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Mystery Inc
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Scooby Doo
#1
Mummy
MA
3
ST
5
AG
1
AV
9
R
0
B
17
P
0
F
0
G
2
Cp
0
In
0
Cs
4
Td
0
Mvp
0
GPP
8
XPP
0
SPP
8
Injuries
 
Skills
Mighty Blow
Regeneration
Break Tackle
Third incarnation of Scooby.
Scrappy Doo
#2
Mummy
MA
3
ST
5
AG
1
AV
9
R
0
B
249
P
0
F
0
G
30
Cp
0
In
0
Cs
13
Td
0
Mvp
2
GPP
36
XPP
0
SPP
36
Injuries
 
Skills
Mighty Blow
Regeneration
Block
Break Tackle
Guard
Currently 2nd Incarnation -
1st incarnation niggled by Avery Johnson, vampire of the Merlot Drinking Albinos.

At last, Scrappy has become a proficient blocker and a ferocious little guard dog.
 
Fernanda Piezafría
#3
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
9
P
0
F
2
G
9
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
Regeneration
Shaggy
#4
Ghoul Runner
MA
7
ST
4
AG
3
AV
7
R
222
B
63
P
2
F
0
G
25
Cp
0
In
0
Cs
6
Td
10
Mvp
2
GPP
52
XPP
0
SPP
52
Injuries
 
Skills
Dodge
+ST
Block
Side Step
Sure Hands
2nd Incarnation - First suffered a strength loss against the Hedge Wardens.

He finally learned to block and step aside to avoid a nasty blow.
 
Creeper
#5
Skeleton
MA
5
ST
3
AG
2
AV
7
R
0
B
3
P
0
F
0
G
3
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Regeneration
Thick Skull
Miner '49er
#7
Wight Blitzer
MA
6
ST
3
AG
3
AV
8
R
58
B
90
P
1
F
0
G
24
Cp
0
In
0
Cs
5
Td
2
Mvp
2
GPP
26
XPP
0
SPP
26
Injuries
 
Skills
Block
Regeneration
Guard
Strip Ball
The miner tired of strip mining, and moved on to ball stripping.
 
Zombie
#8
Zombie
MA
4
ST
3
AG
2
AV
8
R
7
B
69
P
1
F
2
G
35
Cp
0
In
0
Cs
1
Td
0
Mvp
1
GPP
7
XPP
0
SPP
7
Injuries
 
Skills
Regeneration
Kick
Zombie is the Mystery Inc kicker.
Tarmonster
#9
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
51
P
0
F
19
G
35
Cp
0
In
0
Cs
3
Td
0
Mvp
1
GPP
11
XPP
0
SPP
11
Injuries
 
Skills
Regeneration
Dirty Player
Attempt at zombie recruitment: 1

1 - The tarmonster recruited Pul'roc the beastman after he met an unfortunate accident on the pitch.
 
Velma
#10
Ghoul Runner
MA
7
ST
3
AG
3
AV
7
R
-1
B
4
P
0
F
0
G
4
Cp
0
In
0
Cs
0
Td
0
Mvp
2
GPP
10
XPP
0
SPP
10
Injuries
 
Skills
Dodge
Block
2nd incarnation of Velma.
Daphne
#11
Ghoul Runner
MA
7
ST
3
AG
3
AV
7
R
43
B
12
P
1
F
0
G
11
Cp
1
In
0
Cs
0
Td
4
Mvp
1
GPP
18
XPP
0
SPP
18
Injuries
 
Skills
Dodge
Block
Guard
4th incarnation of Daphne.
 
Phantom Diver
#12
Wight Blitzer
MA
5
ST
3
AG
3
AV
8
R
42
B
80
P
0
F
0
G
12
Cp
0
In
0
Cs
7
Td
5
Mvp
2
GPP
39
XPP
0
SPP
39
Injuries
-ma
Skills
Block
Regeneration
Guard
Mighty Blow
Tackle
Wight biter
#14
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
26
P
0
F
0
G
26
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
Regeneration
Oh, the irony of it all. The saurus Wight Biter is recruited to mystery inc by the wight called the Phantom Diver.
 
Pul'roc
#16
Zombie
MA
4
ST
3
AG
2
AV
8
R
0
B
97
P
0
F
3
G
27
Cp
0
In
0
Cs
5
Td
0
Mvp
3
GPP
25
XPP
0
SPP
25
Injuries
 
Skills
Regeneration
Block
Fend
Pulroc left the chaos team Banes after a violent hit from the Tarmonster.

In his second match, Pul'roc recruited Thera of the Hedge wardens to Mystery Inc.

Players "Recruited" - 1

Pul'Roc is a good blocker.