destroyer_dabes
Joined: Jan 27, 2006
|
  Posted:
Nov 07, 2006 - 23:28 |
|
ok, so I got a double on a rookie flesh golum. I am debating between dodge, getting break tackle later for cage busting, frenzy, or just ignoring the double. The team is only zombies and flesh golums so the golums are my blitzers really... What do you guys think? |
|
|
MagmaBeast
Joined: Jul 24, 2004
|
  Posted:
Nov 07, 2006 - 23:37 |
|
since you only have zombies and golems i'd go with dodge. With it u have 75% chance of succeding on ur dodge and u cant fall anyway because of sf adn once he get block and guard ill be really anoying cause hes hard to knock down. Anyway if ur really lucky he might turn out like a golem of mine http://fumbbl.com/FUMBBL.php?page=player&player_id=1946880 |
|
|
Optihut
Joined: Dec 16, 2004
|
  Posted:
Nov 08, 2006 - 00:16 |
|
I would take dodge.
EDIT: Dodge... I meant to say dodge... |
|
|
johan
Joined: Aug 02, 2003
|
  Posted:
Nov 08, 2006 - 00:26 |
|
Dodge. Frenzy work, too.
/johan |
_________________ ”It's very sad
To see the ancient and distinguished game that used to be
A model of decorum and tranquillity
Become like any other sport, a battleground...”
—Benny Andersson & Björn Ulvaeus, Chess |
|
Emphasy
Joined: Jun 14, 2004
|
  Posted:
Nov 08, 2006 - 00:28 |
|
dodge is sweet, block next anf you got yourself a pain in the ... |
|
|
Plorg
Joined: May 08, 2005
|
  Posted:
Nov 08, 2006 - 00:43 |
|
|
destroyer_dabes
Joined: Jan 27, 2006
|
  Posted:
Nov 08, 2006 - 01:30 |
|
|
OverDose
Joined: Apr 07, 2005
|
  Posted:
Nov 08, 2006 - 08:33 |
|
Blodge SF Guarder is sweet so.... Dodge! |
|
|
Buur
Joined: Apr 29, 2004
|
  Posted:
Nov 08, 2006 - 08:40 |
|
dodge dodge dodge dodge away!
-Buur |
_________________
For most people, reason is nothing but their own believes. |
|
destroyer_dabes
Joined: Jan 27, 2006
|
  Posted:
Nov 08, 2006 - 08:46 |
|
so my newly dodging golem didn't get knocked over once, dodged, and caused some hilarious misguided block dice selections. I'm liking it. |
|
|
Stormbringer
Joined: Aug 19, 2005
|
  Posted:
Nov 08, 2006 - 10:11 |
|
Dodge Dodge Dodge.
Block Dodge StandFirm Guard ThickSkull AV9 ST4 -> perfect cage corner.
Add Break Tackle and you have a quality cage breaker. But 51 SPP are hard to get for a Blocker without Mighty Blow.
My league Necros are going to get two of those.
Frenzy ain't of much use, you'll have it on the Wolves. On a second double take Diving Tackle - once you have Block. If you roll doubles at 16 SPP, forego the doubles and give him Block.
Stormbringer |
_________________ Adieu, mein Freund. Ich war tausendmal verderbter als Du. |
|
Asymptote
Joined: Jun 21, 2006
|
  Posted:
Dec 14, 2006 - 20:39 |
|
Holy crap magma... that is a dream golem |
|
|
TheFallenAngel
Joined: Nov 22, 2006
|
  Posted:
Dec 14, 2006 - 20:40 |
|
|
Panda_
Joined: Jul 14, 2004
|
  Posted:
Dec 14, 2006 - 21:31 |
|
As ALWAYS:
This one and this one |
_________________ "Rien ne sert de partir a point, il vaut mieux courir." |
|
|