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Crimson Crows
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Captain Harry Gorebeard
#1
Vampire Lord
MA
6
ST
5
AG
2+
PA
3+
AV
9+
R
43
B
147
P
0
F
0
G
18
Cp
2
In
0
Cs
3
Td
1
Mvp
6
Cp+
0
Df
0
Cs+
0
GS
35
XPP
0
SS
0
SPP
35
Injuries
n, n
Skills
Animal Savagery
Hypnotic Gaze
Regeneration
Block (20k)
Leader (30k)
On the Ball (30k)

Nickname: Gorebeard, "The Fang"
Position: Captain
Rivals: Berta Cossmann, Oi Miso

BIO
Gorebeard is the first captain of the Crimson Crow. A terrifying and clean shaven man, whose nickname comes from the fact that his is a messy eater and can often be found with gore dripping from his chin. Don't say that to his face though, or you may regret it.

After a tough first season in CIBBL, Harry spent weeks training nonstop with his crew, hoping to perform better next time. During this training he even learned some more of the rules, allowing him to strategise better while on the field.
During a rematch with the Brother's of Skoll, Harry killed Harold (who put himself back together). Whether to mock the brothers, or just because he thought it was cool (nobody dares to ask), Harry claimed his "wolf name", the Fang.
Despite training his agility nonstop, Harry struggled to learn how to dodge effectively. He didn't see any point in moving away from the blood bags in front of him. Luckily although his methods still need practice, his enthusiasm for getting into the action has made him surprisingly fast when he wants to be.
AWARDS

Empty, for now...



Cole Merlin
#2
Zombie Ogre
MA
4
ST
5
AG
5+
PA
6+
AV
10+
R
0
B
1
P
0
F
0
G
3
Cp
0
In
0
Cs
0
Td
0
Mvp
1
Cp+
0
Df
0
Cs+
0
GS
4
XPP
0
SS
0
SPP
4
Injuries
 
Skills
Bone Head
Loner
Mighty Blow
Regeneration
Thick Skull

Nickname(s): The Wizard/b]
Position on Ship: Hauler
Rivals: None, yet

BIO
Cole used to be an ogre firebelly in a past life. Nowadays his body is so full of water the most he can produce is steam, but he's still got the muscle to haul whatever cargo the captain needs him to.
AWARDS

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Rotteeth the Bloated
#3
Zombie Ogre
MA
4
ST
5
AG
5+
PA
6+
AV
10+
R
0
B
47
P
0
F
0
G
20
Cp
0
In
0
Cs
1
Td
0
Mvp
2
Cp+
0
Df
0
Cs+
0
GS
10
XPP
0
SS
0
SPP
10
Injuries
 
Skills
Bone Head
Loner
Mighty Blow
Regeneration
Thick Skull
Guard (20k)

Nickname(s): Blackpowder
Position on Ship: Power Monkey
Rivals: None, yet

BIO
Rotteeth used to be a rather skinny and agile man. Unfortunately, death has not been kind to him. He bloated and grew into a hulking beast, while his brain mostly rotted away. While not as effective at moving through the packed ship, he still has a use to the crew based on the sheer amount of gunpowder he can carry at once.

AWARDS

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Scarlet Drachen
#5
Syreen
MA
7
ST
3
AG
3+
PA
3+
AV
9+
R
176
B
38
P
8
F
0
G
14
Cp
4
In
0
Cs
1
Td
4
Mvp
2
Cp+
0
Df
0
Cs+
0
GS
26
XPP
0
SS
0
SPP
26
Injuries
 
Skills
Disturbing Presence
Foul Appearance
Shadowing
Side Step
Block (20k)
Dodge (20k)

Nickname(s): The Chanteuse
Position on Ship: Musician
Rivals: None, yet

BIO
Gifted in unlife with a beautiful voice, Scarlet is the ship's primary singer. She sings all the good sea shanties, as well as a few songs written by the captain himself.
AWARDS

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Jim Drakenfort
#6
Zombie
MA
4
ST
3
AG
4+
PA
-
AV
9+
R
0
B
34
P
0
F
3
G
20
Cp
0
In
0
Cs
0
Td
0
Mvp
0
Cp+
0
Df
0
Cs+
0
GS
0
XPP
0
SS
0
SPP
0
Injuries
 
Skills
Regeneration

Nickname(s): Boring Jim
Position on Ship: Sailor
Rivals: None, yet

BIO
A standard sailor, there isn't much to say about him. Maybe one day he will become infamous, or maybe he'll just die.
AWARDS

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Roselyn Sharp-Eye
#7
Zombie
MA
4
ST
3
AG
5+
PA
-
AV
9+
R
0
B
44
P
0
F
5
G
19
Cp
0
In
0
Cs
3
Td
0
Mvp
0
Cp+
0
Df
0
Cs+
0
GS
6
XPP
0
SS
0
SPP
6
Injuries
-ag
Skills
Regeneration
Kick (20k)

Nickname(s): Sharp-Eye
Position on Ship: Lookout
Rivals: None, yet

BIO
Roselyn is one of two lookouts on the ship. She has great vision and an amazing reaction time. The only problem is how long it takes her to move after she notices something.
AWARDS

