harvestmouse
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Joined: May 13, 2007
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  Posted:
Sep 11, 2011 - 22:28 |
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Not a great need for these at the moment I know, however something I've always wanted to do.
First a set of 2nd ed style Chaos Dwarfs (no team yet, but will be the scarfaced scavengers)
Firstly a long beard
An adapation of dirtybrian's st4 longbeard
An adaption of whatball's (I think) or possibly zakatan's dwarf rotter.
Dwarf Runner
A lot of coaches (the older ones in particular) prefer the old icons. Looking through them, some are nice, but I do personally prefer the NK style. So I thought I would have a go at modernising some from time to time.
Eunuk Old> New > Newest >
Rotter Old > New >
Beast of Nurgle Old> New> PJJ's for reference
Elf Blitzer Old> New> Catcher Old> New>
Vampire Old> New>
Pygmy Old> New>
*NEW TEAM*
Albion Assassins
The Albion Assassins are a Dark Elf team that turned Pro. Sick of being second tier in the Naggaroth League and being a bit lighter than most Darky teams, the team owner elected to turn the side professional and tour instead of staying in one fixed league.
Originally named Largoth's Lightfoots, the team set off on tour. Their first stop was the West isle of Albion, where their cold hearted play in the land of gents and fair play quickly earnt them the nickname the 'Albion Assassins'. The coach and owner liked the nickname so much, he quickly doined it as the team's official name.
Being a cross between a pro and a dark elf team, the Albion Assassins play bloodbowl quite unlike any other elven team.
Roster
Lineman 0-16 6 3 4 7 GA/PS 60k
Thrower 0-2 6 3 4 7 pass PGA/S 70k
Blitzer 0-4 7 3 4 8 block GA/PS 100k
Catcher 0-2 8 3 4 7 jump up. catch GA/PS 100k
Icons
Lineman
Blitzer
Catcher
Thrower
*NEW TEAM*
Galadrieth Gladiators
The Gladiators are quite unlike any other High Elf team, for starters they don't look like other High Elfs!
The Gladiators really love the running game, and hardly ever throw. Their team make up, highlights this.
Roster (skills as regular High Elves)
0-4 Blitzers 7 3 4 8 GA/S
0-4 Catchers 8 3 4 7 GA/S
0-16 Linemen 6 3 4 8 GA/S
STAR PLAYERS
Pierrot Rainforest 6 3 3 8 Kick, Leader, Pro
The Gladiators may never hire throwers and have no pass access what so ever!
Icons
blitzers
1 2 3
catchers
1 2
linemen
1 2
Pierrot Rainforest
*NEW TEAM*
Real Sargosa
Bute Buccaneers
Pirate ports aren't the sort of place you'd want to visit on holiday, as the average resident ishave fit, nasty and tough. Just what you need for blood bowl!!!
Roster
Captain 0-1 7 3 4 8 GS/PA
Ogre 0-2 (usual skills etc)
Long Drong Slayers 0-2 (regular slayers)
1st mates 0-2 4 4 2 9 GS/PA
Crew 0-16 6 3 3 7 G/GPA
Goblin hands 0-4 A/GPS
Icons
Captain
Ogre
Long Drong Slayer
First Mate made from Pat's Eunuk and Ogre revamp
Goblins
*NEW TEAM*
Golden Axes
The first of the magic college teams, I plan to do all 8. Fresh from Dungeon Bowl, I present the Golden Axes!
Mainly made up from Orc students, with a splattering of Ogres and snotlings!
Stats as normal unless stated.
Roster
0-16 Orc Linemen
0-2 Orc Throwers
0-4 Orc Blitzers
0-2 Orc Blockers
0-4 Snotlings 5 1 3 5 stunty, regenerate, 2 heads, dodge, right stuff
0-2 Ogres
(The team may not have more Ogres than Snotlings)
Icons
For the Orcs and Goblins use shades_steelfist's white Orcs http://fumbbl.com/index.php?name=PNphpBB2&file=viewtopic&t=15393 (example )
or possibly Shraaaags yellow Orcs.
Ogre (Morg with a head and arm change from a regular Ogre, an improved mohawk and a Golden Axe colour scheme).
Orc (a mix of shraaaag's and shade's orcs)
Lineman
Black Orc Blocker
*NEW TEAM*
Celestial Comets
The 2nd College team to appear on this list, the Comets are a Pro Elf team that can rough it better than most pro elf teams.
