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Background Lucien Vaspan is a scholar, fascinated by the way the natural world develops and modifies itself to its environment. His studies have led to some weird and often quite dangerous experiments and he skirts the wrath of the Deans at the Altdorf Wizards Academy almost daily. His latest endeavour sees his work on the mutated evolution of viral bacteria when applied to a living host come to fruitition in the form of Blood Bowl players taking to the field. The Experiment will follow the changing forms brought about by introduced serum. All players will start as Rotters and only be allowed to take Random Mutation skills, by rolling specific skills that higher evolution forms possess they can then return as that higher form. Should a Random Skill yield a result usable by a higher form (I.E. Horns usable by a Pestigor on a Rotter) but the player fails to reach the Value Threshold they will return as the same form but will be able to choose those Skills that enable progression so they have a better chance to gain the VT in this incarnation. Pestigors will be able to choose to regain Skills previous incarnations possessed before rolling Random Primary Skills. Bloaters will likewise be able to regain choice Skills gained along their journey before rolling Random Primary Skills. This will ensure that Rotters will be unable to evolve into a Rotspwan without first evolving into a Bloater. *New Evolution Rule: Due to high levels of Treasury Funds, whenever a player is Eligible to upgrade that player will be fired and re-hired as the Positional they qualify for, this will NOT apply to players that don't meet the value pre-requisite. No more than 2 players may be waiting for the next positional, only those 2 that would qualify for the highest new form will be kept with the lowest form being used if multiple players are tied. Surplus players will back fill to a lower form but at the highest possible example. Any opposing player that is infected will be fired, in an extremely hot furnace to avoid further contamination. Fouling: As a coach I am a prolific Fouler, it's part of the game and bypasses a Block Roll (once the victim is on the ground) but as this is the 145 Club and not the ultra Competitive C Division I feel I should curtail myself and not be pursuing a full 16 Foul game. So in the spirit of 145 and Theme Team restrictions, whilst Fouling is a perfectly valid tactic (especially for Thrall teams) I will self impose these criteria: An immediate stop to Fouling once a player is Sent Off. Only Foul when an in game validation exists, for example; when a prone player is still within range of Blitzing my Ball Carrier or capable of scoring a TD etc.
Rotters that die without gaining a Nurgle Mutation (see table above) will return as Rotters with a new specimen number I.E. Bob Anthrax II, Jane Diptheria IV etc. Rotters that die with a Nurgle Mutation but fail to reach the appropriate Value Threshold will return as Rotters marked with the Mutation they developed in the hope they can then replicate the Mutation and have a better chance to reach the VT. Rotters that die with the Horns Mutation and reach a VT of at least 75k will return as Pestigors with rights to develop as they see fit. Pestigors that die with no increase return to Rotter status Pestigors that die with either Disturbing Presence or Foul Appearance but not both or without reaching the VT of 115k (Bloater Level) will return as Pestigors but marked with the appropriate Mutation (I.E. Dave Nocardiosis (Dist P) or Nicole Geotrichosis (Foul App), etc.) Pestigors that die with Tentacles will be allowed to pursue Mighty Blow, Dist P and Foul App and be marked with Rotspawn as they progress to becoming a Bloater and eventually a Rotspawn. Bloaters that die with no increase will return to Rotter status Bloaters that die without gaining Mighty Blow or Tentacles and fail to reach the VT of 140k will return as Pestigors Bloaters that die with either Mighty Blow or Tentacles but fail the Value Threshold will return as Bloaters marked with the Skill/Mutation they gained. Bloaters that die with both Mighty Blow, Tentacles and have reached the VT of 140k will return as a Rotspawn. None at present No games played. Eagerly awaiting our first furnace dweller... Bio template by Balle2000. Helmet templates by Thom_Darkness. |
Player | Ma | St | Ag | Pa | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Rotter Lineman
|
5 | 3 | 4+ | 6+ | 9+ | Decay, Plague Ridden Monstrous Mouth |
  | 3 | 0 | 0 | 0 | 1 | 1 | 3/20 | 45k
(35+10)k |
|||||||||||||||||||||||||||||||
2 |
Rotter Lineman
|
5 | 3 | 4+ | 6+ | 9+ | Decay, Plague Ridden |
  | 3 | 0 | 0 | 0 | 0 | 0 | 0/18 | 35k
(35+0)k |
|||||||||||||||||||||||||||||||
3 |
Rotter Lineman
|
5 | 3 | 4+ | 6+ | 9+ | Decay, Plague Ridden Big Hand, Tentacles |
  | 3 | 0 | 3 | 0 | 1 | 0 | 4/24 | 55k
(35+20)k |
|||||||||||||||||||||||||||||||
4 |
Rotter Lineman
|
5 | 3 | 4+ | 6+ | 9+ | Decay, Plague Ridden |
  | 1 | 0 | 0 | 0 | 0 | 0 | 0/18 | 35k
(35+0)k |
|||||||||||||||||||||||||||||||
5 |
Rotter Lineman
|
5 | 3 | 4+ | 6+ | 9+ | Decay, Plague Ridden Big Hand, Monstrous Mouth |
  | 3 | 0 | 1 | 0 | 0 | 1 | 0/24 | 55k
(35+20)k |
|||||||||||||||||||||||||||||||
6 |
Rotter Lineman
|
5 | 3 | 4+ | 6+ | 9+ | Decay, Plague Ridden Disturbing Presence |
  | 3 | 0 | 1 | 0 | 0 | 0 | 0/20 | 45k
(35+10)k |
|||||||||||||||||||||||||||||||
7 |
Rotter Lineman
|
5 | 3 | 4+ | 6+ | 9+ | Decay, Plague Ridden |
  | 3 | 0 | 0 | 0 | 0 | 0 | 0/18 | 35k
(35+0)k |
|||||||||||||||||||||||||||||||
8 |
Rotter Lineman
|
5 | 3 | 4+ | 6+ | 9+ | Decay, Plague Ridden Big Hand |
  | 3 | 0 | 0 | 0 | 1 | 1 | 3/20 | 45k
(35+10)k |
|||||||||||||||||||||||||||||||
9 |
Rotter Lineman
|
5 | 3 | 4+ | 6+ | 9+ | Decay, Plague Ridden |
  | 0 | 0 | 0 | 0 | 0 | 0 | 0/18 | 35k
(35+0)k |
|||||||||||||||||||||||||||||||
10 |
Rotter Lineman
|
5 | 3 | 4+ | 6+ | 9+ | Decay, Plague Ridden |
  | 3 | 0 | 0 | 0 | 1 | 0 | 2/18 | 35k
(35+0)k |
|||||||||||||||||||||||||||||||
11 |
Rotter Lineman
|
5 | 3 | 4+ | 6+ | 9+ | Decay, Plague Ridden |
  | 3 | 0 | 0 | 0 | 1 | 0 | 2/18 | 35k
(35+0)k |
|||||||||||||||||||||||||||||||
12 |
Rotter Lineman
|
5 | 3 | 4+ | 6+ | 9+ | Decay, Plague Ridden |
  | 0 | 0 | 0 | 0 | 0 | 0 | 0/18 | 35k
(35+0)k |
|||||||||||||||||||||||||||||||
12 players | Favoured of Nurgle | ||||||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 3 (2/1/0) | | | TD Diff: | 2 (5 - 3) | | | Cas Diff: | 0 (3/2/1 - 2/2/2) |
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Last Opponent: [145] Peikkojen Pallokerho |