36 coaches online • Server time: 10:16
* * * Did you know? 237 games were played yesterday.
Log in
Recent Forum Topics goto Post Finishing the 60 Gam...goto Post Borg Invasiongoto Post GIF Guide
[L] Lame Super Heroes
Dazzler
#12
Lineman
MA
7
ST
3
AG
4
AV
7
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Like Superpro, Dazzler is the mediocre product of a corporate think-tank. Casablanca Records and Marvel teamed up with a nonsense concept: a superhero comic engineered to tie in with the emergence of a new pop sensation, with a film to follow. This disco-age superheroine didn't appear in time however to cash in on the crossovers, since disco's popularity faded between concept in the mid-70s to product in the early 80s. "Real life" storylines about the struggles of a small-time musician and part-time model underwhelmed comic audiences, and Dazzler pretty much disappeared until a recent retcon as a punk rocker. Her power, by the way? She can turn sound into light, making her a living DJ party light. No idea why the X-Men turned her down.