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Match Result · Blackbox division · Gamefinder game
Match recorded on 2014-06-12 13:52:57
CTV 1200k+150k Elven Union
1
Winnings 20k
12000 Spectators
+1 Dedicated Fans
Casualties 0/0/0
Inducements: 1 wizard
Orc CTV 1390k
0
50k Winnings
Spectators 13000 (1 FAME)
Fanfactor No change
1/3/1 Casualties
Inducements:
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
16
-
1
4
-
#2
-
-
-
-
-
-
16
-
3
9
-
#3
-
-
-
-
-
-
5
1
8
3
-
#4
1
-
-
-
-
3
15
-
9
4
-
#6
-
-
-
-
-
-
10
-
-
-
-
#7
-
1
-
-
-
1
16
1
-
5
-
#10
-
-
-
-
-
-
15
-
-
2
-
#11
-
-
-
-
1
5
10
-
-
-
-
#17
-
-
-
-
-
-
2
-
-
-
-
#18
-
-
-
-
-
-
-
-
-
-
-
#19
-
-
-
-
-
-
15
-
-
1
-
TOTALS
1
1
-
-
1
9
120
2
21
28
-

#3 Haldamir Melwasúl – Dead (RIP)
#6 Líndal Elendil – Smashed Hip (-MA)
#18 Osmond Weakstone – Smashed Hip (-MA)
#19 Robert Hotfield – Broken Jaw (MNG)
What to point out. I guess the game and the dices were quite standard. 5 CAS with 61 blocks are ok.

The ork got the first drive and had i guess some respect in front of the wiz. But actually i wasn't forced to use him in the first half, as he got in big troubble after a double push result vs my ST4 Blitzer. So he wasnt anymore able to cage/screen correctly. I sacked him, but played a bit newbish as i always wanted to get some specific positional. Well w/o any RR more this wasnt successful.But anyway i stopped him and had great recovery rolls.

So i could start the second run with 9 vs 9! I try to stall (usually i suck doing this), so i decided to score at my turn 5. 4 rounds left to go. I still have the unused wiz, which finally had no impact at use.

At day end i had some luck that he wasnt able to handle the ball. SO instead of a tie, it turns to be win.
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
1
-
-
2
16
-
-
6
-
#2
-
-
-
-
-
-
16
-
-
5
-
#3
-
-
1
-
-
2
16
-
-
10
-
#4
-
-
1
-
-
2
16
-
-
12
-
#5
-
-
1
-
-
2
16
-
-
6
1
#6
-
-
-
-
-
-
8
-
3
2
-
#7
-
-
-
-
-
-
4
-
-
-
1
#8
-
-
1
-
1
7
5
-
-
1
1
#10
-
-
-
-
-
-
16
-
-
8
-
#11
-
-
-
-
-
-
16
-
-
3
-
#12
-
1
-
-
-
1
9
2
16
-
-
#13
-
-
-
-
-
-
10
-
-
4
-
#16
-
-
-
-
-
-
16
-
-
4
-
TOTALS
-
1
5
-
1
16
164
2
19
61
3
 
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