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--- FUMBBL World Cup VI And Making It Into The Final 16

Chaos Halfling 66-1 (eliminated)
Fairies 66-1 (eliminated)
Lizardmen 8-1 (2nd place)
Wood Elf 6-1 (1st place)

Undead 6-1 (2nd place)
Nurglings 150-1 (eliminated)
Dwarf 2-1 (1st place)
Pygmy 250-1 (eliminated)

Halfling 50-1 (eliminated)
Necromantic 7-1 (1st place)
Amazon 6-1
Skyre Slaves 25-1

Strigoyan 25-1 (eliminated)
Gnome 200-1
Nurgle's Rotters 12-1
Chaos Dwarf 1-25 (1st place)

Goblin Cheaters 16-1 (eliminated)
Skaven 16-1 (Eliminated)
Dark Elf 16-1 (2nd Place)
Elf 16-1 (1st place)

Snotling 40-1 (Eliminated)
Squig Herders 32-1 (eliminated)
Skink 20-1 (2nd Place)
Norse 1-200 (1st place)

Khemri (c) 12-1
Orc 4-1
Chaos 16-1
Goblin 50-1 (Eliminated)

High Elf 16-1 (2nd place)
Human 12-1 (eliminated)
Ogre 20-1 (1st place)
Vampire 75-1 (eliminated)
---

Group A color=#ff0000?Chaos Halfling 66-1 Fairies 66-1/color? color=#ffbf00?Lizardmen 8-1 Wood Elf 6-1/color?

This Seems the only group where there isnt gonna be a clean sweep of the group, the fairies very true seem in a bad spot, and the flings dont exactly seem in a good spot either, but due to the wood elves "get up and die" potential with there AV7, this could easily see the elves off and a stunty team making the cut!

Group B color=#ffbf00?Undead 6-1/color? color=#ff0000?Nurglings 150-1/color? color=#ffbf00?Dwarf 2-1/color? color=#ff0000?Pygmy 250-1/color?

This, although i dont like to admit it, is a foregone conclusion, the nurglings and pygmy will meet the tacklers of the dwarfs, and will get battered all over the place, the undead wont give them an easy life either, when nurglings go against pygmy, and undead against dwarf, those will be 2 matches to decide who goes through into the last 8, the last 16 seems sealed in this group already

Group C color=#ff0000?Halfling 50-1/color? color=#ff8000?Necromantic 7-1/color? Amazon 6-1 Skyre Slaves 25-1

This is one group where i actually fancy the stunties to make an upset, this is a group smothered with dodge, and very few if not no tacklers at all, the flings, provided they can get the trees going right, can cause some massive upsets, the necrons high armour could see them through, the amazons sheer dodge capabilities, and the fact they didnt see the dwarfs, they could go through, and the skyre slaves sheer amount of guard will see ST1 mean very little, not to mention there dodge, this is one group to look out for

Group D color=#ff0000?Strigoyan 25-1/color? Gnome 200-1 Nurgle's Rotters 12-1 color=#ffbf00?Chaos Dwarf 1-25/color?

As group B, this seems settled already, the strigoyan could make a stand, but i doubt it very much, the gnomes, no no no, they are just like, dead, the rotters are, with there ST4 rotters, not to mention with 2 stuntys in the group, they could get more free rotters, they should do alright, but as for the chaos dwarfs, well, they couldnt have asked for a better group!, all 3 teams they can manage with little trouble, and there tacklers should make very fast work of the stuntys, almost assured to advance!

Group E color=#ff0000?Goblin Cheaters 16-1/color? Skaven 16-1 Dark Elf 16-1 color=#ffbf00?Elf 16-1/color?

No, your not seeing those odds wrong, there is physically no difference in any of the 4 teams, the cheaters, although most will get sent off by the first TD, could have mauled any team long before them (ALL HAIL CHAINSAWS!), the skavens sheer speed and small cost lineman will make injuries from the others very NOT problematic, unless they get loads, then there screwed, while as both elf players have equal chances, where one has a dodging frenzy, another has a blocking side step, its one group sure to provide some serious laughs

Group F Snotling 40-1 color=#ff0000?Squig Herders 32-1/color? Skink 20-1 color=#ffbf00?Norse 1-200/color?

Group F...F'ing hell!, this is like, oh my god, not only are we guarrenteed a stunty team in the finals, but the norse have got the easiest job in the world, so what if they all have dodge, norse have block!, and better strength!, the snotlings might make an upset, you never know, the squig herders might also make the upset, but with the skinks, they seem the best odds for the stuntys, there dodge, and sheer speed, should manage to make quick TD before they even feel the pinch, but as i said, the norse just have such an easy life

Group G Khemri (c) 12-1 Orc 4-1 Chaos 16-1 Goblin 50-1

The khemri being the champions chose group G before teams were entered, and im betting there happy with what theyve drawn, khemri are the only pepole in this group that can actually beat the chaos warriors and black orcs for strength, and with mighty blow as standard, there is definatly a good way forward for them, the orcs should, with there all AV9, be able to stand toe to toe with all the teams and come out way on top, chaos may be known as a killing team, but as only rookies, mino's and chaos warriors are all that make rookie teams, the beastmen make very little to no difference, well, besides there horns, hehe, but as for the goblins, with no tackles, there dodge will come into play, and with the dirty nature and DT for the first skills, they could be a pretty good bet, you never know

Group H color=#ffbf00?High Elf 16-1/color? color=#ff0000?Human 12-1/color? color=#ffbf00?Ogre 20-1/color? color=#ff0000?Vampire 75-1/color?

I really dont know how to call this group, the elves could with the agility make this, the humans all around skill, the ogres sheer power, the vampires, the cost of the elves, the jack of all trades, weak at everything humans, the bone head ogres, the thralls, everyone has somthing bad and good, this is one group thats bound to turn some heads

Overall im seeing no team in these groups better than any other, where one excels, another in the group is there to block it, this is one world cup thats gonna make some names!

Last update: August 26, 2007