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* * * Did you know? The most casualties in a single match is 21.
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Match Result · Ranked division
Match recorded on 2009-06-05 04:59:44
TV 1720k Nurgle's Rotters
1
Winnings 30k
Spectators
No change Dedicated Fans
Casualties 2/1/1
 
 
Wood Elf TV 2010k
3
20k Winnings
Spectators
Fanfactor No change
0/0/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
9
-
#2
-
1
-
-
-
1
-
6
2
-
-
#3
-
-
1
-
-
2
-
-
-
5
-
#4
-
-
-
-
-
-
-
-
-
1
-
#5
-
-
-
-
-
-
-
-
-
2
-
#6
-
-
-
-
-
-
-
-
-
2
-
#7
-
-
-
-
-
-
-
-
-
1
-
#8
-
-
-
-
-
-
-
-
-
1
-
#9
-
-
-
-
-
-
-
-
-
1
-
#10
-
-
3
-
1
11
-
-
-
11
-
#11
1
-
-
-
-
3
-
-
11
-
-
#12
-
-
-
-
-
-
-
-
8
2
-
#14
-
-
-
-
-
-
-
-
-
3
-
#15
-
-
-
-
-
-
-
-
-
4
-
#16
-
-
-
-
-
-
-
-
-
4
-
TOTALS
1
1
4
-
1
17
-
6
21
46
-
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
4
-
#2
-
-
-
-
1
5
-
-
-
-
-
#3
-
-
-
-
-
-
-
-
-
5
-
#6
1
-
-
-
-
3
-
-
14
-
-
#8
2
2
-
-
-
8
-
-
13
5
-
#9
-
-
-
-
-
-
-
-
-
4
-
#11
-
-
-
-
-
-
-
-
15
1
-
#12
-
-
-
-
-
-
-
-
-
3
-
TOTALS
3
2
-
-
1
16
-
-
42
22
-

#3 Blaze – Dead (RIP)
Yet another dead wardancer. For some reason the most expensive players on the team can never be badly hurt. It must always be a serious injury, usualy niggling or death. And it will always be the most skilled of the 2 wardancers that gets injured. Its just a hidden rule programmed into the fumbbl system somewhere.
 
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