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DrDiscoStu



Joined: Feb 20, 2006

Post   Posted: May 21, 2016 - 05:25 Reply with quote Back to top

Hello

I don't believe the client handles the combo of DP & SG properly

Observe this example:

SG-DP player decides to foul an AV8 prone player
He rolls a 4+4

He should be able to choose weather he applies the Dirty Player to the armour roll

If he does not, he will not get sent off

At the moment he automatically does, therefore gets an unmodified injury roll but will definitely be sent off

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Kryten



Joined: Sep 02, 2003

Post   Posted: May 21, 2016 - 05:29
FUMBBL Staff
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Been known for a long while.

https://fumbbl.com/FUMBBL.php?page=bugs&op=view&id=1741
DrDiscoStu



Joined: Feb 20, 2006

Post   Posted: May 21, 2016 - 05:43 Reply with quote Back to top

Ah sorry.

Well while I am at it, I have a player:
https://fumbbl.com/p/player?player_id=5152425

Ever since Christer brought him back (during the Borak drive) he now looks like an S rather than his icon

Not a big deal though

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garyt1



Joined: Mar 12, 2011

Post   Posted: May 21, 2016 - 05:54 Reply with quote Back to top

DrDiscoStu wrote:
Hello

I don't believe the client handles the combo of DP & SG properly


I would have thought the player is always trying to be dirty when fouling so it should not be optional. It's not like the player is kicking, knows if he has almost hurt the victim and then starts being dirty. Is it? I think the foul represents a swift kick and the dirty part is where he places it. Too late to change after kicking the leg. Just like Sneaky Git is not optional.

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harvestmouse



Joined: May 13, 2007

Post   Posted: May 21, 2016 - 06:07 Reply with quote Back to top

DrDiscoStu wrote:
Ever since Christer brought him back (during the Borak drive) he now looks like an S rather than his icon

Not a big deal though


My guess is that he's linked to old icons. Either the older NK icons or the non tile icons. Neither of which work with the new client. That's probably why you're getting an 'S'.
DrDiscoStu



Joined: Feb 20, 2006

Post   Posted: May 21, 2016 - 06:28 Reply with quote Back to top

garyt1 wrote:
DrDiscoStu wrote:
Hello

I don't believe the client handles the combo of DP & SG properly


I would have thought the player is always trying to be dirty when fouling so it should not be optional. It's not like the player is kicking, knows if he has almost hurt the victim and then starts being dirty. Is it? I think the foul represents a swift kick and the dirty part is where he places it. Too late to change after kicking the leg. Just like Sneaky Git is not optional.


I don't think that's true. part of the rule book says "if you choose to add it AV you cannot add to injury". Pretty strongly saying that it is a choice

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DrDiscoStu



Joined: Feb 20, 2006

Post   Posted: May 21, 2016 - 06:29 Reply with quote Back to top

harvestmouse wrote:
DrDiscoStu wrote:
Ever since Christer brought him back (during the Borak drive) he now looks like an S rather than his icon

Not a big deal though


My guess is that he's linked to old icons. Either the older NK icons or the non tile icons. Neither of which work with the new client. That's probably why you're getting an 'S'.


It's no big deal. Though his stand firm should work like 4.0 did Wink

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garyt1



Joined: Mar 12, 2011

Post   Posted: May 21, 2016 - 07:23 Reply with quote Back to top

DrDiscoStu wrote:
I don't think that's true. part of the rule book says "if you choose to add it AV you cannot add to injury". Pretty strongly saying that it is a choice

I read that more as a poorly written line in the rulebook. It doesn't make sense.
But you are correct that the line is there. Just doesn't make sense.

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tussock



Joined: May 29, 2011

Post   Posted: May 21, 2016 - 12:12 Reply with quote Back to top

All skills are optional, other than the ones that aren't. But fumbbl generally doesn't give us choices that are only useful to make in weird corner cases. Like when you roll a 44 unassisted foul vs AV 8 with Sneaky Git and Dirty Player.

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WhatBall



Joined: Aug 21, 2008

Post   Posted: May 21, 2016 - 12:21 Reply with quote Back to top

And this is another reason why all skills should not be optional unless specifically stated (imo). So many unnecessarily confusing situations would be cleared up and the game streamlined.

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koadah



Joined: Mar 30, 2005

Post   Posted: May 21, 2016 - 14:59 Reply with quote Back to top

WhatBall wrote:
And this is another reason why all skills should not be optional unless specifically stated (imo). So many unnecessarily confusing situations would be cleared up and the game streamlined.


At the expense of strategy options. Geeks love strategy options.

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