cowhead
Joined: Oct 22, 2006
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  Posted:
Aug 10, 2012 - 11:03 |
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2 more
0-1 Eastwood MA 5 ST 5 AG 3 AV 10
Skills = Dirty Harry, Do I Feel Lucky?, Fistful of Dollars
Dirty Harry - When Eastwood Fouls a player they must make an automatic Injury Roll. (Eastwood cannot be sent off)
Do You Feel Lucky? - When Eastwood Blocks an opposing Lineman he will draw his Smith & Wesson Model 29 and ask the Lineman. 'You've got to ask yourself a question: Do I feel lucky? Well, do ya, punk?'. The Lineman then Rolls a D6 on 1-5 the Lineman doesn't feel Lucky and retires to the Reserves Box. On a Roll of 6 Eastwood shoots the lineman, make an automatic Casualty Roll.
Fistful of Dollars - Eastwood cannot be Blocked by positionals until the 2nd half of the game, as they don't know which side he's on until then.
0-1 Carl Weathers MA 6 ST 6 AG 3 AV 10
Skills - Getting a Stew On, Token Black Guy
Getting a Stew On - Carl Weathers can make a Stew out of anything, as result he acts like a Halfling Master Chef for the Team.
Token Black Guy - At the start of the 2nd half roll 1D6. After that many turns have been played Carl Weathers will suffer an Injury (usually fatal). This will inspire the Team on to Victory. All rerolls are returned and at the Final whistle an extra Touchdown is added to the Teams score. |
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Last edited by cowhead on %b %10, %2012 - %13:%Aug; edited 2 times in total |
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Afroman
Joined: Feb 09, 2006
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  Posted:
Aug 10, 2012 - 12:14 |
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cowhead wrote: | Got a new player for the Team
0-1 The Schwarzenegger MA5 ST10 AG1 AV12
Skills = Regeneration, Time Travel, Total recall
Time Travel - He move the Turn Counter back to any time during the game and place himself anywhere on the board. Although he tends to appear there Naked. (Which also gives him Foul Appearance and Disturbing Presence).
Total Recall - He automatically learns any skill that has been used at least once during a match. After the match his mind gets wiped and he loses all learnt skills.
Regeneration - Cause he'll be back. | lol |
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Afroman
Joined: Feb 09, 2006
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  Posted:
Aug 10, 2012 - 12:14 |
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cowhead wrote: | Regeneration - Cause he'll be back. |
LOL |
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harvestmouse
Joined: May 13, 2007
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  Posted:
Aug 10, 2012 - 12:23 |
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Carl should have a mustache, Seagal need's a pony tail. You could use the wood elf catcher's. Bruce should be a little bit more oriental. I use a different colour for asian skin, also different eyes.
If you have access to my Nippon icons (which I believe you do) take a look at the linos. |
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cowhead
Joined: Oct 22, 2006
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  Posted:
Aug 10, 2012 - 12:30 |
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Can't believe I missed his mustache |
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cowhead
Joined: Oct 22, 2006
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  Posted:
Aug 10, 2012 - 12:57 |
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OK Bruce Lees Skin Tone has been changed. Carl Weathers has bigger hair and a mustache and here are 2 more.
0-1 Kurt Russel MA 6 ST 4 AG 3 AV 10
Skills = Beneath The Patch, Deathproof, It's All In The Reflexes
Beneath The Patch - Once per game Kurt Russel can show an opponent what's beneath the patch.
-Roll a D6 on a Roll of 1 remove the opponent to the Reserves Box.
-On a Roll of 2-5 the opposing Player is placed in the Casualty Box due to shock. The affected Player will now have to roll a D6 before every game. On a Roll of 1 the Player will Flashback and will refuse to take part in the game.
-On a Roll of 6 the opposing Player will leave the Pitch and wander off in daze and wont be seen again.
Deathproof - Kurt Russel can not be hurt. All Injury Rolls result in Kurt Russel being Stunned.
It's All In The Reflexes - If the ball lands in Kurt Russels square (from a pass, bouncing ball etc...) he can do an automatic quick pass ignoring tackle zones.
0-1 Bruce Campbell MA 6 ST 5 AG 3 AV 10
Skills = Boomstick, Chainsaw,If Chins Could Kill
Boomstick - When Blocking any Undead Player Bruce Campbell will automatically pull out his Boomstick and blow the undead scum back to hell. Place Undead Player in Casualty Box.
Chainsaw - As Chainsaw but it hits at +6 and never kicks back.
