|Recent Forum Topics Feature request: win...||NAF Live: Danish Ope...||Gridlfill : Only 1 g...|
|0-2||Chameleon Skink||70,000||7||2||3||7||Stunty, Dodge, Shadowing, Pass Block||A||GSP|
|0-2||Red Crested Skink||80,000||8||2||3||7||Stunty, Dodge, Dauntless||AG||SP|
|0-4||Kroxigor||140,000||6||5||1||9||Bone Head, Thick Skull, Mighty Blow, Prehensile Tail||S||GAP|
|Re-roll counter||50,000 gold pieces each.|
Red Crested Skinks
Sotek's Word, first mentioned in Blood Bowl magazine 1, Tlanxla Tackler and Sotek Vipers, both of which were first mentioned in Spike Issue 7 2019
Skink teams have been playing the game since the collapse of the NAF, though only recently have their teams being playing further afield than Lustria. The Skink teams played in a Lizardmen and Skink leagues and played a version of Blood Bowl known as Jungle Bowl; basically the same as Blood Bowl though the local flora had a far greater influence on a games proceedings; it wasn’t uncommon for plants to eat the ball or even a Skink or two in the course of a game.
Jungle Bowl grew in popularity, first Slann, then Amazon and Norse teams all joined in the league, later teams from the Old World travelled across the ocean to play in this unique environment. With each new challenger the Skinks showed they could mix it with the biggest teams in the sport. It didn’t take long before sponsorship deals were offered and the Skinks starter travelling further afield themselves playing in some of the great stadia of the Old World.
Kroxigors and Skinks are both kept the same as in the lizardmen team, though Kroxigors lose Loner because I personally feel Stunty teams Big Guys should not have this negative, a precedent set by Halflings.
The only new player to add was the Chameleon Skink. The reason these are included is because they are specifically mentioned in official Blood Bowl fluff. They appear in one of the BB Magazines. The article describes them as being very hard to see or hit because their camouflage ability. Because of this I wanted them to be more agile than normal Skinks but Ag4 would have been too much, making them Titchy gives them the boost needed but also gives them some negatives as well. Although in the Warhammer world they are not technically Titchy I felt that the Blood Bowl World being slightly different in many ways gave enough license to make this very small change and as such they are also St1. Shadowing was given to them again to support the existing fluff in the BB Magazine, of basically invisible players who can stalk opposition players and trip them up. I also wanted them to be very hard to hit although they are St1 which is a big negative giving them Wrestle also felt fitting and gave them a nice defensive quality. The Chameleon Skink was also in the Blood Bowl Catalogue 2003 which further supports their existence in this world.
Season 2 Changes
80 games played. 54% win percentage, this isn't enough games played to draw any conclusions. So no changes made, anecdotally the Round Robin league admins have have seen no success with Skinks and they have been performing closer to the level or other Stunty teams.
Still no changes made and the roster is locked in, however with the official Lizardmen team gaining Chameleon Skinks there is a strong chance I will have to change this roster even though I would rather not. 104 games played with a win percentage of 52.4% which puts them as a tier 1 roster. However I believe this is as a result of the team playing in an open division. As I expected the race to perform around the tier 2 win bracket 35% - 45%.
Chameleon Skinks appeared in the main game in October 2019, so the Chameleon stats have changed to be the same as the official players stat line and skills. I also added the Red Crested Skink, an elite Blitzer Skink. This means the old 0-4 Chamleon Skink has been a 0-2 Chameleon Skink and 0-2 Red Crested Skink.
Teams design, background and rationale by Garion
Player Pics by Knut Rockie and coloured by Garion and Ryan Fitz
Icons by Whatball, Fanky and Frylen