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Match Result · Ranked division
Match recorded on 2008-08-02 12:43:01
CTV 2150k Chaos
2
Winnings 40k
Spectators
No change Dedicated Fans
Casualties 2/1/0
 
 
Ogre CTV 2560k
0
10k Winnings
Spectators
Fanfactor -1
2/3/1 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
1
-
#2
-
-
1
-
-
2
-
-
-
4
-
#3
-
-
-
-
-
-
-
-
-
1
-
#4
-
-
1
-
-
2
-
-
-
8
-
#5
-
-
-
-
-
-
-
-
-
-
2
#7
-
-
-
-
-
-
-
-
-
1
3
#9
1
1
-
-
-
4
-
4
9
-
-
#10
1
-
1
-
-
5
-
-
8
6
-
#11
-
-
-
-
1
5
-
-
-
2
-
#12
-
-
-
-
-
-
-
-
-
-
-
#13
-
-
-
-
-
-
-
-
-
-
1
#16
-
-
-
-
-
-
-
-
-
2
-
TOTALS
2
1
3
-
1
18
-
4
17
25
6

#7 Bak Stabba – Broken Ribs (MNG)
#7 Bak Stabba – Smashed Knee (NI)
#12 Hi Explosiv – Broken Ribs (MNG)
#12 Hi Explosiv – Smashed Knee (NI)
I knew this would be a tough game, but sometimes I like the challenge!

As it was pom's dice were largely crap, except his DP dice! Pom went into wreck team mode once the game aws beyond him, and I was actually hoping for a kill or 2 for my team bio! As it was I soaked up 2 niggles + a MNG, the niggles are annoying, but I see it as natures way of keeping my team at a decent TR!

Some people get really hot with the 'wreck team' tactic, but I quite enjoy the whole 'brace for impact' thing!

The win is what matters after all......

FOR THE RECORD : 15 games until my 1000th!
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
1
-
-
2
-
-
-
6
-
#5
-
-
-
-
-
-
-
-
-
4
-
#6
-
-
-
-
-
-
-
-
-
9
-
#7
-
-
-
-
-
-
-
-
8
4
-
#8
-
-
1
-
-
2
-
-
-
6
-
#9
-
-
-
-
-
-
-
-
-
5
-
#10
-
-
-
-
-
-
-
-
-
5
-
#13
-
-
-
-
1
5
-
-
-
2
3
#15
-
-
-
-
-
-
-
-
-
-
3
TOTALS
-
-
2
-
1
9
-
-
8
41
6
Well this team is always in wreck team mode, not because i like it, but because goblins are far safer on the bench or when there's no more players in the other team. At this tr, it's easy to loose them with only 8 ogres to protect them. I was quite amazed to see how they survived with the holes i let around them.

For the rest, doom&gloom is really a nightmare in matches where dices aren't going the ogre way. Failed a few pickups, had to burn rerolls really fast, and the game was gone.

Well played Calcium, stalling wasn't the way to go.

And with ogres, i'd rather loose than loose 2 ogres, best way to struggle and loose 90% of the games for the next 20 games.
 
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