If Chins Could Kill - If an opposing Player Blocks Bruce Campbell and rolls a Both Down they must make an immediate Casualty Roll. As their fist has just struck Bruce Campbells Chin (Ouch!). |
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Last edited by cowhead on %b %12, %2012 - %12:%Aug; edited 3 times in total |
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Garion
Joined: Aug 19, 2009
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  Posted:
Aug 10, 2012 - 13:05 |
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cowhead wrote: | 2 more
Eastwood
Fistful of Dollars - Eastwood cannot Blocked by positionals until the 2nd half of the game, as they don't know which side he's on until then.
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lol this thread is brilliant |
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Balle2000
Joined: Sep 25, 2008
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  Posted:
Aug 10, 2012 - 13:26 |
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Bruce Campbell could do with some more jaw |
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Putting the romantic in necromantic since 2010 |
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cowhead
Joined: Oct 22, 2006
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  Posted:
Aug 10, 2012 - 13:42 |
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Chin enlarged as requested, doubt I'l be able to make it bigger than it is now. |
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Whitmire
Joined: Dec 08, 2011
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  Posted:
Aug 10, 2012 - 14:01 |
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You need somebody in a suit:
0-1 D-FENS MV6, ST3, AG3, AV7, Cost 0.
Skills: Shadowing, Dauntless, Stand Firm, Disturbing Presence, Nerves of Steel, Loner, D-Fend, Man on the Edge, Not Economically Viable.
D-Fend: It's empty but he likes his briefcase. When somebody throws a Block or Blitz at you, you may immediately throw a counter-block. Work out the effects of the Counter-Block before the opponent's Block. This will not cause a turnover unless this results in the ball falling down.
Man on the Edge: Works like Frenzy, but you can choose whether to use it or not.
Not Economically Viable: Your opponent doesn't receive any winnings from this game. |
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cowhead
Joined: Oct 22, 2006
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  Posted:
Aug 10, 2012 - 14:03 |
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Probably doing Jason Statham in a suit Transporter style. |
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cowhead
Joined: Oct 22, 2006
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  Posted:
Aug 10, 2012 - 14:41 |
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Another 2
0-1 Kirk Douglas MA 5 ST 6 AG 2 AV10
Skills = I'm Spartacus, Whale of a Tale
I'm Spartacus - At the start of the 2nd half Kirk Douglas rolls a D6. After that many turns all linemen on the pitch declare themselves Spartacus and will now play as if on Spartacus's side with +2 to St and AV.
Whale of a Tale - Kirk Douglas enchants everyone with an elaborate song-and-dance number. Opposition players may do nothing but clap during Kirk Douglas's next move.
0-1 Seagal MA 5 ST 5 AG 2 AV na
Skills = Fast Hands, Hard To Kill, Judo Throw
Fast Hands - Seagal can use hi Fast Hands Skill to Hypnotize an opposing Player. Roll a D6 for the Player. This is how long they are Hypnotized.
Hard To Kill - No matter how hard an opposing Player tries to Block Seagal they will never be able to hit him.
Judo Throw - Seagal will always Block his opponent with a Judo Throw. The Judo Throw will place the opposing Player on the opposite side of Seagal to where they were. Seagal can choose to do a Chop to the neck after the Judo Throw as a foul +3 to Armour and Injury Rolls. (Seagal cannot get sent of for this follow up Chop) |
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Last edited by cowhead on %b %10, %2012 - %21:%Aug; edited 1 time in total |
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krysskroz
Joined: Dec 05, 2009
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  Posted:
Aug 10, 2012 - 15:35 |
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Absolutely brilliant work Cowhead! How's about Dolph Lundgren with a Master of the Universe skill |
_________________ "Most of us regard good luck as our right, and bad luck as a betrayal of that right."
William Feather |
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cowhead
Joined: Oct 22, 2006
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  Posted:
Aug 10, 2012 - 15:53 |
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Dolph will have the power of grey skull. When I get around to making him. |
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robocoyote
Joined: Oct 19, 2010
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  Posted:
Aug 10, 2012 - 16:02 |
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Jason statham
Skills
Fresh suit - if at any point statham is badly hurt
Or seriously injured he automatically recovers
With a fresh suit
Crank - if statham is killed, he automatically recovers, His movement increases to 10 and he must move10 spaces every turn to keep his heart rate up.
Deliver the package - if statham has the ball he cannot
Lose it and anyone who tries to block him suffers an Injury |
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