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Match Result · Competitive division
Match recorded on 2024-04-08 03:48:58
TV 1040k+50k Norse
Star CR 1361 (+4) ozone3for3
2
Winnings 65k
5k Spectators
No change Dedicated Fans
Casualties 0/3/1
Inducements: 1 bloodweiser keg
Shambling Undead TV 970k+125k
Jambon CR 1270 (+25) Rookie
2
65k Winnings
Spectators 4k
Fanfactor No change
0/0/1 Casualties
Inducements: 1 part-time assistant coach, Mercenary Merc Ghoul Runner 1
Player Performances
 
 
comp
cas
def
int
td
mvp
spp
turns
pass
rush
block
foul
#1
1
-
-
-
-
-
1
16
4
15
3
-
#2
-
-
-
-
1
-
3
13
-
15
2
-
#4
-
1
-
-
-
-
2
16
-
-
12
-
#5
-
-
-
-
-
-
-
16
-
-
6
-
#6
-
-
-
-
-
-
-
16
-
-
4
-
#8
-
-
-
-
-
1
4
16
-
-
7
-
#13
-
1
-
-
-
-
2
12
-
-
7
-
#14
-
-
-
-
-
-
-
16
-
-
-
-
#15
-
-
-
-
-
-
-
13
-
-
4
-
#16
-
2
-
-
1
-
7
16
-
5
3
-
#17
-
-
-
-
-
-
-
16
-
-
4
-
 
TOTALS
1
4
-
-
2
1
19
166
4
35
52
-

#13 Hallsteinn Hórðrson – Dead (RIP)
First time using Match Report. Yes, block is a necessary skill if you are going to engage as much with blocks. Keep in mind the strengths of your team and weakness of other teams. Did a good job protecting the ball and took advantage of mistakes. A good game. Injuries will occur and with your team it's really cool that a kill can get raised as a new player. Enjoyed the game and had fun.

My Learnings:
1) Don't rush when you have the player count advantage.
2) Make sure the correct players are making the block.
3) Get guard for this team asap.
Player Performances
 
 
comp
cas
def
int
td
mvp
spp
turns
pass
rush
block
foul
#1
-
1
-
-
-
-
2
9
-
-
8
-
#2
-
-
-
-
-
-
-
16
-
-
5
-
#3
-
-
-
-
-
-
-
5
-
-
2
-
#4
-
-
-
-
1
-
3
16
-
12
7
-
#6
-
-
-
-
-
-
-
16
-
33
1
-
#9
-
-
-
-
-
-
-
2
-
-
-
-
#9
-
-
-
-
-
-
-
15
-
-
1
-
#10
-
-
-
-
-
-
-
10
-
-
1
-
#10
-
-
-
-
-
-
-
9
-
-
-
-
#10
-
-
-
-
-
-
-
16
-
-
2
-
#12
-
-
-
-
-
-
-
9
-
-
-
-
#17
-
-
-
-
-
1
4
4
-
-
-
-
#90
-
-
-
-
1
-
3
16
-
13
1
-
 
TOTALS
-
1
-
-
2
1
12
143
-
58
28
-

#10 Karlsbaum – Seriously Hurt (MNG)
#17 Fredrick Hardfield – Seriously Hurt (MNG)
A tough and brutal game, my opponent called 'recovery' game! I was a little bit quicker with turns, but my opponent still very patient with slowness and did not time me out.

I rolled very nice dice and had a lucky result. My poor opponent was much stronger than me, but failed a go for it dice to sack the ball carrier.

My learnings:

1) Do not touch opponent players and give away so many blocks. It was 52 blocks for 4 casualties this game.

2) Block skill is essential. Must upgrade when players have points.

3) Mercenary players cannot be hired. Do not use for scoring if possible.
 
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