Zlefin
Joined: Apr 14, 2005
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  Posted:
Feb 15, 2012 - 00:01 |
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I'm looking for good tips on keeping TV low; as I haven't played that much of lrb6 yet.
I see some teams in box which seem designed to keep their tv quite low despite having high skilled players by keeping a small roster with very few, if any spares. I've also heard that passing up stat ups and doubles can be helpful at times.
I couldn't find good primers on this using the search. |
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harvestmouse
Joined: May 13, 2007
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  Posted:
Feb 15, 2012 - 01:01 |
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Zlefin wrote: | I couldn't find good primers on this using the search. |
Well done search function. Fighting the cause against dirty minmaxing. |
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propuppetmaster
Joined: Feb 27, 2007
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  Posted:
Feb 15, 2012 - 01:03 |
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think of it more along the lines of ideal TV levels...
some teams simply arent competitive at higher TV levels...
some other reasons for keeping the teams TV low like this is to be able to put a few legends on the pitch and the rest rookies...CD teams will play with one bull and a few hobgobs to try and skill their CDB's quicker and easier.... |
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Overhamsteren
Joined: May 27, 2006
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  Posted:
Feb 15, 2012 - 02:13 |
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cameronhawkins
Joined: Aug 19, 2011
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  Posted:
Feb 15, 2012 - 02:50 |
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Personally, I've had tremendous success by keeping my level of RR down.
Once you have Block on all your likely-blockers, and Dodge on all your likely-dodgers, 2 rerolls should be plenty-- enough to cover a double skulls and a failed GFI or pick-up in each half. If you regularly need more, you could be playing a tighter game.
I play Lizards in the Box, and between Block, Dodge, and Sure Feet, I have absolutely no problem getting by with 1 RR and Leader. More often than not, I end the half with a RR unused. That would be another point-- get Leader on a blodger, especially on teams where RR are 60k+.
Don't keep guys on the bench. They're just dead TV, especially against non-bashy teams. This means you probably shouldn't play the foul game. But if fouling is your primary strategy... you're probably doing something wrong. Or playing a theme team.
Also, in my experience, many stat upgrades are not worth it. AV nearly useless on anyone but a Minotaur. MA is good for scorers, but not much else. I see lots of teams bloating with +AG linemen, or +MA blitzers. These are both highly over-rated.
That's my opinion. |
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PainState
Joined: Apr 04, 2007
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  Posted:
Feb 15, 2012 - 04:11 |
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cameronhawkins wrote: | . But if fouling is your primary strategy... you're probably doing something wrong. Or playing a theme team.
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Heresy!!!!! Iam getting my pitch fork and torches. |
_________________ Comish of the: |
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cameronhawkins
Joined: Aug 19, 2011
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  Posted:
Feb 15, 2012 - 04:39 |
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PainState wrote: | cameronhawkins wrote: | . But if fouling is your primary strategy... you're probably doing something wrong. Or playing a theme team.
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Heresy!!!!! Iam getting my pitch fork and torches. |
I was going to say "you're playing Khemri, or doing something wrong," but then I realized that that was a false-dichotomy. |
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pythrr
Joined: Mar 07, 2006
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  Posted:
Feb 15, 2012 - 05:06 |
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Look what lrb 6 has lead to.....
And bewail the state of woe. |
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jarvis_pants
Joined: Oct 30, 2008
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I would also say leave the apo at home. Hes very expensive these days and for what to "save" a player that you would have had to trim anyway.
Thats assuming he works.
The only reason i would take one is to stop a bh or a ko but really 50k gets you nearly a whole extra lineman on most teams anyway so you should be a man up on your opponent most of the time anyway. |
_________________ "May Nuffle have mercy on your rolls." - St.Basher |
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Malerun
Joined: Dec 03, 2003
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  Posted:
Feb 15, 2012 - 08:55 |
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cameronhawkins wrote: | Personally, I've had tremendous success by keeping my level of RR down.
Also, in my experience, many stat upgrades are not worth it. |
+1
cameronhawkins wrote: |
Don't keep guys on the bench. [..] But if fouling is your primary strategy... you're probably doing something wrong. |
Depends. For teams with cheap fodder a bench can be very usefull, especially in a high TV, CPOMB, bashy enviroment (read BlackBox).
