Purplegoo
Joined: Mar 23, 2006
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  Posted:
May 18, 2015 - 08:29 |
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There is not any doubt here, it's a TD. It's good practice to surround the square you're GFIing into incase of fail. Always worth taking the 20 seconds to move free guys. |
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sann0638
Joined: Aug 09, 2010
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  Posted:
May 18, 2015 - 08:55 |
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Just to be clear, I was sure, but do like to try stuff out in the client |
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Balle2000
Joined: Sep 25, 2008
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  Posted:
May 18, 2015 - 10:04 |
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The ultimate play would be t16 end zone gfi fail. RIP apo RIP. Spiked ball scatters onto team mate, failed catch, armor fail, RIP. Game ends. |
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jamesfarrell129
Joined: Dec 23, 2009
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  Posted:
May 18, 2015 - 12:16 |
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I've always liked the idea of doing a turn 16 foul with the ball-carrier in the endzone, killing the player but getting sent off, with the ball bouncing to a teammate who catches it for the winning TD. |
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WhatBall
Joined: Aug 21, 2008
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  Posted:
May 18, 2015 - 15:10 |
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uzkulak wrote: | Im going to give shadowing to all my ball carriers now. |
Just be careful if you take side step too. |
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Brot
Joined: Sep 14, 2009
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  Posted:
Jun 10, 2015 - 22:20 |
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PainState
Joined: Apr 04, 2007
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  Posted:
Jun 10, 2015 - 22:34 |
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Balle2000 wrote: | The ultimate play would be t16 end zone gfi fail. RIP apo RIP. Spiked ball scatters onto team mate, failed catch, armor fail, RIP. Game ends. |
These type of plays happen on a daily basis down in the KPL...The League were the spiked ball is almost the most feared player in the match.
High Kicks get the fans to their feet and the ball handler who is about to catch the ball gets weak knees as the ball falls from the sky. |
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