Roster
0-4 Catchers
0-3 Blitzers
0-2 Throwers
0-16 Lineman
The Celestial Comets can take 1 extra blitzer, through development from playing rough in the dungeon. However they can only take 1 Star Player,
Cloud Spiralthorn 6 3 5 7 Jump Up, Thick Skull, Safe Throw, Strong Arm, Pass
Icons
Colours altered by Jimmyblitz, I have readded the shadow, a red Comet's sash and done linemen, thrower and star player.
Blitzers
Catchers
Linemen
Thrower
Cloud Spiralthorn
*NEW TEAM*
The Harlequins
The 3rd college team to appear on this list is the 2nd Elven team. The Harlequins made up with mostly elves but with some halflings too. With a kit of all white, with a rainbow band going straight down the middle and extravagant hair, you'll never miss them on the pitch. That is, until they flash past you, as a rainbow blur!!
Roster
0-16 Elf Linemen
0-4 Elf Catchers
0-2 Elf Blitzers
0-2 Elf Throwers
0-4 Halflings
0-2 Halfling Catchers 7 2 5 7 Catch, Dodge, Stunty
0-2 Human Linemen
Special Rules
You may only have a maximum of 4 catchers (Elf or Halfling).
You may never have more halfling catchers than standard halflings.
Icon(s)
Blitzers
Catchers
Linemen
Throwers
Halfling
Halfling Catcher
Humana Lineman
*NEW TEAM*
Slaaneshi Slaves
Roster 1
(regular chaos roster)
Roster 2
0-16 Chaos Beastmen
0-4 Daemonettes 6 3 3 7 dodge, claw GM/PAS
0-1 Slaaneshi exalted mino 5 5 2 9 mighty blow, regenerate, horns, wild animal, frenzy S/MAPG
Icons
Daemonette (regular zon lino with hair and armour removed by whatball, then head mishapened, purple and pink colour scheme and a glart claw).
Minotaur
Royston's converted mino, with a change of colours, and slight reworking for mouth/nose ring (oh and a slaaneshi booby for the an).
Beastmen (edited by Static)
![Image Image](https://fumbbl.com/i/350791)
Chaos Warriors (edited by Static)
![Image Image](https://fumbbl.com/i/350795)
![Image Image](https://fumbbl.com/i/350797)
Chaos Warrior with claw (edited by Static)
*NEW TEAM*
Plague Bearers
The Plague Bearers are an old style nurgle team, that haven't adapted to the times. Playing in a way, they know and trust, although dated compared to most modern nurgle teams.
Roster 1
(LRB 4)
Roster 2
0-1 Beast of Nurgle
0-4 LRB 4 Rotters
0-16 Nurgle Beastmen
0-4 Chaos Beastmen
May purchase an apothecary (all players count as undead apart from Chaos Beastmen).
Icons
Rotter
Here is an old rotter (pat?) which I've modernised, by removing the black lines, increasing the head size, giving a new zug style stubble, softening some of the shading, increasing the skin tones and changing the right hand.
Beastmen
These were done by Spubbba originally. I have made them transparent, and I have done/replaced the icons that were missing. I have also made a few minor changes, but stayed in the Spubbba subtle shading style.
Beast of Nurgle
An old Pat icon that really holds up compared to the more modern ones. So I have simply replaced the black lines, and reversed it for the 'an's instead of having the moving 'an's.
*NEW TEAM*
Lockers Curse
GW once had a 'fishman' army penciled in for warhammer. I believe this was to cash in on The Pirates of the Caribbean. Cuthulhu who use the team as nothing more than cattle attacking the brain of the crew for sustenance. This life gradually turns the crew more and more into creatures of the deep.
Here is my take on a BB team.
Roster
0-2 Cuthulhu (Vamp stats blood lust is brain lust)
0-2 Crabs (fully transformed crew)
0-16 Crew (Thrall stats)
For every 10 games played, crewmen start to lose their humanity, and are slowly turning into a creature of the sea. After every 10 games the crewman rolls on the table below. He still gains skills normally via spp.
