I can’t believe it’s not Troll’s Trousers!™, this is the Shooting Star Watch!
Sometimes when you choose to engage in a subject matter you find interesting, you get all the ups and downs that come with it intrinsically. On the one hand you might have a passion for marathon running, on the other you might sprain a muscle if you aren’t careful, or you might love gardening but may have to deal with dirty hands, uncooperative weather, and occasional Dryad problems.
On the one hand I really like engaging in giving you to straight to the point, accurate to the times on the latest and greatest stars to rise to prominence in the league. On the other that means that when a deadline for the first Autumn issue comes in a little later than normal and many, many stars appear over the course of the last 2 to 3 rounds it means I have a lot of writing to do that I have brought upon myself. Hurrah!
As from the last issue we like to jam in a vague connection theme as we go into to discuss a lot of these stars, and this issue the theme is ‘Ball versus Brawl’
[ed's note: normal text = abilities the player joined the team with; italic text = abilities learned in training camps; underlined text = uncommon abilities for that player position/increases in core fundamentals; bold text = the new ability that qualified them for this column]
Emerging Star to Star
Darkvenom, Witch Elf, Clar Karond Black Widows
7347 - Frenzy, Dodge, Jump Up, Mighty Blow, Block, Side Step, Tackle
Amongst the assorted alumni of the meanest and the leanest that Naggarond and its surrounding territories have to offer, there is no player that will put the Raw into Brawl quite like a well honed Witch Elf killing machine. 37 Casualties amongst all players living and dead on the Clar Karond Black Widows side, and Darkvenom makes up 14 of those casualties by herself. This is the power of giving Mighty Blow on a Frenzied player in a regional division full of squishy, low armour targets. If the blocks don’t fly her way this rampage will not stop.
Shinesa, Handmaiden, Eye and Arrow
9348 - Block, Stand Firm, u]+MA, Dodge, Side Step, Diving Tackle
Elpida, Sister, Eye and Arrow
7347 - Pass, Catch, Wrestle, Tackle, Juggernaut, Dodge
And to follow on with the theme we have set, we have seen Raw in Brawl, Shinesa and Elpida on the other hand put their All into Ball. Out of all the other teams in the entire league, Eye and Arrow has been on the administrating end of more 4-0 games than any other team in the league at large. Shinesa and Elpida are the players that have been instrumental in this feat, as amongst the current members of the Eye and Arrow Shinesa has more TDs than every single living player combined in one speedy body, and Elpida is 2nd for the most completions thrown amongst a few other notches for TDs and Casualties under her belt.
Ka Viku, Dervish, Ali’s Anarchists
7348 - Frenzy, Side Step, Block, +AG, Mighty Blow, Tackle
If you could make a wishlist of what sort of things a player of a human, or human equivalent team would want more than anything right at the top of that list would be “+ST on my Blitzer”, and right below that list might be “+AG on my Catcher/Thrower”. As it stands for Ka Viku the first Star Player of the Ali’s Anarchists, +AG on a Blitzer is a very acceptable compromise in the face of his performance as the team’s designated scorer. And he still has all the bits that make him a dangerous Blitzer the rest of the time that he isn’t holding the ball.
Muk, Throw-Ra Slave, Everlasting Vulture’s of Settra
5327 - Sure Hands, Jump Up, Pass, Regeneration, Dodge, Block, Leader, Tackle
Normally a player that has the most TDs on the team is the one who will ascend to Stardom for that reason, after all that is one of the most common ways a player can attain SPP. Muk is not the player with the most TDs on the Vultures, the fact that he is -MA means that he wasn’t the best player for directly running the ball a lot of the time. However the player that was the player with the most TDs had a shocking accident, and so now Muk the MA5 Throw-Ra is the best scorer on the Vulture’s team by dint being the only one with a lot of TDs left alive.Good on ya Muk.
Sneekis the Dragon, Clan Rat, Lords of The Silent Death
5437 - +ST, Block, Tackle, Mighty Blow
It has often been said on many occasions, “What does it take to turn an expendable player, into an important centerpiece?” The answer a lot of the time is “+ST”. Here is a double -MA Linerat, a MA5 linerat on a team with MA7 and higher on average which in any other circumstances would have resulted in him being fired, or getting stuck on Line of Scrimmage duty until he dies. And then add the fact that not only is he the strongest player on the team, he’s the only one with any Mighty Blow whatsoever, on a team with a distinct lack of any normal S access and suddenly you don’t have a meatbag anymore, you have a player!
Font Eriden, Renegade, Malignant Curators
6338 - Block, Tackle, Kick, Dauntless
When I first got to Font Eriden, my initial reaction was ‘what exactly am I supposed to say about this guy? He doesn’t have any special skills or stat ups, he doesn’t have the highest number of Casualties inflicted or Touchdowns scored on the team. His only accomplishment is that, he’s there and he keeps being there. And then that was it, he’s been there, he’s been there since the team was founded 32 games ago, and he has been there for every single game of the team’s bloody career so far. And when you have enough MVP awards land on you, it’s only a matter of time.
Dro'ka'khanxlot, Kroxigor, Sport Spawning Zlatlan
6519 - Mighty Blow, Thick Skull, Prehensile Tail, Bone-head, Juggernaut, Tackle, Break Tackle, Guard
Some players might become stars through amazing feats, but some just have to be good at their job enough times to get some notice. Drok’ka here has the most MVP awards on his team, at 7 SPP awards that accounts for his first three levels by themselves. And after that point the rest is a history of line work, occasional bone heads, and one very unlikely touchdown, the only one scored by a non-Skink player on the entire team.
Moving Shadows, Spider Rider, Shroomwood Attercorps
7438 - Shadowing, Tentacles, Dodge, Side Step, Guard, Juggernaut
At 13 games before hitting Stardom, Moving Shadows is quite easily one of the fastest ascending players in the entire league. A healthy diet of TDs at 11, the majority on it’s entire team, and a few sprinklings of MVP and Casualties plus one singular completed pass gives you a very problematic player for any speedy or bashy team to go up against.
Ba'el, The Naked Slayer, Bloodletter, Unfettered Fury
6538 - Frenzy, Claw, Blood Lust, No Hands, Regeneration, +ST, Block, Mighty Blow, Pro
Generally if you took a look at the overall performance of both Daemons of Khorne teams in the modern day CIBBL and BIBBL leagues, there are two things that are apparent. One, they have trouble winning their games and two, they cleave through the enemy team like a chainsaw through a halfling. The first one is because the only players that can hold the ball are the only ones without Regen. The second is because the team fields freak beasts like Ba’el and his fellow Bloodletters, who make a continued mess of the other team when they hit the pitch.
Misstress of Pain, Slaanesh Warrior, Pleasure Strings
6438 - Claw, Very Long Legs, Block, Dodge, Side Step, Tackle
It’s been a long time coming for many players within the league, you play enough games and you’ll most likely get those MVPs falling on you eventually. Misstress of Pain is no different, many games of stalwart service coupled with not dying has put her onto the roster as an important, if not overly exciting player. Incidentally Tackle is the skill that has been taken the most by new stars on this list.