16 coaches online • Server time: 04:04
* * * Did you know? The most casualties in a single match is 21.
Log in
Recent Forum Topics goto Post All Star Bowl!goto Post FUMBBL HAIKU'Sgoto Post Record the length of...
Match Result · Ranked division
Match recorded on 2013-03-21 18:44:48
TV 1010k Chaos Renegade
1
Winnings 50k
11000 (1 FAME) Spectators
No change Dedicated Fans
Casualties 1/1/0
Inducements:
Vampire TV 620k+390k
2
40k Winnings
Spectators 9000
Fanfactor +1
1/0/1 Casualties
Inducements: Star player Count Luthor Von Drakenborg
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
2
-
-
4
21
-
-
13
-
#2
-
-
-
-
-
-
21
-
-
10
-
#3
-
-
-
-
-
-
21
-
-
3
1
#6
-
-
-
-
-
-
18
-
6
2
-
#7
-
-
-
-
-
-
8
-
-
3
-
#8
-
-
-
-
-
-
4
-
-
1
-
#10
-
-
-
-
-
-
20
-
-
5
-
#11
1
-
-
-
-
3
16
-
7
5
-
#12
-
-
-
-
1
5
13
-
-
2
-
#17
-
-
-
-
-
-
14
-
-
2
-
#18
-
-
-
-
-
-
9
-
-
2
-
TOTALS
1
-
2
-
1
12
165
-
13
48
1

#8 Ugly Redbeard Fuzzy – Groin Strain (MNG)
#12 Saggin' Shiver – Dead (RIP)
Royal Rookie Rumble CCXLII - Round 2

I cost myself the game by making rash opening blocks, leaving the ball wide open assuming the big guy 3D would come off. I even moved a covering player to make the assist for 3D. Given that I turned over the 2nd half, this was a game losing action.

An amazing number of loner rerolls succeeded on both sides, until finally The Count falls over to signal overtime.

----DICE WHINGE BELOW----

Dreadful opening dice ended my chances on my 1st half drive as the ogre and troll couldn't get away from both downs and skulls, no matter how many block dice were involved. Meanwhile, my marauders were getting their clocks cleaned with 1D POWs, and I'd all but given up given the one sided nature of the game - it was that bad.

The 2nd half though turned it around after nearly all the knocked out marauders made a return and the troll and ogre started to knock out thralls. The Count thought he could take on everybody and a loner double skulled against him, but rerolled to double pows to set up 1-1.

In the last moments of normal time, The Count failed the go for it to gaze the ogre, required for a late winner, so overtime it was - with no rerolls for either team - but my dice melted again back to 1st half form. Consecutive double skulls and both downs ended the defense.
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#2
-
-
-
-
1
5
14
-
-
1
-
#3
-
-
2
-
-
4
21
-
6
6
-
#4
-
-
-
-
-
-
7
-
-
2
-
#5
-
-
-
-
-
-
16
-
-
3
-
#6
-
-
-
-
-
-
21
-
-
6
-
#8
-
-
-
-
-
-
21
-
-
8
-
#9
-
-
-
-
-
-
21
-
-
7
-
#11
-
-
-
-
-
-
21
-
-
6
-
#12
-
-
-
-
-
-
15
-
-
4
-
#90
2
-
-
-
-
6
21
-
34
12
-
TOTALS
2
-
2
-
1
15
178
-
40
55
-

#4 Tricktickler – Fractured Skull (-AV)
Yay luck!
 
Click on the charts to toggle relative statistics.
Stat generation code provided by Candlejack