1 The crewman's hands have turned into a massive claws (Player gains Claw & No hands)
2 The crewman's body has become hard and shell like (Player gains 1 AV & -1 MA)
3 The crewmans eyes can now protude from his head on long stalks that can swivel 180 degrees (Player gains 2 heads)
4 The crewmans has 2 extra arms that are tentacle like (Player gains tentacles and extra arms)
5 The crewmans scalp has developed a crab like shell (player gains thick skull & bonehead)
6 The crewman has developed a 2nd pair of legs (Player gains side step, 1 Ma but loses -1 AG)
Once a state of transformation has been gained, that number is struck off the dice, so you cannot roll it next time. After 60 games the player gains ALL 6 states of transformation, and has become a full crab (use complete crab icon)
Fully transformed crew/crab stats
6 3 2 8 Thick Skull, Claw, tentacles, no hands, 2 heads, really stupid, side step
Icons
Cuthulhu (based off of Cowhead's fish type creature)
Crabs (use Cowhead's icons)
Pirates (use Cowhead's icons)
*NEW TEAM*
Festering Pests
(Made by Garion, Zakatan and harvestmouse)
The Festering Pests are an unpopular team, death follows them where ever they go, and wins are hard to come by. However they have some support and star player Fezglitch has a real soft spot for them!
(Special rules)
*Fezglitch can be hired at a bargain price of 80k.
*Although you can't hire rotters, you can raise them.
Roster
0-16 Linemen
0-4 Plague Monks 6 3 2 8 FA, disturbing presence, Nurgles Rot GAM/AP 60k
0-2 Plague Lords 7 3 3 8 Frenzy, block, Nurgles Rot GAM/AP 100k
0-1 Plague Censer Bearer 4 6 1 7 Loner, Ball & Chain, No Hands, Disturbing Presence 130k
Rotters (see special rule)
Icons
Censer Bearer
Plague Lords (PJJ's)
Rotter (Zakatan's)
Lineman
*STAR PLAYER*
Harvestmouse
Harvestmouse is a human player, that suffers with a mouse fixation. Small and moody, he quickly got the nickname 'harvestmouse'. Soon afterwards he started wearing the trademark 'mouse mask'.
Harvestmouse is always immaculately turned out. Sporting a burgundy tennis jacket with matching cufflinks and chalk stripes in his trousers.
Red leather Van Slobbe shoes, his trademark pink tie and matching hankerchief in his jacket pocket, finish this dashing players sporting outfit.
For his away kit, harvestmouse has swapped his cricket jacket, for a boating jacket, with matching Van Slobbes. Of course he keeps his trademark pink tie, however he's swapped his strides for a pair of canvas trousers (jeans). So not to look like a vagabond, he's tucked his shirt in. No need to ask, the handkerchief and cufflinks match, to finish of the look.
By luck or design, harvestmouse's trademark pink tie has added to his game. More often than not, it tends to get wrapped around trailing limbs, giving harvestmouse shadowing and diving tackle skills.
Harvestmouse's stats are
6 2 3 7 (lrb 6 niggle)
Dodge, diving tackle, shadowing, sprint, sure feet, guard and side step
An industrious little back field player who does better than his little legs ought to allow.
Teams that can hire the harvestmouse
'Well I don't want to be on teams with just guys. There's no point getting spruced up, is there!'
Harvestmouse, who originally started with the all male Bright Crusaders, found the jock environment rather glum. He now insists he'll only play on teams that have women on the roster.
Harvestmouse can only be hired by:
Amazons
Dark Elves (if you have a witch elf or 2)
Vampires (he's seen some movies with Vamp chics)
Chaos with Daemonettes (Harvestmouse is a little on the kinky side).
Icon(s)
Birthday Zombie
Dark Elf Catcher prototypes
Ashigaru prototypes
![Image Image](https://fumbbl.com/i/354616) |
Last edited by harvestmouse on %b %06, %2013 - %10:%Mar; edited 105 times in total |
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WhatBall
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Joined: Aug 21, 2008
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  Posted:
Nov 21, 2011 - 21:06 |
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Somehow I missed this before.
Really like what you've done, especially the Pirate icons and the new Evil Elf team. |
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the_Sage
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Joined: Jan 13, 2011
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  Posted:
Nov 21, 2011 - 21:12 |
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Hmm, the Delves look like bad pro elves. No NoS on the catchers, no sidestep on the blitzers?
If you'd give the linemen AV8 MA6, it would be more of a blend. As is... the only delven thing is having 4 blitzers.
