spubbbba
Joined: Jul 31, 2006
|
  Posted:
Apr 23, 2009 - 08:30 |
|
Break tackle can be the worst depending who you take it on.
I've seen it 1st skill on an Orc Blitzer. If you took it on a wood elf catcher it would be just terrible (unless he rolled 2 +ST's and lost AG, but even then). |
_________________ British or British based and looking to join a League?
Then check out theWhite Isle Fringe |
|
pythrr
Joined: Mar 07, 2006
|
  Posted:
Apr 23, 2009 - 08:35 |
|
well yes, but one could say the same when some n00b gives SS to a SF player... |
_________________
|
|
SillySod
Joined: Oct 10, 2006
|
  Posted:
Apr 23, 2009 - 08:39 |
|
I hear that pass is a poor skill for deathrollers |
_________________ Putting the "eh?" back into Sexeh.
"There are those to whom knowledge is a shield. There are those to whom it is a weapon. Neither view is balanced." |
|
Purplegoo
Joined: Mar 23, 2006
|
  Posted:
Apr 23, 2009 - 08:46 |
|
DC.
But the one that really irks me that people actually take (I mean, Extra Arms or Thick Skull is worse, but people don't generally take them) is JU. It's so illogical. 'I'm going to take a skill that it requires someone to knock me over to use, and what's more, it's worth a double'. Rubbish, crap, awful. |
|
|
xcver
Joined: Mar 10, 2005
|
  Posted:
Apr 23, 2009 - 08:59 |
|
SillySod wrote: | I hear that pass is a poor skill for deathrollers |
but piling on rules for fanatics |
_________________ "Power without perception is virtually useless and therefore of no true value!" - Ryouken - Master of the Hokuto no Ken Martial Arts |
|
CircularLogic
Joined: Aug 22, 2003
|
  Posted:
Apr 23, 2009 - 09:36 |
|
JU combined with sidestep can be useful to force a cage to move to a different spot. Most of the times though it just means your opponent will break armor on that specific block |
|
|
Grod
Joined: Sep 30, 2003
|
  Posted:
Apr 23, 2009 - 10:10 |
|
I chose Multiple Foul, because I have never seen anybody take that skill. |
_________________ I am so clever that sometimes I don't understand a single word of what I am saying.
Oscar Wilde |
|
Reisender
Joined: Sep 29, 2007
|
  Posted:
Apr 23, 2009 - 10:28 |
|
Jump Up was nice on AOP-Vimez' Rat Ogre... |
|
|
Astarael
Joined: Aug 14, 2005
|
  Posted:
Apr 23, 2009 - 11:02 |
|
Synn wrote: | Diving Catch is the worst because of how it is coded. It only works when the person with the skill is the target. If it worked like it was supposed to, it wouldn't be half bad.
__Synn |
Rulebook wrote: | Diving Catch: Agility skill The player may use this skill if the ball was thrown to him and missed. |
So how do you think it's meant to work? |
_________________ Oh my. |
|
Chainsaw
Joined: Aug 31, 2005
|
  Posted:
Apr 23, 2009 - 11:03 |
|
Spikes!? That's a great skill!!!!!!!!!!!!!
Get a good player (some extra stats or a few doubles already) and spikes is a brilliant survival skill. |
_________________ Coach Chainsaw's Dugout
Free Gamer - blog - community |
|
Rijssiej
Joined: Jan 04, 2005
|
  Posted:
Apr 23, 2009 - 11:22 |
|
What Astarael said.
Astarael wrote: | Synn wrote: | Diving Catch is the worst because of how it is coded. It only works when the person with the skill is the target. If it worked like it was supposed to, it wouldn't be half bad.
__Synn |
Rulebook wrote: | Diving Catch: Agility skill The player may use this skill if the ball was thrown to him and missed. |
So how do you think it's meant to work? |
|
|
|
Arktoris
Joined: Feb 16, 2004
|
  Posted:
Apr 23, 2009 - 11:25 |
|
what's even more strange about diving catch is, you don't even have to move towards the ball if you don't want to. |
_________________ Hail to Manowar! The latest charioteer to DIE for bloodbowl! - Slain, by Ghor Oggaz |
|
clarkin
Joined: Oct 15, 2007
|
  Posted:
Apr 23, 2009 - 11:32 |
|
deathgerbil wrote: | I used to <3 pass block before you whiners got it nerfed I used to put it on my minotaurs and pile on/rsc players and let them use it as a mini-blitz - nothing said "stop stalling" like having Pikachu the Minotaur and Happy the Chaos Warrior both moving right next to your star player that just finished moving that turn |
hahaha |
|
|
svvampy
Joined: Nov 13, 2003
|
  Posted:
Apr 23, 2009 - 12:15 |
|
I had a pass-blocking beastman with VLL once and I've never had a player that was a bigger blitz and foul magnet. I think he lasted two or three games after choosing pass-block. |
|
|
Arktoris
Joined: Feb 16, 2004
|
  Posted:
Apr 23, 2009 - 13:04 |
|
Chainsaw wrote: | Spikes!? That's a great skill!!!!!!!!!!!!!
Get a good player (some extra stats or a few doubles already) and spikes is a brilliant survival skill. |
understood |
_________________ Hail to Manowar! The latest charioteer to DIE for bloodbowl! - Slain, by Ghor Oggaz |
|
|