Bakunin
Joined: May 08, 2011
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  Posted:
Mar 16, 2017 - 11:19 |
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From the front page:
I've pushed through some changes that should fix the issues we had with petty cash and inducements earlier today. With this fix, I've also re-enabled the BB2016 settings for petty cash (meaning all treasury is moved to petty cash automatically, and it doesn't affect your TV). Note that using gold beyond the "underdog" free inducement gold you get will affect your team treasury.
Beyond this, the previous announcement regarding Piling On has been revised. The absolute storm of responses on it made it very clear that a majority of you are unhappy with the decision that was made. I have taken a few of the points brought up to heart and have chosen to change the way it's going to be dealt with:
Players in R and B who have the Piling On skill will have that skill replaced with Juggernaut.
Why the change? The key problem with switching it to Mighty Blow is that it hurts big guys (who inherently have mighty blow). The lookups I did on skill picks did not take these inherent positional skills into account, and taking that into account made it abundantly clear that switching to Mighty Blow would more or less be equivalent to simply leaving it as-is.
With Juggernaut as the skill to replace Piling On, there are far fewer players with duplicates (6% of PI players, who will still be left as-is with a skill that simply bloats the player).
This skill change will take place at some point soon(tm), e.g. within a few hours unless some other more pressing thing crops up (for example more problems with results).
Edit
Players in Ranked and Blackbox now have Juggernaut instead of Piling On. |
Last edited by Bakunin on %b %19, %2017 - %23:%Mar; edited 4 times in total |
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YOUsayWHAT
Joined: Feb 02, 2017
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  Posted:
Mar 16, 2017 - 11:20 |
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Garion
Joined: Aug 19, 2009
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  Posted:
Mar 16, 2017 - 11:23 |
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Changed to MB when it gets removed I believe |
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Bakunin
Joined: May 08, 2011
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  Posted:
Mar 16, 2017 - 11:23 |
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From the front page: "A number of things still remain to be implemented at the moment:
Piling On
This skill will be disabled on the site. Existing players with Piling On will have that skill directly replaced with Mighty Blow. Players who already have Mighty Blow will end up with two copies of the skill, which will let as-is. This way of dealing with the skill is a compromise between complexity of implementing a migration system and trying to not ruin teams completely. This is similar to the transition from LRB4 to LRB5 (e.g. removal of Razor Sharp Claws, which was transitioned to Claw). This will take effect in the near future; I'm hoping to be able to get this done before this week is". |
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licker
Joined: Jul 10, 2009
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  Posted:
Mar 16, 2017 - 16:18 |
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Doing something is better than doing nothing, but seriously? How many players have PO who don't already have MB?
At least change it to strong arm, that way it's a skill I would imagine will never be duplicated. |
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thoralf
Joined: Mar 06, 2008
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  Posted:
Mar 16, 2017 - 16:32 |
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Some suggested Juggernaut instead. Others Guard.
Expensive Mistakes will make this concern moot in a few months. |
_________________ There is always Sneaky Git. |
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zakatan
Joined: May 17, 2008
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  Posted:
Mar 16, 2017 - 16:38 |
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thoralf wrote: | Some suggested Juggernaut instead. Others Guard. |
It'd be nice to have a choice for another S skill. Specially considering that PO is a skill that follows MB in most killer combos.
To add insult to injury, if it's like the transmutation from LRB4 to CRP, both MB will count towards TV (looking at you 40TV side step, side step snotling). |
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ArrestedDevelopment
Joined: Sep 14, 2015
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  Posted:
Mar 16, 2017 - 17:03 |
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Here's some basic problems that Christer will be facing on this:
Treemen start with: stand firm, strong arm, mighty blow
Deathrollers start with: stand firm, juggernaut, break tackle
Dwarves/Cdorks, Ogres, Minos etc etc start with: thick skull
All big guys: Mighty blow (and also increasingly likely to have juggernaut etc too)
Nobody starts with guard or grab, but a pretty significant percentage of that pomber player-base is going to be Norse or other frenzy players, so grab isn't really an option.
Nobody really wants multiple block since for a large percentage of the players with PO it'll be just as useless.
[edit] Basically, there is *no* "nice way" to do this short of deleting the skill from everyone and having them reroll the pick next game played. If that's not an option for Christer, I'm sure he has his reasons for it (something as simple as breaking replays may well be one). |
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PeteW
Joined: Aug 05, 2005
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  Posted:
Mar 16, 2017 - 17:12 |
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As the alternative is moving all [R] team to an [X] division and starting from scratch.... I think this is a good solution! |
_________________ "Jesus loves me this I know, 'cos my Bible tells me so." MrMojo - where did you go? |
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licker
Joined: Jul 10, 2009
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  Posted:
Mar 16, 2017 - 17:15 |
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It's not about 'no nice way', it's about picking something that isn't going to be completely useless on 99% of the players who have PO. |
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licker
Joined: Jul 10, 2009
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  Posted:
Mar 16, 2017 - 17:16 |
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PeteW wrote: | As the alternative is moving all [R] team to an [X] division and starting from scratch.... I think this is a good solution! |
If by [X] you mean [B] and then closing [R] I think you're on to something |
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PainState
Joined: Apr 04, 2007
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  Posted:
Mar 16, 2017 - 17:16 |
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My one vote is nothing happens...it is just a skill on some players that no longer has any effect and over time it will eventually fade away as those players are retired or killed. |
_________________ Comish of the: |
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thoralf
Joined: Mar 06, 2008
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  Posted:
Mar 16, 2017 - 17:17 |
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zakatan wrote: | To add insult to injury |
PO always felt that way to me. |
_________________ There is always Sneaky Git. |
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PainState
Joined: Apr 04, 2007
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  Posted:
Mar 16, 2017 - 17:20 |
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Now if Christer decides to replace it...this is my vote.
Players with pile On are so enraged, pissed off at the heavens, Calling out to NUFFLE and cursing his name that they have become unhinged!!!!
Pile On converts to DIRTY PLAYER. |
_________________ Comish of the: |
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garyt1
Joined: Mar 12, 2011
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  Posted:
Mar 16, 2017 - 17:41 |
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Christer posted the stats on comment on the news regarding what other skills piling on players have. As 69% have mighty blow already that is very obviously a poor replacement choice. Strong Arm is clearly a terrible option for most and thick skull would be a weird choice.
Of the others Grab and multiple block are not working on blitzes, and Juggernaut doesn't work on blocks. Quite a lot of piling on players have block too. Break tackle is poor for the many s3 Piling on players.
Guard is arguably the best strength skill other than mighty blow so certainly is a better choice due to less skill duplication. But still 37% have it already.
Stand firm would be my main other option over Guard as it is useful, doesn't have restrictions in its use clashing with other skills, and has a small ownership on piling on players.
From Christer-
33516 players have Piling On
23285 of these have Mighty Blow (69%)
12277 have guard (37%)
3341 have break tackle (10%)
2004 have juggernaut (6%)
1829 have stand firm (5%)
1362 have grab (4%)
1359 have multiple block (4%)
1232 have thick skull (4%)
254 have strong arm (1%) |
_________________ “A wise man can learn more from a foolish question than a fool can learn from a wise answer.” |
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