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[L] Mighty Silver Horde
Rincewind The Wizzard
#14
Catcher
MA
6
ST
3
AG
3
AV
6
R
48
B
27
P
0
F
0
G
13
Cp
0
In
0
Cs
1
Td
3
Mvp
2
GPP
21
XPP
0
SPP
21
Injuries
-av, n, m
Skills
Block
Catch
Dodge
Side Step
<center><i><big>Fastest member of the team:
<b>Rincewind the Wizzard</b></big></i>


<img src="http://www.fumbbl.com/teams/281341.jpg"></img><img src="http://www.fumbbl.com/teams/281342.jpg"></img></center>



-------------------------------------------------------------------------------------



Rincewind must be one of the most travelled characters
in the Discworld series. He has seen Hell, the Dungeon
Dimensions, the end of the world and its creation
(where he very probably started life with his sandwich).
He has been to XXXX, Klatch, the Agatean Empire, the Rim
and all sorts of other interesting places. However, he
probably cannot describe any of these places, because
he was always running so fast that his feet barely
touched the ground. He seems to be constantly running
away from danger (as such, most of his scars are on his
back). He is the first to call himself a coward, but in
fact he is not.

He always gets himself into dangerous situations, because
he always has to help the helpless and innocent, even if
half the time he would rather run away before it starts
to happen to him.

Also he is very realistic and rather cynical, so he knows
when a situation is wrong and when, for instance, a bunch
of poor foolhardy kids are going to get themselves killed.

He has been "almost" dead so often that Death calls
Rincewind his hobby and does not actually know when he is
going to die. Rincewind's life-timer has evolved in shape,
much to Death's professional interest: far from resembling
a simple hour-glass, it now manifests as a multi-dimensional
glass-blower's nightmare, describing as having apparently
been created by a glass-blower who had hiccups in a time
machine, most likely due to his extensive dimensional and
temporal travels while in constant fear of death. It is
imposible to track the sand inside with any degree of
accuracy, as occasionally it appears to move backwards.

Death has a theory about Rincewind. He is aware that many
cultures and civilisations have the concept of the Eternal
Champion, the eternal, ever-renewed hero, the Champion
with a thousand faces. As Death is unable to enlighten
even by default on conditions in the next world, He
generally refrains from commentating. Privately, though,
Death is aware of the particular Discworld condition
that every condition and state of mind must have its
opposite - thus Drunk - Knurd, Crime - Anticrime,
Matter - Antimatter, etc. He has wondered, as He regards
Rincewind's unique life-timer, whether this belongs to
the Eternal Coward, the anti-hero with a thousand
retreating backs. Many cultures, after all, have the
legend of an Eternal Champion who one day will be
reborn in time of greatest need (He even knows there
is one in undying sleep underneath Lancre, and there
certainly was one in Holy Wood). It is possible that
the balance of nature calls for an Eternal Coward who,
when faced with waking up one morning to face down
great threat, will pull the covers over his head and
ignore the alarm clock.



-------------------------------------------------------------------------------------



After his second match, Rincewind put off some
armor, so that he could run faster....!
(Aged on 1st skill)


Match performances
Date
Opponent
Comp
TD
Int
Cas
Mvp
Spp
2009-06-05
-
1
-
-
-
3
2009-06-22
-
1
-
-
-
3
2009-08-19
-
-
-
1
1
7
2009-08-22
-
1
-
-
1
8