I did was more suited to a Hobgoblin slaver team, and felt with the abundance of material to work from in the 2nd edition books a 2nd Hobgoblin team was needed that was more in keeping with Blood Bowl.
Working from the source material the Hobgoblins held many records for the most casualties caused in a game and the most received in a game as well etc... However there was no mention anywhere in any of the material of them having Blockers, Catchers and Blitzers. The only players the material specifically mentions by position are Runners and Linemen. They are depicted as cheats and incredibly stupid.
Linemen were straight forward as they were the same as in the Chaos Dwarf team. Runners were added because they are mentioned as being in the team in 2nd edition. I just gave them A access, increased Ma and Sure Hands which felt like enough of a boost to make them useful.
I needed some way for the team to cause damage to fit the aforementioned fluff of being one of the most brutal teams in the game, apart from the usual Blitzers, and the background in blood bowl talks about them being particularly dirty, so I added 4 Dirty Gits with the DP skill. This makes the team really unique as the whole team functions around their ability to foul. The name also fit as we already have Sneaky Git as a positional in Blood Bowl from their star player Hobgoblin Rashnak, and Dirty Git just feels right. Like the other Hobgoblin team I also added in 0-2 Sneaky Gits, because it just adds to the teams willingness to cheat, and use underhand tactics.
The Blitzers are kept to 0-2 as I did not want the team being too reliable, plus I want most of the damage to come from fouling. Their stat line was basically the same as normal Hobgoblins, with Block, and and extra point of Av, as these are their best players.
The team isn't really meant to be the most competitive team on the circuit and they should be a team that suffers heavy casualties but also causes quite a bit of carnage as well.
Season 2 Changes
250 games, with a win percentage of 54%. No change needed. The team is performing well, especially at low TV where they are winning rookie tournaments and performing better than expected. No change needed.
Season 3 Changes
179 games played, with a win percentage of 44.5%. The win percentage dropped a bit from year one, with no changes. No change was really needed, but after playing with this roster the Khan felt out of place, though their leaders are Khans I felt the coach should be the Kharn rather than be a player on the pitch. I also felt it made the roster feel too much like warhammer. So I changed it to a 0-2 Blitzer positional and removed Leader. Removing Leader makes the roster less reliable which is thematically fitting with Hobgoblins. Having Blitzers instead makes it feel more like a true Blood Bowl team. As Hobgoblin teams date back to the games inception I felt they should be a more typical looking roster.
Team design by Garion and Jimmyfantastic
Rationale and background by Garion
Player Pictures drawn by Knut Rockie and coloured by Garion
Icons designed by Whatball, misterlonestar and Cowhead