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Match Result · League division
Match recorded on 2007-03-23 08:34:14
CTV 1300k Undead
3
Winnings 20k
Spectators
No change Dedicated Fans
Casualties 0/0/0
 
 
Skaven CTV 1280k
3
60k Winnings
Spectators
Fanfactor No change
2/1/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
7
-
#2
-
-
-
-
-
-
-
-
-
7
-
#3
1
-
-
-
-
3
-
-
21
4
-
#4
-
-
-
-
-
-
-
-
-
1
-
#5
1
-
-
-
-
3
-
-
22
-
-
#6
-
-
-
-
-
-
-
-
-
3
-
#7
-
-
-
-
-
-
-
-
-
2
-
#9
-
-
-
-
-
-
-
-
-
5
-
#10
-
-
-
-
1
5
-
-
-
2
1
#11
-
-
-
-
-
-
-
-
-
3
-
#12
-
-
-
-
-
-
-
-
-
3
-
#13
1
-
-
-
-
3
-
-
15
3
-
#14
-
-
-
-
-
-
-
-
-
6
-
TOTALS
3
-
-
-
1
14
-
-
58
46
1
A great struggle that showcased the bashing rats and the soft-hitting undead. Amazingly, the Generals managed to only KO one of the rats all game. Other than that, not a single other KO or CAS all game. The complete ineffectiveness of the blocking was glaringly obvious when 3 turns ended almost immediately on double skulls re-rolled into double skulls. Several of the undead were injured and the last desperation drive only 1 of 4 ghouls remained on the field...

The first half started with the Undead driving down the field, and although no one was getting KOed, quite a few rats were stunned and trapped as the ghouls carried the ball without problem along the sideline and the Generals were up 1-0. Enough time remained for the Road Blocks to drive down the field...but the defense would not break and too many skulls prevented them from breaking through. A 3d block fails to take down the gutter runner though and turn 8, there is one last chance, one gutter runner is pinned against the sideline by the mummy, but dodges through the tackle zones - passes the ball to another gutter runner, a pass blocking ghoul re-positions and the gutter runner then has to dodge three times through tackle zones (which did not matter since AG 5), and not a problem...the gutter runners score for a 1-1 tie going into halftime.

To start the second half, the Road Blocks receive the ball and a pitch invasion makes gapping holes in the defense - both mummies are stunned. By the time the mummies are awake and standing up - all the rats are past and the score is 2-1. With the ball kicked off to the Generals, they drive up the center - a handoff and risky gfi puts the ball well protected and the rats defense falters and the score is 2-2. Plenty of time remained as the rats took the ball for another drive. They move a gutter runner into scoring position, but a few opportunities are present to get a blitz in on the ball carrier - however 4 skulls to start the turn and the defense does not move...the rats score easily to go up 3-2. Three turns remain for the Timeless Generals and only one ghoul is left. Sun Tzu sets up and begins to push the ball forward. On turn 7, Sun Tzu is 7 spaces away from the endzone and protected by a guard mummy. Instead of going for the 1d block, a multilayer defense is set up. After some thought, the outcome of the game falls squarely on Sun Tzu's shoulders, making 4+, 4+, 3+ dodges, then a 1d block and a gfi later...both teams are stunned to see Sun Tzu in the endzone as the game ends in a draw.

Overall, some amazing bad luck and good luck on both sides. Well played and very enjoyable.
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
4
-
#2
-
-
1
-
1
7
-
-
-
4
-
#3
-
-
-
-
-
-
-
-
-
5
-
#4
-
-
-
-
-
-
-
-
-
4
-
#6
-
-
-
-
-
-
-
-
-
2
-
#7
-
-
1
-
-
2
-
-
-
3
-
#8
-
-
-
-
-
-
-
-
-
6
-
#9
-
2
-
-
-
2
-
3
14
2
-
#10
1
-
-
-
-
3
-
-
14
-
-
#11
2
-
-
-
-
6
-
-
23
-
-
#12
-
1
-
-
-
1
-
-1
1
1
-
#13
-
-
1
-
-
2
-
-
-
5
-
#14
-
-
-
-
-
-
-
-
-
5
-
TOTALS
3
3
3
-
1
23
-
2
52
41
-
 
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