licker

Joined: Jul 10, 2009
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  Posted:
Dec 18, 2015 - 16:15 |
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zakatan wrote: | I don't think anybody mentioned it, but Big Hand could be nice on such an abomination. It doesn't help his OT habilities but it guarantees recovering the ball in the event of a fail pick-up, even deep in enemy territory. |
While 2 heads helps with dodging though TZs, big hand is really not that exciting on an AG4 player, they already pick up the ball pretty easily.
Big hand is great on underworld goblins though!
For ag4 I'd rather have sure hands actually, helps in more situations. |
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Chainsaw

Joined: Aug 31, 2005
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  Posted:
Dec 18, 2015 - 16:29 |
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Big hand is more for ball stealing against failed pick ups by the other team. Ignore TZs, ignore weather, it just makes stealing the ball easier. However, there's an AG5 leaping sure handed gutter runner in the team for that at the moment, otherwise I probably would have taken it (for the funz). |
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licker

Joined: Jul 10, 2009
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  Posted:
Dec 18, 2015 - 16:48 |
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A failed pick up usually isn't in a cage, so you're talking about one or maybe 2 TZs on the ball.
You don't need big hand for that. You need big hand for grabbing the ball out of a scrum after your leap/wrestle/strip player knocked it loose.
Big hand is a waste on AG4+ is what I'm saying. |
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Seventyone
Joined: Dec 02, 2010
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  Posted:
Dec 18, 2015 - 21:08 |
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slightly unrelatedly, although he does have big hand, my gutter runner just rolled another double
he has block, move boost and big hand already (https://fumbbl.com/p/player?player_id=10098198)
I have one turned with him but he is on the pitch all the time doing stuff. realy like the big hand as often he can get the ball from unexpected places and get away again.
With a normal skill i'd have probably gone sidestep but should I go for another mutation e.g. horns or two heads? Any other thoughts? |
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huff

Joined: Dec 19, 2009
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  Posted:
Dec 18, 2015 - 21:14 |
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@71- With a normal I'd go sure hands, mutation I'd go 2 Heads. |
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zakatan

Joined: May 17, 2008
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  Posted:
Dec 19, 2015 - 11:48 |
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licker wrote: | A failed pick up usually isn't in a cage, so you're talking about one or maybe 2 TZs on the ball.
You don't need big hand for that. You need big hand for grabbing the ball out of a scrum after your leap/wrestle/strip player knocked it loose.
Big hand is a waste on AG4+ is what I'm saying. |
CRP Big Hand is a waste on anything other than AG4. It's redundant on AG>4 and not too sexy on AG3... |
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PeteW

Joined: Aug 05, 2005
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  Posted:
Dec 19, 2015 - 15:09 |
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Sure feet. Double is not worth it.
Then next skill try to roll 5+6.  |
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Uedder

Joined: Aug 03, 2010
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  Posted:
Dec 19, 2015 - 16:09 |
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@71 2heads is the best double for gutter runners, unless they're st3 in which case you go horns. On a st2 cage breaker (leap wrestle strip tackle) gunner type I usually prefer dauntless over horns.
So yeah, for yours I'd pick 2heads without a second thought. Trust me, you won't regret it! |
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Chainsaw

Joined: Aug 31, 2005
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  Posted:
Dec 20, 2015 - 02:45 |
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PeteW wrote: | Sure feet. Double is not worth it.
Then next skill try to roll 5+6.  |
Thanks PeteW. As usual, you strike again. He rolls 5+6. I guess that means take it?
The horns+wrestle rat also hit a double. What to take for that!? Mighty blow? Or?
Team link |
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huff

Joined: Dec 19, 2009
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  Posted:
Dec 20, 2015 - 09:32 |
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My vote is for 2heads on the Horns Gutter. |
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Chainsaw

Joined: Aug 31, 2005
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  Posted:
Dec 20, 2015 - 14:20 |
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huff wrote: | My vote is for 2heads on the Horns Gutter. |
Probably. Might go disturbing presence though, since he's one of those in-and-about guys. |
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Uomotigre3
Joined: Sep 28, 2007
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  Posted:
Dec 20, 2015 - 14:27 |
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Horn !, with 2 heads should be +2 rofl |
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Chainsaw

Joined: Aug 31, 2005
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  Posted:
Dec 21, 2015 - 01:13 |
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Uomotigre3 wrote: | Horn !, with 2 heads should be +2 rofl |
Haha, yes! I demand an update of the rules! This logic is undeniable!
Seriously though, I might go with grab. Grab on a sacker would definitely come in handy. |
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bghandras
Joined: Feb 06, 2011
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  Posted:
Dec 21, 2015 - 01:15 |
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Why is grab "good" on a sacker? |
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Chainsaw

Joined: Aug 31, 2005
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  Posted:
Dec 21, 2015 - 01:20 |
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