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In recent years, more and more prisons have been built in the Empire. And with the prisons, come prison campaigners. These activists are more concerned with rehabilitation rather than punishment and as part of improving the prisoner’s life, they have encouraged the wardens to allow the prisoners to exercise.
After much discussion with the inmates, the wardens have agreed for the prisoners to play Bloodbowl. It gives them great exercise, but also allows the warden and the prison officers to gamble and sometimes even join in.
Prison players are really, very dirty. The main tactic is foul and foul again. And if that fails, foul again.
Convict
The average Convict is unfit, as the prison food is not particularly nourishing. And the lack of exercise means they have MA5 and AG2.
Thief
The thief is quicker than the other players as they are used to run away from the person they have just stolen from. They have strip ball and sure hands to represent their ability to steal objects and run away with them. However, as they feel that armour would slow them down, they refuse to wear any. This is represented by AV 6.
Brawler
The Brawler is a common thug, who will continue to hit anyone who they have knocked to the ground.
Half-Ogre Convict
An Half-Ogre sometimes gets caught up in the prison system. They in fact very much enjoy the prison life, where they can pick on other inmates on a daily basis. And they are more than happy to play a game of Bloodbowl. As a Half-Ogre, they have less AV and can't throw small team mates.
Imperial Prisoners | ||||||||||
Positional | MA | ST | AG | AV | Skills | Normal | Double | Price | ||
0–12 | Convict | 5 | 3 | 2 | 8 | G | ASP | 30k | ||
0–4 | Thief | 7 | 3 | 3 | 6 | Sneaky Git, Strip Ball, Sure Hands | GA | SP | 80k | |
0–2 | Brawler | 5 | 4 | 2 | 8 | Dirty Player, Piling On | GS | ASP | 90k | |
0–1 | Convict Half-Ogre | 5 | 5 | 2 | 8 | Bone-head, Dirty Player, Loner, Mighty Blow, Thick Skull | S | GAP | 130k | |
Re-Rolls | 70k (140k after team creation) | |||||||||
Apothecary | Yes |