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Eldred



Joined: Aug 31, 2011

Post   Posted: Dec 28, 2011 - 22:01 Reply with quote Back to top

I'm looking for advice on a 5th advancement for my ball carrier pestigor in my table top league. He is approaching super star status.

So far he has +Ag, Block, Dodge, and Sure Hands.

What would you recommend on a regular roll? A double?

I would probably take any stat that comes up (10 as +MA) unless you have a good reason not to.

My league has 14 teams and next season it will have three elf teams and a skaven team that are probably all going to build wrestle/strip ball players. For bashy teams it has a dwarf, two orcs, a CD, and a Chaos team. The rest are teams I'm not too worried about like humans, LM, and Norse.

My team has two warriors working on CPOMB, a Block/guard/MB warrior, and a Block/MB warrior. The other pestigors include two Block/MB (one with Jump up) and a Wrestle/Tackle pestigor which I often wish had Block instead.

PS - What would you give the Wrestle/Tackle pestigor on his next advance? I've considered MB, Frenzy, or Two-Heads for mobility but I'm open to ideas.

Thanks for the ideas!
clarkin



Joined: Oct 15, 2007

Post   Posted: Dec 28, 2011 - 22:05 Reply with quote Back to top

I think he's perfect as-is for ball carrying. I'd go tackle next skillup as with agi4 and dodge he's your most mobile blitzer.
harvestmouse



Joined: May 13, 2007

Post   Posted: Dec 28, 2011 - 22:06 Reply with quote Back to top

Tackle on a regular, not really sure a double is worth considering.

On the other one, strip ball maybe?
RandomOracle



Joined: Jan 11, 2004

Post   Posted: Dec 28, 2011 - 22:07 Reply with quote Back to top

clarkin wrote:
I think he's perfect as-is for ball carrying. I'd go tackle next skillup as with agi4 and dodge he's your most mobile blitzer.


Agreed. He's already great for offense, tackle would make him very good for defense as well.
Corvidius



Joined: Feb 15, 2011

Post   Posted: Dec 28, 2011 - 22:07 Reply with quote Back to top

Fend for the +Ag guy, Strip Ball for the Wrackler
gacska



Joined: Dec 22, 2009

Post   Posted: Dec 28, 2011 - 22:16 Reply with quote Back to top

fend, tackle or twoheads depends on your style
BooAhl



Joined: Sep 02, 2004

Post   Posted: Dec 28, 2011 - 22:30 Reply with quote Back to top

Leap on a double is a must. Strong Arm on a normal roll. You need to be able to toss it!
JimmyFantastic



Joined: Feb 06, 2007

Post   Posted: Dec 28, 2011 - 22:39 Reply with quote Back to top

Ignore BooAhl lol. Take Tackle.

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Eldred



Joined: Aug 31, 2011

Post   Posted: Dec 28, 2011 - 23:45 Reply with quote Back to top

Thanks for the ideas guys. I think I'll go with Tackle on a regular or double or a +stat if I get one.

Still interested in feedback for the Wrestle/Tackle guy (though Strip Ball seems the most common suggestion so far).
RandomOracle



Joined: Jan 11, 2004

Post   Posted: Dec 28, 2011 - 23:48 Reply with quote Back to top

I think I'd like two heads for the wrestle / tackle guy.
Nifel



Joined: Jul 25, 2011

Post   Posted: Dec 31, 2011 - 12:23 Reply with quote Back to top

All out ball play! Double Nerves of steel Regular extra arms or perhaps big hands
pythrr



Joined: Mar 07, 2006

Post   Posted: Dec 31, 2011 - 14:58 Reply with quote Back to top

Fend, to stop him being eaten by RO's clawmonsters! Smile

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propuppetmaster



Joined: Feb 27, 2007

Post   Posted: Dec 31, 2011 - 17:41 Reply with quote Back to top

oops double post, sry


Last edited by propuppetmaster on %b %31, %2011 - %17:%Dec; edited 1 time in total
propuppetmaster



Joined: Feb 27, 2007

Post   Posted: Dec 31, 2011 - 17:44 Reply with quote Back to top

propuppetmaster wrote:
+ag --> two heads or big hand
double --> SS
wrackle --> two heads
double --> dodge
clarkin



Joined: Oct 15, 2007

Post   Posted: Dec 31, 2011 - 18:27 Reply with quote Back to top

Actually big hand for the +AGI sure hands guy is also an option. No problems with rain or tackle zones. If you get strip ball on the wrackler they might combo well
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