Eldred
Joined: Aug 31, 2011
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  Posted:
Dec 28, 2011 - 22:01 |
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I'm looking for advice on a 5th advancement for my ball carrier pestigor in my table top league. He is approaching super star status.
So far he has +Ag, Block, Dodge, and Sure Hands.
What would you recommend on a regular roll? A double?
I would probably take any stat that comes up (10 as +MA) unless you have a good reason not to.
My league has 14 teams and next season it will have three elf teams and a skaven team that are probably all going to build wrestle/strip ball players. For bashy teams it has a dwarf, two orcs, a CD, and a Chaos team. The rest are teams I'm not too worried about like humans, LM, and Norse.
My team has two warriors working on CPOMB, a Block/guard/MB warrior, and a Block/MB warrior. The other pestigors include two Block/MB (one with Jump up) and a Wrestle/Tackle pestigor which I often wish had Block instead.
PS - What would you give the Wrestle/Tackle pestigor on his next advance? I've considered MB, Frenzy, or Two-Heads for mobility but I'm open to ideas.
Thanks for the ideas! |
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clarkin
Joined: Oct 15, 2007
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  Posted:
Dec 28, 2011 - 22:05 |
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I think he's perfect as-is for ball carrying. I'd go tackle next skillup as with agi4 and dodge he's your most mobile blitzer. |
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harvestmouse
Joined: May 13, 2007
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  Posted:
Dec 28, 2011 - 22:06 |
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Tackle on a regular, not really sure a double is worth considering.
On the other one, strip ball maybe? |
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RandomOracle
Joined: Jan 11, 2004
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  Posted:
Dec 28, 2011 - 22:07 |
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clarkin wrote: | I think he's perfect as-is for ball carrying. I'd go tackle next skillup as with agi4 and dodge he's your most mobile blitzer. |
Agreed. He's already great for offense, tackle would make him very good for defense as well. |
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Corvidius
Joined: Feb 15, 2011
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  Posted:
Dec 28, 2011 - 22:07 |
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Fend for the +Ag guy, Strip Ball for the Wrackler |
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gacska
Joined: Dec 22, 2009
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  Posted:
Dec 28, 2011 - 22:16 |
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fend, tackle or twoheads depends on your style |
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BooAhl
Joined: Sep 02, 2004
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  Posted:
Dec 28, 2011 - 22:30 |
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Leap on a double is a must. Strong Arm on a normal roll. You need to be able to toss it! |
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JimmyFantastic
Joined: Feb 06, 2007
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  Posted:
Dec 28, 2011 - 22:39 |
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Ignore BooAhl lol. Take Tackle. |
_________________ Pull down the veil - actively bad for the hobby! |
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Eldred
Joined: Aug 31, 2011
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  Posted:
Dec 28, 2011 - 23:45 |
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Thanks for the ideas guys. I think I'll go with Tackle on a regular or double or a +stat if I get one.
Still interested in feedback for the Wrestle/Tackle guy (though Strip Ball seems the most common suggestion so far). |
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RandomOracle
Joined: Jan 11, 2004
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  Posted:
Dec 28, 2011 - 23:48 |
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I think I'd like two heads for the wrestle / tackle guy. |
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Nifel
Joined: Jul 25, 2011
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  Posted:
Dec 31, 2011 - 12:23 |
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All out ball play! Double Nerves of steel Regular extra arms or perhaps big hands |
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pythrr
Joined: Mar 07, 2006
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  Posted:
Dec 31, 2011 - 14:58 |
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Fend, to stop him being eaten by RO's clawmonsters! |
_________________
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propuppetmaster
Joined: Feb 27, 2007
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  Posted:
Dec 31, 2011 - 17:41 |
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oops double post, sry |
Last edited by propuppetmaster on %b %31, %2011 - %17:%Dec; edited 1 time in total |
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propuppetmaster
Joined: Feb 27, 2007
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  Posted:
Dec 31, 2011 - 17:44 |
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propuppetmaster wrote: | +ag --> two heads or big hand
double --> SS
wrackle --> two heads
double --> dodge
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clarkin
Joined: Oct 15, 2007
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  Posted:
Dec 31, 2011 - 18:27 |
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Actually big hand for the +AGI sure hands guy is also an option. No problems with rain or tackle zones. If you get strip ball on the wrackler they might combo well |
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