Wolfbastard
Joined: Apr 17, 2017
|
Posted:
Apr 17, 2017 - 16:58 |
|
Got flesh golem who has had some weird skill rolls. He has block and dodge and I took Ag+1 on him and that's it. Just rolled 11 again and could make him my only 4ag player who'd have only 4mv. I'm not sure whether to take it or go for something to help him bash. If I took ag+1 and strong arm on his next skill upgrade he could be a useful passer with 2 wolves and 2 ghouls running in front of him.
My other golem has block, guard and mighty blow. I've got a wolf with blodge and another with block, mighty blow and pile on (plus his claw so he's a really nasty wolf). I've got 2 zombies with block, guard and dauntless and 2 more with block and dauntless. I usually do ok bashing. What should I do? |
|
|
Jeffthejar
Joined: Aug 31, 2011
|
  Posted:
Apr 17, 2017 - 17:13 |
|
Speaking from a TV efficiency point of view, I think I would retire him. Speaking from a fluffy/fun point of view, you could give him the AG if you really wanted.
I just don't see the value in depending on a MA 4 AG 4 guy; a passing play, even at the highest AG possible, is always very risky, and typically not the first choice you would want to make. I don't think you'll often see the reward from the added TV weight in this case.
Of course, even if it is not optimal, the value of fun in BB is always there. If you like to have a passing MA 4 QB, then by all means go for it. But, I think that if you are looking for the optimal use of TV, retirement/replacement might be the best choice for the golem... I just think the AG boost is too much TV that isn't going to be used.
Just my 2 cents, though; I'm by no means an authority on the subject! |
|
|
Motskari
Joined: Dec 03, 2005
|
  Posted:
Apr 17, 2017 - 17:28 |
|
Jeffthejar wrote: | Of course, even if it is not optimal, the value of fun in BB is always there. |
+1
If you can manage 10 completions with him, then he will be top all time flesh golem passer in Fumbbl. You should go for it. |
|
|
garyt1
Joined: Mar 12, 2011
|
  Posted:
Apr 17, 2017 - 17:49 |
|
Ag3 is decent for such a slowcoach but with ag4 it would be fun if he gets the ball and you have most of a half to score with him. You could use him as a receiver for handoffs and let others pick up the ball first. He is a toughy to take down. Getting strong arm may be going too far. Stand Firm is very helpful for Golems so that is an option too. |
_________________ “A wise man can learn more from a foolish question than a fool can learn from a wise answer.” |
|
zakatan
Joined: May 17, 2008
|
  Posted:
Apr 17, 2017 - 17:55 |
|
Motskari wrote: | Jeffthejar wrote: | Of course, even if it is not optimal, the value of fun in BB is always there. |
+1
If you can manage 10 completions with him, then he will be top all time flesh golem passer in Fumbbl. You should go for it. |
this
you can easily top all-time lists for golems in all balling disciplines. If you care the slightest about this, you should definitely go for it.
On efficiency terms it's a total disaster though |
_________________
|
|
Wolfbastard
Joined: Apr 17, 2017
|
  Posted:
Apr 17, 2017 - 18:00 |
|
Motskari wrote: | Jeffthejar wrote: | Of course, even if it is not optimal, the value of fun in BB is always there. |
+1
If you can manage 10 completions with him, then he will be top all time flesh golem passer in Fumbbl. You should go for it. |
That's settled it. I will now start my quest to carve a wolfbastard player's name into blood bowl history.Thanks dude! |
|
|
Rbthma
Joined: Jan 14, 2009
|
  Posted:
Apr 17, 2017 - 18:13 |
|
that would be cool, but the OP doesn't have any teams on FUMBBL :/ |
|
|
pythrr
Joined: Mar 07, 2006
|
  Posted:
Apr 17, 2017 - 19:22 |
|
do it |
_________________
|
|
Garion
Joined: Aug 19, 2009
|
  Posted:
Apr 17, 2017 - 20:01 |
|
yeah you should really play here, and probably change your user name |
_________________
|
|
|