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[S] DC Super Heroes
Firestorm
#13
Nurgling
MA
5
ST
2
AG
2
AV
7
R
0
B
0
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
d
Skills
Dodge
Nurgle's Rot
Regeneration
Stunty
Firestorm has always been a favorite of mine, so I was happy to finally
be able to commit him to plastic for all of eternity. Since he has a
number of different abilities, I had to think about how best to represent
them. His energy blasts are definitely more powerful than his physical
strength, so I gave him a helping of Ranged Combat Expert to boost his
damage. Phasing was a no-brainer because he has the ability to pass
through solid matter, and I gave him Toughness to reflect his ability to
take damage and remain standing. Incapacitate is a power that can be
used to represent a number of powers and abilities; in this case it
simulates his matter-transforming powers. It’s versatile and allows him
to slow down opponents and damage them, if he times it right. His
range is consistently excellent and his Experienced version features the
Justice League team ability, so he’s easy to move around.
Match performances
Date
Opponent
Comp
TD
Int
Cas
Mvp
Spp