For fouling, if you play a team with cheap fodder at high TV, fouling can be effective at getting stars out and more generally fouling can be effective if you already have a numerical advantage. Nurgle is prime example as you have to field rotters, which are best when fouling |
_________________ "noncompetitive play is like porn"
- Azure |
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SvenS
Joined: Jul 07, 2007
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  Posted:
Feb 15, 2012 - 09:05 |
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Im not sure I like or agree with the advice here.
It might work for some.
Dont complain about bad luck when your RRs are not enough or when your no bench team loses due to some early cas/ bad KO rolls if you follow this path :/
Also stats win games and is more FUN |
_________________ IL-S
SL |
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JimmyFantastic
Joined: Feb 06, 2007
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  Posted:
Feb 15, 2012 - 09:17 |
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The last thing we need is a min-maxing guide.... |
_________________ Pull down the veil - actively bad for the hobby! |
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harvestmouse
Joined: May 13, 2007
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  Posted:
Feb 15, 2012 - 09:29 |
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JimmyFantastic wrote: | The last thing we need is a min-maxing guide.... |
My god, we aren't going to agree on something surely...... |
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Ullakkomorko
Joined: Aug 10, 2008
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  Posted:
Feb 15, 2012 - 09:34 |
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I think the concept you should be looking at is value for TV. Value in this case means effectiveness and performance on pitch. You should weigh every RR, player, skill and stat upgrade to whether it helps you more than it hikes up your TV. Higher TV leads to more advanced opponents. This is of course somewhat theoretical so I've done ok with asking the following questions:
- Am I constantly getting in trouble with the team over lack of rerolls? Am I constantly having rerolls left at the ends of halves? Could I get by with less rerolls by GFI'ng less?
- Am I getting into trouble over lack of players on the pitch later in the game? Am I unable to foul effectively (fouling still works by the way) because I don't have spare players? Is the team constantly having players on the bench that I never need?
- Will I be able to use +AG on this lino effectively? Would Block or Dirty Player be more effective?
- Will my zombie really get anything out of +MA? +AV? Block?
There's obviously some skills etc. that give more value for TV than others. The marauders in the Chaos Pact team are a perfect example. Compared to human linemen they get S, M and P access for no cost at all. Without skills they're obviously as effective but the marauders get much better after a few skills.
I think a true minmaxing tactic requires that you can play a lot of games and be prepared to sacrifice short term success for long term success. If you can gain enjoyment from that sort of thing, then hooray. I can't.
Trying to keep your team lean and effective is not the same thing. Just imagine - disregarding your wife's or girlfriend's opinion for now - packing for a trip. You have to evaluate whether you can get by with only one pair of shoes or not. You might use the other pair but it's not worth the pain of having to lug around more stuff to the airport. |
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Hitonagashi
Joined: Apr 09, 2006
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  Posted:
Feb 15, 2012 - 11:20 |
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My tactic is similar to cameronhawkins at the moment.
The important thing is to me, if you grow before you are ready to, claw will do horrible things to your team.
I fully intend to grow up to 2k TV and have a major fighting team...but if I do it by hyperskilling the skinks, my saurii never develop. By maintaining 1 RR + a skink leader, I'm finally managing to get more than 1 skill on a saurus. Once I've got some blanket MB/Block etc, with a few dodge scattered in, I'll start allowing the skinks to skill.
I would say one thing to cameronhawkins though...I prefer leader on a skink. If he dies, I'll buy another RR (keep the cash spare for it), and blodging saurii have better skills than leader.
I'm fully with Ullakkomorko on this one. In the box, a newbish chaos player that takes nothing but clawmbpo has a very very TV efficient team. I count everything in terms of "clawmb"(40 TV). Aka...second +ag on a skink: Am I going to use the +ag more than giving my opponent an extra clawmb is going to hurt me? Is having the backup in case it dies worth the extra attrition on my saurii? |
_________________ http://www.calculateyour.tv - an easy way to work out specific team builds.
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