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Darkmoor School of Correction
Retired [R] Vampire

<IMG SRC="http://fumbbl.com/teams/188481.jpg">
Located deep within the Transylvanian Mountains, <i><b>Darkmoor School for the Correction of Young Offenders</i></b> is a dark place you never leave as an inmate....

...unless you have the talent to get onto the touring Blood Bowl team, and happen to get spotted by a talent scout from one of the major league teams. This team is laden with hopeful youngsters, and a few, <a href="http://www.saga.org.nz/bb/fumbbl_bites.php">but thirsty!</a> correction officers!

Visit the team yearbook <a href="http://fumbbl.com/FUMBBL.php?page=yearbook&team_id=376128"> here</a> for a deeper insight. Skill background idea shamelessly stolen from <a href="http://fumbbl.com/~PeteW"> PeteW's</a> team <a href="http://fumbbl.com/FUMBBL.php?page=team&op=view&team_id=281003"> Ultimate Superheroes</a>.

This vampire team was created after <a href="http://fumbbl.com/FUMBBL.php?page=match&op=view&id=1772484">this</a> game against <a href="http://fumbbl.com/~Dhaktokh"> Dhaktokh </a> and his <a href="http://fumbbl.com/FUMBBL.php?page=team&op=view&team_id=325506">Rotters are only flesh</a> vampire team, after finding out just how fun (and challenging) it can be to coach a vampire team - those surgical hypnotic gaze-assisted blitzes never ceased to amaze me!

Dripping blood borrowed from <a href="http://fumbbl.com/~Synn">Synn</a>

<i><b>Note: If a vampire can score a TD and then rush out to bite a fresh maiden rather than a stinkin' inmate (thrall) when OFAB he will do so!</i></b>

Lessons learned: A vampire team at it's best should not need it's vampires to succeed - at least not moving them and risking OFAB. For this reason the vamps will take passive skills from now on: block, dodge, sidestep, tackle.

Pro is a waste, as it is too risky on important rolls anyway. And more importantly, as it pops up just when you expect a RR dialogue, you accept and promptly fails half your important rolls.

With their hypnotic gaze ability Vampires are great at defending. As a proof, this team allows less than 1 TD against on average per game.

In their <a href="http://fumbbl.com/FUMBBL.php?page=match&id=1979395">13th game</a> they outbashed dwarves - a wonderful if rare occurence.

In their <a href="http://fumbbl.com/FUMBBL.php?page=match&op=view&id=2071607">17th game</a> they fell completely apart and got utterly trashed by some rats - the team <i>moment of shame</i>.


<IMG SRC="http://fumbbl.com/teams/188481.jpg">
New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
1
Vampire
6 4 4 8
Blood Lust, Hypnotic Gaze, Regeneration
  2 0 1 0 0 0 3/ 110k
(110+0)k
 
2
Vampire
6 4 4 8
Blood Lust, Hypnotic Gaze, Regeneration
Dodge
  14 2 3 0 1 0 13/ 130k
(110+20)k
 
4
Thrall
6 3 3 7
Dirty Player
n, m 26 0 1 0 0 2 13/ 60k
(0)k
 
5
Thrall
7 3 3 7
+MA, Block
n 9 0 2 0 2 3 25/ 90k
(40+50)k
 
6
Thrall
6 3 3 7
Guard
m 21 0 1 1 0 1 10/ 70k
(0)k
 
7
Thrall
6 3 3 7   7 0 0 0 1 0 2/ 40k
(40+0)k
 
8
Thrall
7 3 2 7
+MA
-ag 17 0 2 0 2 0 10/ 70k
(40+30)k
 
9
Thrall
6 3 4 7
+AG, Block
  19 5 4 0 3 0 23/ 100k
(40+60)k
 
11
Thrall
6 3 3 7
Kick, Tackle
n, m 26 1 1 0 2 3 23/ 80k
(0)k
 
12
Thrall
6 3 3 7   6 0 0 0 0 1 5/ 40k
(40+0)k
 
13
Vampire
6 5 4 8
Blood Lust, Hypnotic Gaze, Regeneration
Block, +ST, Dodge
  24 3 8 0 5 2 47/ 200k
(110+90)k
 
14
Thrall
6 3 2 7
Block, Tackle
-ag 21 0 1 0 3 3 24/ 80k
(40+40)k
 
15
Thrall
6 3 3 7 m 6 0 1 0 0 0 3/ 40k
(0)k
 
16
Vampire
6 4 4 8
Blood Lust, Hypnotic Gaze, Regeneration
  4 0 0 0 0 0 0/ 110k
(110+0)k
 
17
Journeyman Thrall
6 3 3 7
Loner
  0 0 0 0 0 0 0/ 40k
(40+0)k
 
10 players (+4 players missing next game)  
Coach: DaCoach Re-Rolls (140k): 5  
Race: Vampire Fan Factor: 9  
Current Team Value: 1510k (±740) Assistant Coaches: 1  
Treasury: 70k Cheerleaders: 0  
Team Value: 1760k Apothecary: Yes  

Games Played:27 (14/7/6) |TD Diff:13 (38 - 25) |Cas Diff:-33 (19/14/9 - 29/30/16)
Last Opponent: k vienen los huesiiiiii..tos!2