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Fimir Teams | ||||||||||
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Qty | Title | Cost | MA | ST | AG | AV | Skills & Traits | Normal | Doubles | |
0-2 | Fianna Fimm | 120000 | 5 | 4 | 1 | 9 | Disturbing Presence, Multiple Block, Prehensile Tail | G S | A P | |
0-2 | Lesser Daemon | 70000 | 7 | 3 | 3 | 7 | Dodge | G A | S P | |
0-4 | Fimm | 60000 | 6 | 3 | 2 | 9 | Prehensile Tail | G S | A P | |
0-16 | Shearl | 30000 | 5 | 3 | 2 | 8 | G | A S P | ||
Re-roll counter: 70000 gold pieces each | ||||||||||
Difficulty: MEDIUM The vile Fimir are tough, slow, but great at trapping their opposition, their only problem is they are over reliant on the Lesser Daemons they summon to pick the ball up, and the Fimm's depth perception is very poor. |