HaruHaru
Joined: Sep 05, 2019
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  Posted:
Sep 03, 2025 - 22:06 |
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I just want to know whether or not Dauntless is the only skill that doesn't auto-succeed on a 6 is intended or not.
I submitted it to FAQ in like July and only is an issue in the unlikely scenario of like a snotling with dauntless vs. a +ST Treeman but it's still weird that it's the only skill that doesn't specify that it succeeds on a 6.
Tentacles works in a similar way and also is a "Non-agility" skill but the rules specify that it always succeeds on a 6. |
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EastCoast
Joined: Feb 14, 2010
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  Posted:
Sep 03, 2025 - 23:07 |
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I strongly suspect the Keyword "Blocker" will be added to a few additional players, and in all likelihood they will be restricted from using the "Secure the Ball" action. I don't think it will be a blanket ST 4 restriction, and I think some ST 3 players may also be excluded.
Current Players today excluded if they use Blocker:
Jaguar Warrior Blocker
Chosen Blocker
Chaos Dwarf Blocker
Dwarf Blocker Lineman
Old World Dwarf Blocker
Saurus Blocker
Players I suspect might get tagged based on team composition and their role.
Big 'Un
Black Orc
Bloater
Bloodseeker
Flesh Golem
Imperial Bodyguard
ST 5 guys
Mummy
Tomb Guardian
Big Guys
ST 4 players that probably will be able to Secure the Ball:
Bull Centaur Blitzers
Ulfwerener*
Vampire Blitzers
Vampire Throwers
*Not really sure on the Ulfwerener, I could see them being classified as a Blitzer, but then again Berserkers also have that role so...
I assume that keywords Thrower, Catcher,Blitzer, and Lineman/Linewoman will be able to use the action. |
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sebco
Joined: Feb 14, 2005
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  Posted:
Sep 03, 2025 - 23:37 |
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I don't know if that's what they did, but that sounds good : excluding Blockers, Big Guys and Star Players from Secure the Ball new action. |
_________________ I like cheese but don't call me skaven ! |
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Sp00keh

Joined: Dec 06, 2011
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  Posted:
Sep 04, 2025 - 10:50 |
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@EastCoast Big Uns are already called 'Big Un Blockers'
Also theres 'Old World Dwarf Blocker', with str3
Imperial Bodyguards are only str3, and whatabout Halfling Hefties
Vampires dont need it as they're 2+ anyway, unless its rain I guess or -AG injured
I'd be surprised if Saurus get denied from Secure, but Bulls and Ulfs allowed |
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JimmyFantastic
Joined: Feb 06, 2007
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  Posted:
Sep 04, 2025 - 12:48 |
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Garion wrote: | New Edition:
Khemri Teams - Same as they are now but with Brawler Tomb Guardians
Bretonnian teams:
2 Grail Knight Blitzer - Steady Footing
2 Knight Catchers - Catch, Nerves of Steel
2 Knight Throwers - Pass, Nerves of Steel
0-16 Squires - Wrestle
Note - there are no peasants in the team, plus there is Dauntless in the team, likely on the Blitzers but it's not specified.
All templates are the same as is pitch size
New Secure the Ball action - can be used once a turn, and means you can pick the ball up on a 2+ if there are no opposing players within 2 squares. Big Guys can't use this action. It says it "ends your turn" I assume this means the players action, though it could possibly literally mean turn?
Wildly Inaccurate no longer exists
The Kick off table has been "improved".
Officious ref doesn't exist anymore.
Dodgy Snack - don't know what this does yet but it's a new result
New key words:
"Distracted" is a status
"chomped" is a status
Monsterous Mouth works differently and can cause a Chomped status?
New Skills:
Steady Footing - if they are knocked down on a 6+ they remain standing
Eye Gouge - prevents a player from providing an assist
2 new spike magazines coming one for Brets, one for Khmeri
other teams
The rule book includes rejigged rosters for every team in the game |
Secure the ball ends action, not turn.
Steady Footing works on falling over too.
The way I read the article I took it to mean all Knights have Dauntless but no confirmation on this. |
_________________ Pull down the veil - actively bad for the hobby! |
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Jayward

Joined: Dec 22, 2020
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  Posted:
Sep 04, 2025 - 13:50 |
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Yeah, I read it the same way. I'm curious as to what they mean by Brets being a high-risk, high-reward team; it sounds like you can start with a full team of players with Block or Wrestle after all.
Mass Dauntless would be pretty interesting, especially if the team's Guard access is limited to the Grail Knights |
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EastCoast
Joined: Feb 14, 2010
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  Posted:
Sep 04, 2025 - 17:52 |
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Sp00keh wrote: | whatabout Halfling Hefties |
Hefties are Throwers.
I just think the primary goal of the new action is to reduce the instances of the negative experience of wasting multiple turns and rerolls trying to just pickup the kickoff.
The strength 3 players mentioned are almost always on the line on the kick off.
Bulls are often primary ball carriers, and are rarely on the line when receiving kick offs. It makes sense for them to be able to take the action. Saurus blockers? The majority are going to be on the line (maybe they'll split out Saurus Blockers and Saurus Blitzers this edition)? Ulfs are typically hitters, and never really ball carriers, so I think they'll get a Blocker designation. |
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