53 coaches online • Server time: 17:02
* * * Did you know? The highest gate in a single match is 243000.
Log in
Recent Forum Topics goto Post Finishing the 60 Gam...goto Post TSC Draftgoto Post 4,000TV!
Match Result · Ranked division
Match recorded on 2013-11-23 22:41:55
CTV 1120k Lizardmen
2
Winnings 80k
9000 (1 FAME) Spectators
+1 Dedicated Fans
Casualties 0/0/1
Human CTV 1100k
1
40k Winnings
Spectators 5000
Fanfactor No change
0/1/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
16
-
-
7
-
#2
-
-
1
-
-
2
16
-
-
14
-
#3
-
-
-
-
-
-
14
-
-
7
-
#4
-
-
-
-
-
-
16
-
-
7
-
#5
-
-
-
-
-
-
5
-
-
3
-
#6
-
-
-
-
-
-
16
-
-
2
1
#7
-
-
-
-
-
-
14
-
-
3
-
#8
-
1
-
-
-
1
16
6
3
2
-
#9
-
-
-
-
1
5
16
-
-
2
1
#10
2
-
-
-
-
6
16
-
33
-
-
#11
-
-
-
-
-
-
3
-
-
-
-
TOTALS
2
1
1
-
1
14
148
6
36
47
2

#11 Wellath Rost – Smashed Hip (-MA)
Lizards scored early, giving the catcherless humans 3 turns, but hoping to steal a counter 2turn instead. The counter failed when the 2 die didn't knock down the ball carrier, but the humans did not manage the score.

When they didn't get enough of a man advantage, the humans decided to stall for a tie, rather than score hoping for a win but chancing a more likely loss.
Pressuring in turn 6 led to a shot at the ball on turn 7. It became a halfdie, which popped the ball on a (turnover) both down. Throw-in was mild, and humans still scored by picking up on their turn 8.

OTTD looked fairly doable. However, it required all my players to set up well, and needed a friendly kick to make it with a handoff. A thrown rock hit the pickup skink, leaving a 3+2+2+5+4+ passing play, after the reroll had already been used to get a push on the first block. That didn't stop these superskinks, and so the game was won with a magic pass.

GG to zaladino. He played his humans well and conservative, and I needed great dice to turn that tie into a win.
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
16
-
-
5
-
#2
-
-
-
-
-
-
16
-
-
11
-
#3
-
-
1
-
-
2
16
-
-
6
-
#4
-
-
-
-
-
-
16
-
-
6
-
#5
-
-
-
-
-
-
16
-
-
2
-
#6
-
-
-
-
-
-
16
-
23
1
-
#7
1
-
-
-
-
3
16
-
9
2
-
#8
-
-
-
-
-
-
-
-
-
-
-
#9
-
-
-
-
1
5
16
-
-
1
-
#11
-
-
-
-
-
-
16
-
-
2
-
#12
-
-
-
-
-
-
15
-
-
1
-
TOTALS
1
-
1
-
1
10
159
-
32
37
-

#8 repsol – Dead (RIP)
 
Click on the charts to toggle relative statistics.
Stat generation code provided by Candlejack