Welcome to the 40 millenium Arena!
Since I began playing BB I wanted to create and test my own Teams, specially I wondered "how would an Adeptus Astartes be?" So I started building it.
You can see the ruleset here
Today I discovered that some folks
are already on it.
I've made this group to test, exchange opinions and gather thoughts.
I know i've been taking an aproach too much based on the WH40K background instead of really building a playable game.
I've stated some rules while I build the roosters:
- No Tech: I assume any mechanical tech is not allowed, that is: teleporters, retropacks, guns, bombs, weapons in general. I think this would disbalance the game a lot more. I haven't made my mind enterely; for example this means that Space Marines wear just armor, not power armor. The allowed tech is specs (which give pass to Tau) and holosuits that Harlequins wear. The only exception are Tau drones, which I have to think about too. Killa Kan has Secret weapon, and that is a possible alternative to the tech.
[Update]: Tech is allowed. Forbidden Items: weapons, vehicles (bikes have secret weapon), flying devices that can carry the weapon (Tau drones have no hands).
- Armors in 40k are much more hard. To balance this, the Mighty Blow skill is more frequent. I think the pals in BB40K make up for this spamming regeneration to almost everyone but I don't really like this solution.
- I've always thought it would be fun to mix fantasy and 40k, although they should mostly work independently. The problem is: more armor means more attributes, which in turn means more cost. Also, Marines. I'm still working it out but one initial solution is to just give more cash. The number can change during testing
I miss almost ALL images and icons, so I will appreciate very much if you help me with that specially :)