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tza



Joined: Aug 25, 2004

Post   Posted: Nov 19, 2004 - 21:48 Reply with quote Back to top

I've been somewhat cursed in that Mops has gained his 3'rd roll, wich turns out to be a double 4.

Normally a double is good, but now I'm not sure what skill to go for due to the many many options hehe:)

On the team is allready a +STR/Horns GR and a Dauntless GR so I'm in doubt what to select for poor lil' Mops.

So, what say you? I've been pondering Foul App or Big Hand myself, and it has been suggested by others as well (I got a thing for FA after playing Rotters:p).
hunter



Joined: Aug 11, 2003

Post   Posted: Nov 19, 2004 - 21:51 Reply with quote Back to top

Well, you could give him very long legs, particularly if you want him fouled to death. Smile Otherwise, I don't think you could go wrong with FA... it is always useful, particularly on someone so mobile.

~hunter

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BadMrMojo



Joined: Aug 02, 2003

Post   Posted: Nov 19, 2004 - 21:55 Reply with quote Back to top

Dauntless GRs rock. The more the merrier, I say... However you do have that very nicely covered, so I'd also think about FA and NoS as alternatives. (to be followed up by passblock, sidestep, shadowing, etc.)

MA 10 means you can already push him into range easily enough if you need a one turn TD and having +MA and VLL makes him a big, honkin' target.

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johan



Joined: Aug 02, 2003

Post   Posted: Nov 19, 2004 - 21:55 Reply with quote Back to top

Agree with FA.

/johan

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AFK_Eagle



Joined: Mar 12, 2004

Post   Posted: Nov 19, 2004 - 21:56 Reply with quote Back to top

Personally, I'd go FA. You already have the makings for two blitzing gutters (get the dauntless/horns combo on both), so go FA and then passblock on your next normal skill roll. This should help disrupt the passing game considerably! If another doubles, then NoS so you have a legit shot of catching the pass anyway.

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mymLaban



Joined: Apr 20, 2004

Post   Posted: Nov 19, 2004 - 22:06 Reply with quote Back to top

why not make that 1 turner it would take the heat of the other really n ice runners you allrdy have, and you know he would make loads of tds as long as hes alive
johan



Joined: Aug 02, 2003

Post   Posted: Nov 19, 2004 - 22:09 Reply with quote Back to top

He can learn to one-turn on a normal skill-roll.

/johan

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”It's very sad
To see the ancient and distinguished game that used to be
A model of decorum and tranquillity
Become like any other sport, a battleground...”

—Benny Andersson & Björn Ulvaeus, Chess
mymLaban



Joined: Apr 20, 2004

Post   Posted: Nov 19, 2004 - 22:12 Reply with quote Back to top

true
AFK_Eagle



Joined: Mar 12, 2004

Post   Posted: Nov 19, 2004 - 22:14 Reply with quote Back to top

Ofc, VLL adds +1 to interception attempts, so he can still go passblock next and be very good at it, esp with yet another double (which this team's gutters seem blessed with)...

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cyric612



Joined: Aug 02, 2003

Post   Posted: Nov 19, 2004 - 22:23 Reply with quote Back to top

I'd go Fa then give him pass block really annoying to move your fa gutter next to a catcher even if he doesn't intercept it the -2 to catch would hurt Smile (tz and fa). Not to mention he'd have to roll again to dodge away if he does catch it all in all the more rolls your oppenent makes the more ones that will (hopefully) pop up
Cortelll



Joined: Aug 02, 2003

Post   Posted: Nov 19, 2004 - 22:32 Reply with quote Back to top

I think Very Long Legs is the choice so you get +1 to movement and you can also intercept some balls thrown

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JanMattys



Joined: Feb 29, 2004

Post   Posted: Nov 19, 2004 - 22:42 Reply with quote Back to top

I'd go Jump Up...

Am I so stupid? Sad

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tza



Joined: Aug 25, 2004

Post   Posted: Nov 20, 2004 - 14:23 Reply with quote Back to top

forgot to add that I don't like one turners hehe - rather have some fun games;)

Did think about VLL due to the +1 on intercepts, but that'd also put him in range as a 1-turner. Dunno, gimme enough doubles on future rolls and it might come (I love mutations:p).

Thanks for the input folks:) Gonna beat Mops with the ugly stick and give him FA:)
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