Aside from team balance, really like the icons! =) |
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harvestmouse
![](./modules/PNphpBB2/images/avatars/upload/1382644240501e6bc5931f3.jpg)
Joined: May 13, 2007
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  Posted:
Nov 22, 2011 - 01:10 |
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Thanks.
Well it's an on going thing, I add a bit every few days. It's kind of my own little resource page, and there if anyone wants to use it. Next team up is the Golden Axes.
The evil elves were one of the first batches I did, and I'm still getting used to Gimp. It isn't very user friendly at all.
However my latest icons (the nurgle rotter and a golden axe ogre) are as good as I would like them to be.
As for the Albion Assassins balance. I think they're ok for what they are. After all they never made it to the big time, so the roster shouldn't be that great, should it?
The catchers are half witch elves (jump up) and half pro elf catchers (catch) the basic profile is the same. Jump up isn't a bad swap for nos (not quite as good I know). As for the blitzers, you get 4 and they're cheaper without s/s. I think this gives you more solid formation for your money.
I think overtime they may struggle but as a starting line up, quite good for elves. They're doing ok in my solo league (3 wins 1 draw 0 loses). |
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JimmyFantastic
Joined: Feb 06, 2007
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  Posted:
Nov 22, 2011 - 02:52 |
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The Gladiators are amazing, best roster in the game? Maybe. |
_________________ Pull down the veil - actively bad for the hobby! |
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Ice2
Joined: Aug 18, 2011
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  Posted:
Nov 22, 2011 - 03:05 |
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why don't the Albion Assassins throwers have pass to begin with? |
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Arktoris
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Joined: Feb 16, 2004
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  Posted:
Nov 22, 2011 - 04:13 |
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love the pirates! |
_________________ Hail to Manowar! The latest charioteer to DIE for bloodbowl! - Slain, by Ghor Oggaz |
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shadow46x2
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Joined: Nov 22, 2003
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  Posted:
Nov 22, 2011 - 04:33 |
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i opened this thread *really* hoping that this was a bunch of icons of harvestmouse that i could use on the pitch
--j |
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origami wrote: | There is no god but Nuffle, and Shadow is his prophet. |
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harvestmouse
![](./modules/PNphpBB2/images/avatars/upload/1382644240501e6bc5931f3.jpg)
Joined: May 13, 2007
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  Posted:
Nov 22, 2011 - 09:14 |
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Ice2 wrote: | why don't the Albion Assassins throwers have pass to begin with? |
It's a whoopsie, of course at that price they should have pass.
I plan on doing a harvestmouse icon, he's a buyable star in my little league. |
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zakatan
![](./modules/PNphpBB2/images/avatars/upload/5236052694cda857aa8704.gif)
Joined: May 17, 2008
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  Posted:
Nov 22, 2011 - 21:03 |
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i hope the custom icons are available soon. Those are awesome. |
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Shades_SteelFist
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Joined: Sep 11, 2008
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  Posted:
Nov 23, 2011 - 01:06 |
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woohoo, my White orcs got a mention, although I really should update that forum thread with actual images and not codes lol |
_________________ Nuffle is cruel but we love him still |
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harvestmouse
![](./modules/PNphpBB2/images/avatars/upload/1382644240501e6bc5931f3.jpg)
Joined: May 13, 2007
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  Posted:
Nov 23, 2011 - 01:07 |
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Shades_SteelFist wrote: | woohoo, my White orcs got a mention, although I really should update that forum thread with actual images and not codes lol |
And replace the missing icons Oh and make your chaos icons available as well! |
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Ice2
Joined: Aug 18, 2011
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  Posted:
Nov 23, 2011 - 08:52 |
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What do the slaanesh team have access to skill wise? |
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Shades_SteelFist
![](./modules/PNphpBB2/images/avatars/upload/13019622184d1b5c849ac89.gif)
Joined: Sep 11, 2008
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  Posted:
Nov 23, 2011 - 11:33 |
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harvestmouse wrote: | Shades_SteelFist wrote: | woohoo, my White orcs got a mention, although I really should update that forum thread with actual images and not codes lol |
And replace the missing icons Oh and make your chaos icons available as well! |
yeah yeah i know |
_________________ Nuffle is cruel but we love him still |
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Luohghcra
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Joined: Nov 18, 2008
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  Posted:
Nov 23, 2011 - 12:06 |
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Thats it! Stuff hail mary and passblock and whatever else is still missing. We NEED custom icons right NOW!
Must... use.. harvestmouse icon!! |
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