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Tommy Two Toes
#8
Zombie
MA
4
ST
3
AG
4+
PA
-
AV
9+
R
0
B
62
P
0
F
2
G
20
Cp
0
In
0
Cs
4
Td
0
Mvp
1
Cp+
0
Df
0
Cs+
0
GS
12
XPP
0
SS
0
SPP
12
Injuries
 
Skills
Regeneration
Guard (30k)

Nickname(s): Two-Toes
Position on Ship: Sailor
Rivals: None, yet

BIO
Having only one, mostly rotten, foot doesn't help with Tommy's balance, yet he is still a good enough shot to be known throughout the ship. Just don't ask him to get anywhere in a hurry.
AWARDS

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Giant Pete Jackson
#9
Zombie
MA
4
ST
3
AG
3+
PA
-
AV
9+
R
0
B
31
P
0
F
2
G
14
Cp
0
In
0
Cs
2
Td
0
Mvp
1
Cp+
0
Df
0
Cs+
0
GS
8
XPP
0
SS
0
SPP
8
Injuries
n, m
Skills
Regeneration
+AG (40k)

Nickname(s): Tiny
Position on Ship: Musician
Rivals: Gerald Schock

BIO
After suffering a block induced skeletal malfunction in his first game, Pete Jackson was declared dead (again) by Wilhelm. His body parts were kept in the necromancer's quarters, but most were pretty much useless for spares. Other than his head, that is.
Now, stuck to the body of an ork, Pete lives again! Well, a part of him does.
In a turn of events that surprised everyone in the crew, Pete seemed to pilot his new body even better than the original. He is able to dodge out of harms way and handle the ball with uncharacteristic agility.
AWARDS

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Lenny Blacksail
#10
Zombie
MA
4
ST
3
AG
4+
PA
-
AV
9+
R
0
B
73
P
0
F
1
G
20
Cp
0
In
0
Cs
2
Td
0
Mvp
0
Cp+
0
Df
0
Cs+
0
GS
4
XPP
0
SS
0
SPP
4
Injuries
 
Skills
Regeneration

Nickname(s): Silk-Crafter
Position on Ship: Sailmaker
Rivals: None, yet

BIO
Lenny is much more agile with his hands than most other zombies. The captain recognises this, and has tasked Lenny with repairing the sail when it is needed, as well as with making the uniforms for the team.
AWARDS

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Karson Codern
#11
Zombie
MA
4
ST
3
AG
4+
PA
-
AV
9+
R
0
B
20
P
0
F
2
G
10
Cp
0
In
0
Cs
0
Td
0
Mvp
0
Cp+
0
Df
0
Cs+
0
GS
0
XPP
0
SS
0
SPP
0
Injuries
 
Skills
Regeneration

Nickname(s): Megamind
Position on Ship: Sailor
Rivals: None, yet

BIO
Karson is a rare breed of zombie: he still has almost all of his brain. This increase in grey matter has allowed him to remember his name through death (rather than being given one by the captain), and is even able to think for himself, much to the Captain's distaste.
AWARDS

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Sam Kelp-Claw
#12
Zombie
MA
4
ST
3
AG
4+
PA
-
AV
9+
R
0
B
34
P
0
F
3
G
19
Cp
0
In
0
Cs
0
Td
0
Mvp
0
Cp+
0
Df
0
Cs+
0
GS
0
XPP
0
SS
0
SPP
0
Injuries
n
Skills
Regeneration

Nickname(s): Sea's Hand
Position on Ship: Master Gunner
Rivals: None, yet

BIO
Sporting a unique, enchanted hook made of kelp, Sam is the best shot in the crew, being able to consistently hit a galleon from almost 5 meters away
AWARDS

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Votrek Dusktaker
#13
Zombie
MA
4
ST
3
AG
4+
PA
-
AV
9+
R
0
B
7
P
0
F
0
G
6
Cp
0
In
0
Cs
0
Td
0
Mvp
0
Cp+
0
Df
0
Cs+
0
GS
0
XPP
0
SS
0
SPP
0
Injuries
 
Skills
Regeneration

Nickname(s): Knife-ear
Position on Ship: Sailor
Rivals: None, yet

BIO
Votrek was the first player from another team to be recruited to the crew.
AWARDS

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Harold the Halfling Chef
#15
Skeleton Pirate
MA
5
ST
3
AG
4+
PA
6+
AV
8+
R
0
B
48
P
0
F
2
G
12
Cp
0
In
0
Cs
2
Td
0
Mvp
1
Cp+
0
Df
0
Cs+
0
GS
8
XPP
0
SS
0
SPP
8
Injuries
m
Skills
Jump Up
Regeneration
Stab
Thick Skull
Block (20k)

Nickname(s): Stunty Slayer
Position on Ship: Ship's Cook
Rivals: None, yet

BIO
In his life, Harold was a healer with a passion for good food. He studied with the finest chefs and doctors in the Moot. Now he uses his knowledge of halfling cooking techniques and their biology to create delicious meals for the crew.
AWARDS

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